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Goodbye, 3D Zone

author:Arcade era

In recent years, players have been mentioning the 3D area, but what is it?

Although the younger generation of players don't know what this thing is, they have a vague feeling that it is very attractive and substantial, because everyone is more obscure when talking about this topic. And the number of appearances of the mysterious code "Yarusha Cold" is completely beyond their comprehension.

Goodbye, 3D Zone

When young people Baidu 3D area,Pop up the page 100% what is fucai 3D and other topics。 Obviously, the lottery has spent a lot of money to buy the number of impressions,I don't know how much traffic the 3D area has contributed to the fucai over the years.

And even if they find a web page similar to "3D Zone Entrance", the answer they get is not what they want. The answers on the Internet are all misleading, no one will think of you as their own, and at the same time, in order to protect the position, the fewer people who naturally know, the better.

Goodbye, 3D Zone
Goodbye, 3D Zone
Goodbye, 3D Zone

So what exactly does the 3D zone mean?

The easy-to-understand explanation is: through a variety of 3D modeling software, 3D animation production software, animation of game animation characters or original characters, pictures and other related creations.

The super popular game characters have become frequent visitors to the 3D area, no matter how serious and cold they are in the work, as long as they come to the 3D area, they will change their "faces". Maybe that's what they really are!

It is precisely in this way that we measure whether a game is popular or not, and look at the number of works in the 3D area of the game characters, which is very valuable for reference.

Goodbye, 3D Zone

The existence of the 3D area has increased the popularity of many games, and players will be curious about the protagonist after they first come into contact with the fanworks, so as to trace back to the source and find the game itself to experience. It's definitely a win-win for game developers and fanwriters. It's precisely because of this that many game companies turn a blind eye to these unlicensed fanworks and maintain a default attitude. So far, there doesn't seem to be a precedent for a game company suing a 3D zone author.

In today's popular game works, the protagonists in them may be frequent visitors to the 3D area.

At the beginning of the release of "Street Fighter 6", a yawn of Chun-li, a stretching of Jamie's waist, and a hook of spiders have been all over the Internet. Fighting games are still niche games in the eyes of many people. And Chunli rushed to the hot search again during this time, and even rushed in front of "Yarusha Leng" several times.

Goodbye, 3D Zone

The familiar "Resident Evil" Ida Wang, Jill, Claire, and Hindrance Li have all been on the hot search.

Several of the protagonists who participated in the battle were rightfully popular. And the outstanding of the obstructive Li is manifested in the fact that it finally makes people have a desire to protect. It was really in the way in the original work.,The weakness of Miss Daughter is vividly expressed.,It's a lot better in the remake.,A lot of times it can help.。 Plus her image is very malleable.,So it's become the object of fanfiction authors.。

Goodbye, 3D Zone

The most unexpected thing for players is that the most popular Resident Evil is actually a big villain, Mrs. Achyna Dimitrescu, the eight-foot lady from "Resident Evil 8". The game hasn't been released yet, and just a promotional poster has already hyped up the game's popularity to the extreme. Of course, there is a credit to the same masters.。

Goodbye, 3D Zone

It's a little curious.,A day after Mrs. Eight Feet came out.,Doujin works have been blooming everywhere.,And the quality is quite high.。 Although computer technology has developed to the extent that AI can be used, it will take at least a few days or even more than half a month to make it quickly. How could it be that before the game was released, the game characters had already been blown up in the 3D area.

Goodbye, 3D Zone

The games with the most contributors are "Dead or Alive", "Overwatch", "Pesticide", "League of Legends", and "The King of Fighters.......

Especially during the period when "The King of Fighters 15" was released, the game characters that appeared in it were super popular, and provided a lot of material for fanworks. Interestingly, many of the high-quality titles look even better than the base game.

In recent years, SNK has basically eaten the old book and authorized the IP of classic characters to major mobile games. Kusanagi Kyo, Yagami-an, Shiranui Mai, and Overlord Maru are classics that I don't know how many times they've been sold, and even Terry has even pretended to be a woman.

Goodbye, 3D Zone

The most outrageous is "Metroid" Samus Alan, who wraps her whole body so tightly that we don't even know her gender in the early stage, and she only shows her head and clothes in the later stage, but I didn't expect that there are as many works as there are. Players are always good at spotting its brilliance and zooming in infinitely.

Goodbye, 3D Zone

Classic characters never go out of style. Of course, every month there are new games and new popular characters to give players a new twist.

So what kind of engine are these fanworks generally made of?The early works have the word SFM on them.,Familiar friends know that almost all the exquisite characters come from this.。 TODAY'S BLENDER ENGINE IS EVEN MORE POLISHED.

For players, there is actually a bottom line, and the average tragic character will not try to find related works. "World of Warcraft" Sylvanas, "Neverwinter Night" Erebes, "Sword and Fairy" series heroine, "Zero: Raven Witch" Bulai Xili, "The Legend of Zelda: Breath of the Wild" Miffa, "Dark Souls" White Spider, "Diablo 3" Leah......

Of course, although you can't get past the inner level, you will have the same works as you.

Goodbye, 3D Zone

Although the 3D zone is a violation, its existence is certainly justified.

People are always very yearning for beautiful things, and the longing for game characters will always prompt us to think about it, and even bring it into a dream. And these works can basically satisfy the imagination of most players. The things that game companies dare not show in a grand manner are silently dedicated to everyone who loves games.

Nowadays, the AI drawing function has become more and more perfect, and the operation is becoming more and more simplified, and I believe that in a few years, everyone will be able to make their own fanart. That's when you might really have to say: goodbye, 3D