Just in the past few days, after the announcement of the immigration rules in the middle of the year, a batch of immigration server activities have been carried out, and at the same time, there is a question that everyone is most concerned about, the current model of the three-city city battle outside the sky, is it finally going to be updated and iterated?
Recently, the gossip about the "new mode of city warfare" has also spread, according to players who know the situation, the new city war mode is probably to divide the battlefield, including the three-city battlefield and the beacon stone battlefield, etc., in the three-city battlefield, with the gang as a unit, each gang can only play 150 people, specific more detailed rules, such as how many gangs participate in the war, how many gangs can get top rewards, it seems that there is no very certain statement for the time being.
The only thing that is certain is that if you follow this division, that is, the strong will be placed on a track to compete, and the slightly weaker players will not have to face the competition with the strong, from this point of view, it should be more reasonable? Because in the original city battle mode, the strong gang benefited, and the resources allocated to the life players were less, if this new model was followed, the division would be clearer.
However, many players are also worried about the drawbacks of this method, and whether restricting the number of places that can get the highest City War rewards will make the powerful gang openly buy and sell these positions? According to the strength of the strength, it is really fair to restrict who can enter a certain battlefield and who cannot enter a certain battlefield? Is it necessary to cut off the possibility of higher rewards for the average player in the first place?
However, at present, it seems that what the new model will be like, it has not been completely determined for the time being, and it is said that it will be tried in the internal test server first, as for the effect, wait and see.