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Others won't teach you Sun Bin's core skills, the ultimate can't be thrown around, and you can block the road if you use it well

author:Old Encounter Game Commentary

In this article, let's talk about Sun Bin's skill release, I have written a few articles before, and recently I have some new experiences to share. The content will be very in-depth, but I believe you will gain after reading it. Sun Bin has always been a hero with a lot of popularity and intensity, but there is no one who can play well, and the skills are all blind, especially the second skill and ultimate, which are not used at the key point, so let's get to the point and see how these three skills should be used.

Others won't teach you Sun Bin's core skills, the ultimate can't be thrown around, and you can block the road if you use it well

One skill

First of all, remember a principle, when teammates play buffs, try not to use a skill, in case you accidentally rob someone, it will be quite embarrassing.

Teammates can throw a skill to speed up when they fight small wild monsters, as long as the blue is enough.

Throwing people or throwing minions in the line stage is not only a draining effect, this skill is very suitable for mentality, and those who blow up the opposite side with a bad mentality will be irritable, and if they are irritable, they will make mistakes, and psychological warfare is the strongest tactic.

A skill can be used to explore the grass, but because the skill is relatively short, twist your ass when you learn to explore the grass, throw it out and immediately take two steps back.

Others won't teach you Sun Bin's core skills, the ultimate can't be thrown around, and you can block the road if you use it well

Two skills

The second skill is to accelerate and regenerate blood, if you can't use these two effects, don't use it, whether the timing of the second skill is right is an important criterion to see if Sun Bin will play.

For example, if a teammate fights a wild monster and asks for a pawn line, there is no need to use the second skill, which has no effect at all.

When teammates run the map, when the opposite side drives us, when we want to drive the opposite side, then use it.

Then let's go deeper, when running the map, we should also pay attention to the practicality of the second skill, we have to understand our route in advance, and leave the second skill when passing through the grass, many times we are not very afraid of being squatted in a group, at this time, you can directly open the second skill in the grass and rush in with your teammates. (Of course, it's better to go to a safe place, but we can't decide where to go for teammates in many cases, so before teammates go into the grass, give a second skill)

Others won't teach you Sun Bin's core skills, the ultimate can't be thrown around, and you can block the road if you use it well

When fighting, we should also go deeper, many people will get stuck in the vacuum period of our two skills to open a group, so don't use the second skill when the two sides do not collide and consume, this is actually not very easy to describe, remember this principle in actual combat and understand it yourself.

Also, we have to be clear about the scope of the second skill, cover as many teammates and key teammates as possible, don't think it's nonsense, many people will only approximate a distance in actual combat, and it is easy to miss it, especially when you are in a hurry, you can put your hand on the second skill, look at the specific range, and our teammates will stop if they can't keep up with us.

Others won't teach you Sun Bin's core skills, the ultimate can't be thrown around, and you can block the road if you use it well

Ultimate

Many people mistakenly understand the ultimate as a consumable skill, and many times it is like a skill, and it is thrown out when it is good, resulting in not being able to play a key role.

In my understanding, the ultimate is a first-hand group opening skill, a road sealing skill, and we will explain it one by one.

Let's start the group first, I don't know if you have heard of a very wonderful combination, Sun Bin plus Wu Zetian, Sun Bin throws out Wu Zetian, and plays a range control, the connection of this control chain has relatively high requirements for two people, because Sun Bin's ultimate control time is relatively short, but many times in actual combat, this kind of gameplay is feasible.

Sun Bin's two skill groups accelerate and rush up, and then make a big move, teammates keep up with the control, many times a wave of beautiful team battles is so big, we have to learn to seize the opportunity given by the opposite side in actual combat, such as the opposite back row position is too forward, or the opposite side is empty of key skills. If we throw away the big move, we won't be able to seize these opportunities to start a group, which is very important.

Others won't teach you Sun Bin's core skills, the ultimate can't be thrown around, and you can block the road if you use it well

Regarding the road closure, it is the mechanism of using the ultimate to delay the explosion, even if we don't have a strong law, the final explosion damage of the ultimate is quite high, and ordinary people are not interested in taking a look. Therefore, when some fixed-point resources attack and defend the battle, you can use ultimates to close the road.

For example, if we want to press a tower in a group, we will throw a big move under the tower before the line enters the tower, and the position must be controlled, because there may be someone who comes out to block it, or no one is blocking us and throwing it too much. Ensure that the ultimate covers the middle and rear of the defense tower, and it is also the position where most people will stand defending the tower, and then the troop line enters the tower, and the opposite side wants to defend the clear troop line can only be on the side or in front, and it will be very uncomfortable to be afraid within the scope of our ultimate, and it will be easier for us to dismantle the tower.

Compared with the line into the tower and we throw a big move, this kind of gameplay will be more helpful for demolishing the tower.