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The high-difficulty puzzle game "Lost at the End of the World" shows a strange style of magic puzzles, a story about family affection, a struggle at the end of the world, a high-difficulty puzzle design that tests the player's extreme thinking mysterious and magical painting style, and appreciates the exotic world layer by layer, but there is no "end"

author:Brother Tree game world

Lost in the World: Awaken in the lost and experience an exotic adventure!

Will there be an end to the world? If according to the earth we are currently on, the world has no end, the land we live in is a spherical shape, and the north and south poles are only the points of this world, not the end. In fact, people often say that "the end of the world" does not refer to this world, but to their own life and life, to the end of life, the end of a person's life. The "end of the world" has always been nothing, because the world has no end, and the so-called end is not to the point of no turning, the world has no end, and your life can also have no end. In the game "Lost at the End of the Boundary", to experience the pain in despair, to break through the shackles of the "end" in pain, as long as life is not over, everything can continue, and the end will not come.

The high-difficulty puzzle game "Lost at the End of the World" shows a strange style of magic puzzles, a story about family affection, a struggle at the end of the world, a high-difficulty puzzle design that tests the player's extreme thinking mysterious and magical painting style, and appreciates the exotic world layer by layer, but there is no "end"

The development team of the game "Lost World", is DominiGames from Russia, this game manufacturer has produced a lot of Russian-style games, from the game's graphics style, you can feel the game's national style is very strong. Art without borders, excellent game works should get more people's attention, "Lost in the End of the World" in the domestic agent is "Martian", this scale is not a large game manufacturer, has been collecting interesting puzzle games around the world, hope to share some wonderful overseas games to the country, so that our players to see more excellent works, like puzzle players, can directly pay attention to this game manufacturer.

The high-difficulty puzzle game "Lost at the End of the World" shows a strange style of magic puzzles, a story about family affection, a struggle at the end of the world, a high-difficulty puzzle design that tests the player's extreme thinking mysterious and magical painting style, and appreciates the exotic world layer by layer, but there is no "end"

<h1 class= "pgc-h-arrow-right" > a story about family affection, a struggle at the end of the world</h1>

In the story, the two protagonists are a pair of brothers and sisters, they are the most important people in each other's lives, and they also regard each other as a support for survival. The sister is under a very cruel curse, in order to save the sister, the two brothers and sisters travel to 3 magical worlds, in each world to adventure, to rescue the important people in that world. In the process of rescue, the brothers and sisters will see the lives of others in each world, to reveal the secrets of that world, to help the people inside to come out of the end, to regain the hope of life, while finding life for their sister, they have also been helping others out of the predicament, although the name of the game is "lost", and the process of the game is to make people sober.

The high-difficulty puzzle game "Lost at the End of the World" shows a strange style of magic puzzles, a story about family affection, a struggle at the end of the world, a high-difficulty puzzle design that tests the player's extreme thinking mysterious and magical painting style, and appreciates the exotic world layer by layer, but there is no "end"

Each world is full of magical styles, the story is full of thrills, in the game experience you can feel the style of different worlds, but the same is that the story is unexpected. "Lost World's End" game is not used in Russian, but in English, if the player's English level passes, try to use the original language system, the Martian team in the game in the translation will be a little different, this is also the Martian this game small factory hard injury, this is also no way to avoid, try to play the original version can be.

The high-difficulty puzzle game "Lost at the End of the World" shows a strange style of magic puzzles, a story about family affection, a struggle at the end of the world, a high-difficulty puzzle design that tests the player's extreme thinking mysterious and magical painting style, and appreciates the exotic world layer by layer, but there is no "end"

<h1 class="pgc-h-arrow-right" > high-difficulty puzzle design that tests the player's extreme thinking</h1>

The puzzle design in the game is very interesting, the design of the puzzle and the plot of the game and the situation in the scene have nothing to do with each other, which can be seen as a small game that exists independently, and there will be a feeling of game patch. All puzzle design is to increase the difficulty of the game, that is, a simple test of the player's ability to solve the puzzle puzzle, the player will get hidden behind the puzzle after solving the puzzle, the player needs to collect enough props to make an antidote, save the important characters in this world, the existence of the puzzle is to set up obstacles to the collection of props.

The high-difficulty puzzle game "Lost at the End of the World" shows a strange style of magic puzzles, a story about family affection, a struggle at the end of the world, a high-difficulty puzzle design that tests the player's extreme thinking mysterious and magical painting style, and appreciates the exotic world layer by layer, but there is no "end"

The plot and puzzles are independent of each other and there is nothing particularly closely related, which is characteristic of this game. Players can devote themselves to it when they feel the plot advancing, and each puzzle seems to be a kind of room escape in disguise, only by unlocking the lock of this "room" can they go to the next room, open the next plot, and then step by step to the end, to the end of the story, but also to rescue the main characters. The patch-style puzzle design allows the game to put aside the limitations, the game's puzzles are more colorful, and a game can have dozens of challenges.

