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World of Warcraft: This is the root of 20 years of popularity, only veteran players can understand!

author:I'm king in the game

World of Warcraft is the root of the 20-year fire, only old players can understand! That is the original dimensionality reduction strike, the domestic online game at that time was what legend and Journey to the West, and there was a domestic stand-alone game, and such a masterpiece directly made all domestic players fall into madness!

World of Warcraft: This is the root of 20 years of popularity, only veteran players can understand!

The reason why Warcraft is popular is that it is an MMORPG game that hits the world with its dimensionality reduction, at that time, the domestic games were all legends, big words/dreams, MU, and there are many domestic martial arts classes, the real 3D and magnificent world view of Warcraft have convinced a large number of players, the mainstream players in the earliest public beta and vanilla era are college students and office workers, and those in high school and below, it is impossible to keep up with the rhythm, so most players after 88 have not experienced the initial excitement and excitement.

World of Warcraft: This is the root of 20 years of popularity, only veteran players can understand!

The first peak period of Warcraft population loss was after TAQ was opened in the 60s, because the copy was too difficult, far exceeding the MC and BWL, and office workers couldn't stand the torture of working in the unit during the day and working in the game at night.

In addition, at that time, it took a lot of time to brush the resistance suit, like Maladon and couldn't brush it alone, the equipment couldn't keep up and couldn't even enter the group, if a team didn't have enough resistance suits, then playing a group was a kind of torture, so a large number of office workers began to retreat, the Warcraft population dropped sharply, and many servers became ghosts at that time, and the main people who supported the Warcraft population at this time were college students.

World of Warcraft: This is the root of 20 years of popularity, only veteran players can understand!

The second peak period is after the opening of WLK, the part of mainstream players who supported Warcraft through the difficult period after TAQ and walked through the glorious TBC, even the youngest, just happened to enter the society, and they can be at ease in the 10,000-year TBC era, because the copy is too simple, and it is fun to take the time to play.

But it is not possible at WLK, this situation is almost exactly the same as the situation two months after the opening of TAQ, that is, the liver of office workers is not moving, and the climax of withdrawal is coming.

World of Warcraft: This is the root of 20 years of popularity, only veteran players can understand!

And as later versions become more and more difficult, and the game world is full of flowers, World of Warcraft has always been difficult to show its original glory!

As the game version continues to iterate, the difficulty of World of Warcraft gradually climbs, which makes it daunting for many players. Moreover, the gaming industry has also ushered in an era of a hundred flowers, with a variety of new and interesting games emerging one after another, attracting the attention of a large number of players. In this context, it is difficult for World of Warcraft to regain its original glory.

World of Warcraft: This is the root of 20 years of popularity, only veteran players can understand!

In fact, in 05, World of Warcraft became almost synonymous with the game world, and its influence was unmatched. Whenever this game is mentioned, people talk about it as if that good time was just yesterday.

Later, in order to attract players, Blizzard is also constantly trying to innovate. However, these innovations are often difficult to get recognized by players. Some players felt that these innovations ruined the original style of the game, while others felt that they were not to their taste. Against this backdrop, the number of players in World of Warcraft began to decline gradually, and the glory of the past became unattainable.

World of Warcraft: This is the root of 20 years of popularity, only veteran players can understand!

Now in all the versions of World of Warcraft, I think WLK is not bad, because at that time I was leading a group and making some money.

But the 60s is the happiest time, I know a lot of friends, I am still in touch for almost 20 years, and I will eat and drink together when I go to each other's cities, this is the no regrets of youth!

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