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DNF: Red-eye exclusive film, bleeding becomes straight, but there are two limitations

author:Boil bald man

DNF: Red-eye exclusive film, bleeding becomes straight, but there are two limitations

Recently, a fan asked: "Xuxu Baby's Berserker Left Slot Film, why did you choose to use cause and effect?" "It's true that the causal film has about 0.5% less damage than the weird film with the highest damage.

DNF: Red-eye exclusive film, bleeding becomes straight, but there are two limitations

Lao Man's reply to this is: Because of the causal left groove film, the "bleeding flow" can quickly settle the injury, achieving an effect similar to the "direct injury flow"!

DNF: Red-eye exclusive film, bleeding becomes straight, but there are two limitations

The causal left slot film properties are as follows: When the Bleed/Shock status is applied, the same damage as the ailment is dealt at once.

In other words, the original bleeding damage takes 3 seconds to complete, and after using this left slot, when you add the "bleeding" status to the monster again, the previous bleeding damage will be quickly settled at one time, so as to achieve an effect similar to "direct damage".

However, it has its own limitations: it does not apply when applying state via a conversion property. This is the first restriction we want to talk about, for example, the bleeding state caused by the "bleeding to injury" entry of the Bleeding Bracelet and Ent's Ring will not trigger the causal left groove.

DNF: Red-eye exclusive film, bleeding becomes straight, but there are two limitations

This determines that the causal left slot is not suitable for all classes, and is only suitable for some professions that have their own bleeding status, such as berserkers, sword demons, etc., they can add bleeding to monsters as long as they attack.

It is also not feasible to rely on equipment to inflict Bleed, as these usually have a cooldown of 5, 8, or even 10 seconds.

Then there is the second constraint, which is the problem of the stacking of bleed layers. The stacking of layers in the bleeding state will have a damage increase effect, which is also the reason why the bleeding flow is stronger than other genres, if the stacking is not the maximum number of stacks and it is settled, it will definitely lose damage.

DNF: Red-eye exclusive film, bleeding becomes straight, but there are two limitations

Therefore, in order to superimpose the bleeding layers, it is necessary to match the "weird" film on the bracelet and necklace parts. The strange film of these two parts will generate a shockwave when attacking, and the shockwave is also its own attack, and it will also stack the number of layers of bleeding.

The built-in CD of the causal left slot is 0.5 seconds, and it takes this time to stack the number of bleed stacks to 10 to maximize the damage, which can be easily achieved with a flat slash for a Berserker with a high speed of three.

DNF: Red-eye exclusive film, bleeding becomes straight, but there are two limitations

brief summary

Although the causal film damage is slightly lower, it can allow the damage of the Bleeding genre to settle quickly, so if you have a racing need or don't like the ink settlement method of the Bleeding Stream, you can consider using it. But don't forget, the two restrictions mentioned earlier.

I'm Lao Man, see you next time.

DNF: Red-eye exclusive film, bleeding becomes straight, but there are two limitations

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