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Graphical reporting of the battle? It's so intuitive! Experience the feeling of being a boss [Three Kingdoms Strategy Edition]

author:Da Dan said the Three Kingdoms

#三国志战略版#

Dadan thinks this update is more interesting.,Although it's to optimize the battle report function.,It doesn't seem to have anything to do with us.,Actually, I went into the game to check it out.,I feel like the effect is really not covered.,It's very easy to use.。

Graphical reporting of the battle? It's so intuitive! Experience the feeling of being a boss [Three Kingdoms Strategy Edition]

Finally, it's not as good as the 200 gold baht update~ There is a sense of analyzing the team and manipulating the data, so let's take a look at the highlights of the new chart battle report~

Graphical reporting of the battle? It's so intuitive! Experience the feeling of being a boss [Three Kingdoms Strategy Edition]

First, the details page has been overhauled

Graphical reporting of the battle? It's so intuitive! Experience the feeling of being a boss [Three Kingdoms Strategy Edition]

The order of the release of the tactics of the preparation round, all of which are displayed with a progress bar on the left, is very friendly to friends like us who always forget the order in which the effects are generated.

Similarly, after entering the official round, there is still a progress bar on the left side indicating the order of the generals' actions for that round.

Graphical reporting of the battle? It's so intuitive! Experience the feeling of being a boss [Three Kingdoms Strategy Edition]

In addition, there is an extra "Detailed/Brief" button in the upper right corner, which is the description of the original battle report, and Brief is very friendly to veteran players, allowing you to quickly see the process of the battle.

Sketch as follows:

Graphical reporting of the battle? It's so intuitive! Experience the feeling of being a boss [Three Kingdoms Strategy Edition]

The details are as follows:

Graphical reporting of the battle? It's so intuitive! Experience the feeling of being a boss [Three Kingdoms Strategy Edition]

Attentive friends may have noticed that there is also a function to view charts, which can be cut into our chart battle report at any time.

2. Chart battle report

That's the highlight of this update, as you can see in the image below.

Graphical reporting of the battle? It's so intuitive! Experience the feeling of being a boss [Three Kingdoms Strategy Edition]

This small function shows the data trend of the six generals from three dimensions: troop strength, enemy killing, and healing.

For example, in the above troop map, it can be intuitively seen that our Guan Yu was gone in the fourth round, Zhang Fei followed in the sixth round, and Zhao Yun was left in the end, and the enemy's strength barely fluctuated much throughout the whole process, which was obviously a fiasco.

The advantage of this function is that we can directly find out the specific cause of defeat through the data changes of the generals, instead of reading the battle report as before, and guessing the cause of the problem by relying on large damage.

Graphical reporting of the battle? It's so intuitive! Experience the feeling of being a boss [Three Kingdoms Strategy Edition]

For example, like the above change in strength, it is obvious that the speed of Guan Yu's decline in strength is far greater than that of Zhao Yun and Zhang Fei, and it is very obvious in the first two rounds of this diagram, except for Guan Yu's line, the trend of the other 5 generals is almost the same, it can be seen that there is a battle force, but the rapid reduction of Guan Yu's strength has directly led to the lack of our output, and the attrition in the fourth round is even worse.

Graphical reporting of the battle? It's so intuitive! Experience the feeling of being a boss [Three Kingdoms Strategy Edition]

At the same time, the opponent's strength increased in the third round, and between one increase and one decrease, the gap between the two sides was further widened, thus laying the foundation for defeat.

In addition to the troop chart, there is also an output chart.

Graphical reporting of the battle? It's so intuitive! Experience the feeling of being a boss [Three Kingdoms Strategy Edition]

This diagram can very intuitively see the output ability of each military general in a single round, rather than relying on the previous summary of a single game output of 20,000 plus to generalize the output of military generals.

The picture above is an example, it is obvious that our Zhao Yun is very capable, even if he has a big disadvantage and reduces 2 people, he can still play a 3000+ output in the 7th round. And Guan Yu paddled the whole way, and Zhang Fei did not have more output except for the first 2 rounds of contributions.

We can easily see which military general plays a key role and which military general is playing, so as to quickly locate the problem, such as whether it is a probability problem, or the tactical configuration is wrong, etc., so as to adjust our team.

and treatment charts.

Graphical reporting of the battle? It's so intuitive! Experience the feeling of being a boss [Three Kingdoms Strategy Edition]

These two teams basically have no healing ability, and the only strength recovery is the opponent's Qingzhou soldiers, the previous chart has seen the increase in strength, and the healing chart here has also found the corresponding healing value, and it is very intuitive to see that the enemy Zhang Fei brought up to 3500 healing in the 3rd round.

The three wars are really good, directly make the data into charts, put it in front of us, and let us experience a boss perspective.