The high-difficulty puzzle game "Lost at the End of the World" shows a strange style of magic puzzles, a story about family affection, a struggle at the end of the world, a high-difficulty puzzle design that tests the player's extreme thinking mysterious and magical painting style, and appreciates the exotic world layer by layer, but there is no "end"

The difficulty of the puzzles is very large, there is no puzzle solving skill, it is a pure test of the player's intelligence of the puzzle, can stimulate the player's intellectual limit, launch brainstorming to solve the puzzle. Many puzzles require the player to experiment repeatedly to find a way to solve the puzzle. Many players in the process of solving the puzzle almost collapsed, this test of intelligence puzzle test let the player play for a long time, a variety of ancient maze puzzles, can only be solved by moving the subtle props in it, can be described as full of challenges, but the most important thing about this puzzle is to keep sane, calm thinking to solve the puzzle, the more anxious the easier it is to fall into a dead end, it is difficult to solve the puzzle.

The high-difficulty puzzle game "Lost at the End of the World" shows a strange style of magic puzzles, a story about family affection, a struggle at the end of the world, a high-difficulty puzzle design that tests the player's extreme thinking mysterious and magical painting style, and appreciates the exotic world layer by layer, but there is no "end"

<h1 class="pgc-h-arrow-right" > mysterious and magical painting style and enjoy the exotic style</h1>

The R & D team of "Lost World' End" is a Russian game studio, and the style of the game is naturally Russian, but it is not a modern style, with an ancient magic painting style, which looks with some mystery and horror, as if it is drawing the palace of the legendary gods and demons, and has some deep and evil feelings. The style of the screen generally looks like a magical color, bringing players an exotic magic world, to experience other national cultures, so that the game as a carrier of cultural dissemination, in the game to see the world, to understand more culture.

The high-difficulty puzzle game "Lost at the End of the World" shows a strange style of magic puzzles, a story about family affection, a struggle at the end of the world, a high-difficulty puzzle design that tests the player's extreme thinking mysterious and magical painting style, and appreciates the exotic world layer by layer, but there is no "end"

The character design in the game is also very distinctive, all use the mode of real people to interpret the plot with dialogue, the image of each character is played by real people, and the scene of the story is played by hand-drawn, the combination of real and virtual does not violate the sense of violation, but makes the expression of the story more real, so that the players can more easily empathize with the emotions shown in the story, as if it is a real story. The main characters in the game are played by real people, but not deduction, the role of the game has always been static, just using real people standing painting, not used to let real people interpret the plot, and some less important villain roles, basically some faceless standing paintings.

The high-difficulty puzzle game "Lost at the End of the World" shows a strange style of magic puzzles, a story about family affection, a struggle at the end of the world, a high-difficulty puzzle design that tests the player's extreme thinking mysterious and magical painting style, and appreciates the exotic world layer by layer, but there is no "end"

There are still many games in video games that use live-action real-life drama to interpret the plot, and individual shooter games prefer to use this kind of plot deduction to increase the realism of the game, and although the game "Mode World End" uses real people to play roles, but the scene does not build a real scene, it is still a hand-drawn pattern, which is very special. Players see real people in the virtual scene, but also related to the plot, because this is the protagonists through the world, this world is fictional, and the protagonists are real, the people saved in the fictional world are also real, there is a virtual world at the end of the real world, but the protagonist eventually returns to the real world.

The high-difficulty puzzle game "Lost at the End of the World" shows a strange style of magic puzzles, a story about family affection, a struggle at the end of the world, a high-difficulty puzzle design that tests the player's extreme thinking mysterious and magical painting style, and appreciates the exotic world layer by layer, but there is no "end"

<h1 class= "pgc-h-arrow-right" > progressive world, but there is no "end"</h1>

Players manipulate the protagonist in the game to experience 3 world adventures, and finally return to the real world, so that the sister can be reborn, and the brothers and sisters continue to live in peace. In the 3 worlds traversed, each world is a gradual and progressive relationship, there is no need for the player to go back to look for clues and props, as long as you pass through a world, you are completely out of the end of that world. There are boundaries in the virtual world, and in the real world, everyone has infinite possibilities, do not be limited by the "end", except for the inevitable diseases and disasters, nothing can end life, your world has no end, your life has infinite possibilities.

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