On July 4th, the official server version of Honor of Kings was updated, and the strength of fifteen heroes was adjusted.
1. 8th Hero Weakness
(1) Hundred miles to keep the contract
The ultimate passively increases the range of basic attacks, from 30-60 yards to a fixed 30 yards.
[Adjustment Analysis] In the new season, Baili Shoujo has become the biggest winner, with a peak win rate of 55.4%, and the three-stage ultimate displacement + ultra-long range of 885 yards in the later stage gives him a unique pulling and consumption ability in the later stage.
This time, the 30-yard basic attack range in the late stage of the Baili Shou Covenant was weakened, which slightly limited his consumption capacity, but the permanent 855-yard basic attack range advantage after level 4 was still very large.
In addition to Jia Luo and Huang Zhong who opened a skill, the basic attack of the non-displacement shooter is 825 yards, and the basic attack of the displacement shooter is 725 yards, and the defender is still longer than other shooters after being weakened, so the status of the version of T0 is still difficult to shake.
(2) Hou Yi
The damage of the second skill is reduced by 50 points during the whole period, and the cooldown time of the second skill remains unchanged at the first level, and the maximum level is increased by 0.5 seconds.
【Adjustment Analysis】In the new season, Yi's overall performance has been greatly improved due to a 10% increase in attack speed at the first level and a 24% attack speed increase at the full level, and the peak game has a win rate of 54.1%.
This time, the damage and release frequency of Hou Yi's skills have been slightly weakened, mainly limiting his early lane strength, but the problem will not be too big, and it is expected that there will still be T1 strength after adjustment.
(3) Galo
The second skill slow has been adjusted from a fixed 50% to 25%-50%, and the cooldown time of the second skill remains unchanged at level 1 and increased by 1.5 seconds at full level.
[Adjustment Analysis] In the new season, Garo also rose because of attribute adjustments, this time the early slowdown effect of the second skill was lowered, and the cooldown of the middle and late stages of the second skill was increased, and the consumption and kite ability were slightly weakened.
(4) Zhou Yu
The cooldown growth of a skill has been changed from 0.4 seconds to 0.2 seconds, that is, the cooldown growth of a skill has been changed at the first level, and it has increased by 1 second at the full level.
[Adjustment Analysis] Zhou Yu's later skill is increased by 1 second, which has an impact on his continuous fire coverage and self-protection ability, and the strength of the middle and late stages is slightly weakened.
(5) Sima Yi
The first skill has been adjusted from a fixed 9 seconds to 10-9 seconds, and the ultimate has been reduced by 100 points of base damage and increased by 25 points of skill level growth.
[Adjustment Analysis] weakened Sima Yi's mobility and ultimate damage in the early and middle stages, because Sima Yi is more of a rhythm in the early and middle stages, so this knife is still a little injured, which is a medium weakening.
(6) Pei Baohu
The movement speed bonus of the 3rd skill switch form has been adjusted from 30% to 15-30%.
[Adjustment Analysis] Pei Baohu's movement speed bonus before level 15 has been lowered, and the slower speed of running the map will affect the efficiency of money farming and support, including the ability to pull and chase in team battles will also be weakened by a few points.
(7) Cai Wenji
Passive movement speed bonus changed from 70% to 35%-70%, and second skill cooldown changed from 9s to 10-8s.
[Adjustment Analysis] Cai Wenji's passive movement speed in the early and middle stages has been reduced, and her self-protection ability has been weakened, so she must be cautious in her position after adjustment, otherwise the number of deaths will be much more than before.
(8) Liu Bang
Passively enhanced basic attack maximum attack range: 850 → 750
[Adjustment Analysis] Liu Bang's enhanced basic attack distance has been reduced by 100 yards, and the long-range consumption ability and lane strength have decreased slightly, but the impact will not be great.
The AP bonus of the enhanced basic attack/one/two skills has not moved, and the ultimate cooldown/shield amount/rapid teleportation damage has not moved, so the position of Liu Bang's version of T0 is still solid.
2. 7 heroes strengthened
(1) Lu Bu
The cooldown growth of the second skill has been changed from 0.2 seconds to 0.3 seconds, that is, the second skill of full level has been shortened by 0.5 seconds, and the second skill has increased each layer of shield by 25-50 points and 1% bonus health.
[Adjustment Analysis] Lu Bu's second skill shield has increased by about 10%, and the damage resistance has been slightly enhanced.
(2) Mt. Shield
The slow effect of a skill has been adjusted from a fixed 50% to 50%-25%.
[Adjustment Analysis] The mobility of the first skill of Dunshan has been increased during the shield lifting, so that he can adjust the position faster to connect with the second skill to start a group, which is a small enhancement.
(3) Golden cicada
The damage at the end of the second skill increases by 30 points, that is, the damage of the second skill at full level is increased by 150 points.
[Adjustment Analysis] A skill with a short hand + insufficient damage caused the performance of the golden cicada in the new season to be very weak, this time the output ability of the golden cicada has been slightly improved, but it is not enough for him to return to the ranks of the strong version.
(4) Luban No. 7
Passive-strafing base damage increased from 60-120 to 70-140.
[Adjustment Analysis] Luban No. 7's passive strafing has increased by 10 points at the first level, and 20 points at the full level, and the maximum health of 4.5% remains unchanged, compared to 6% of the maximum health last season, so the ability to fight meat is still not comparable to before.
(5) Genghis Khan
The first skill passively increases the base damage and 0.05Ad bonus, and the third skill increases the damage by 20-40.
[Adjustment Analysis] Genghis Khan's enhancement this time is not bad, the passive damage of playing the four rings has increased by about 10%, and the strength of lane and team battles in the early stage has been enhanced.
(6) 弈星
The cast range of skill 2 is increased by 50 yards, and the camera shake is reduced when skill 3 is dragged.
[Adjustment Analysis] After the revision of Yixing in the new season, the control range of the second skill has become larger, but the second skill hand has become shorter + the control has been significantly delayed, and the cast distance of the second skill has been increased by 50 yards as compensation.
(7) Sun Shangxiang
The damage of the second skill at full level is increased by 50 points, and the damage is shortened by 0.5 seconds at the first level of the second skill, and it remains the same at full level.
[Adjustment Analysis] In the new season, all shooters have increased their basic attack by 25 yards, and Sun Shangxiang mainly relies on 12AA to pull and hit damage, but the enhanced basic attack distance has not been improved, causing its lane strength to plummet.
The enhancements given by this adjustment are not enough for Sun Shangxiang to compete with the new version of the strong shooter.
The above is all the content of the official server update on July 4th, if you want to know more about Honor of Kings, please remember to pay attention! #夏日生活打卡季#