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The former lead writer of Jedi Trooper 2 said he was exhausted in order to perfectly present the game's real-time content

author:3DM Game Network

The real-time gameplay and interactivity of Jedi Submarine 2 can be said to be one of the key elements of the game's phenomenal work. Recently, Russ Nickel, the former lead writer of "Jedi Submarine 2", revealed that he was "exhausted" in order to perfectly present the real-time content of the game.

The former lead writer of Jedi Trooper 2 said he was exhausted in order to perfectly present the game's real-time content

Russ Nickel said it can be very tiring to constantly build a narrative that is discussed and developed with the community, "I'm exhausted, but it's my own fault," explaining, "I wanted Jedi Runner 2 to be the perfect game so much that I completely ruined myself. I gave up my friendship and I worked through the night. The company didn't ask me to do it, it was just that I cared so much about making a good piece that I gave them up completely and consumed myself. ”

The former lead writer of Jedi Trooper 2 said he was exhausted in order to perfectly present the game's real-time content

However, it is the efforts of Russ Nickel and his understanding and application of the tone of dystopian works such as "Fahrenheit 451", "1984", and "V for Vendetta" that "Jedi Submarine 2" has such an attractive and influential setting.

The former lead writer of Jedi Trooper 2 said he was exhausted in order to perfectly present the game's real-time content

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