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"Malicious Intentions": The road ahead is not endless, and the future can be expected

author:YC's game appreciation channel
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Moon Studios must be familiar to everyone, and the classic "Ori" series is from it. Jewel is in front, presumably players also have high hopes for this new work, and for the promotional interface "trying to subvert this game genre", there must be both expectations and apprehensions, innovation is good, but breaking through the familiar framework also means that it is not easy to challenge.

"Malicious Intentions": The road ahead is not endless, and the future can be expected

"Malicious Spirit" is positioned as an action RPG, but the dark narrative style, hardcore combat system, and exquisite map design and weak guidance make everyone unconsciously label it as a soul-like brand, which further arouses the appetite of players for curiosity, can the novel combination achieve the effect of 1+1>2? Or is it just an addition of the advantages of the two? Or is it unsatisfactory, and the result of the idea is detached from reality?

"Malicious Intentions": The road ahead is not endless, and the future can be expected

Step by step, first of all, the art music of "Malicious Intentions" still inherits the high level of the Ori series, with the soft and delicate hand-painted scenes and the majestic atmosphere, and the epic pictures are slowly unfolding in front of you. From the ocean to the land, from the wilderness to the holy city, and then all the way forward, the wonderful world of day and night, sunny and rainy makes people want to explore every corner leisurely in the excellent map design, and this work may be for a more immersive experience, the guidance is also the same as similar soul games, the task has no clear marking guidance, and there is no precise route pointing, and the map is fully explored and opened up by itself.

"Malicious Intentions": The road ahead is not endless, and the future can be expected

In addition to unlocking new areas of the map, finding and obtaining treasure chests is also an indispensable part of progressing. There are many treasure chests scattered all over the place, not only to be found on the way forward, but also in the bright moonlit windows, to the shallows on the other side of the water, or to the depths of a building where a path can be accessed. This kind of fun is exactly what a clever map can bring, and the unexpected surprises and feedback of independent exploration are the essence of it.

"Malicious Intentions": The road ahead is not endless, and the future can be expected

But when it comes to the map,The scenery is good.,You have to look at your feet.,Fall injury is also a part of this work that has to be appreciated.。 In the case of no edge protection, if you don't run and jump in time, then falling from the jumping platform can be said to be more prone to the pain caused by low-tolerance mistakes, plus being forced to slip by the enemy, running from the whispering resurrection point is another long-distance running mentality story.

"Malicious Intentions": The road ahead is not endless, and the future can be expected

But the fall brings not only the hidden danger of death,There is also the wear and tear of equipment,It is because this work attaches importance to the RPG system,So the equipment of this work can be said to be far different from the acquisition of soul games、Easy to use,But in addition to durability、Rarity and enchantment, etc.,The types of weapons dropped are random at the beginning of the game.,The original intention of the production team may be the unique journey of everyone's differentiation.,This is indeed a surprise at the beginning.,You can talk to friends about the experience of different weapons in the wilderness.。

But this also means that if you want to get a relatively high-strength, good-quality weapon, there is no clear fixed way to get it, you can only rely on liver and Ou Africa, brush and constantly update, repair equipment seems to be one of the characteristics of this work.

"Malicious Intentions": The road ahead is not endless, and the future can be expected

Although there is a link of repeated brushing, the battle of "Malicious Endless" is definitely not so easy, after all, under the label of soul-like and action, it cannot be a refreshing experience. But even if the difficulty is aside,Just on the sense of combat blow in this work,It's enough to convince people,From every move of the character can experience the heavy power behind it,Whether it's a stab or a slash, all of them show a powerful and heavy posture,Not only the big sword can give people a strong sense of heavy blows,Even the dexterous double knife can also see the strength and accuracy of the character,This kind of swift and concise attack can only be said to be refreshing to the heart every time。

"Malicious Intentions": The road ahead is not endless, and the future can be expected

Specific to the confrontation,It may be said that it is more inclined to turn-based combat,I make a move after you make a move,Because there are a lot of mobs that are difficult to break the defense of the hard stun,So it's also more difficult to hit the hard in one breath.,Some of the mobs have thick blood and make quick moves.,It's not so easy to beat.,But the backstab and rebound system can further help us solve the battle more comfortably.,It's just that the judgment of the backstab seems to be shorter.,It's not easy to trigger in battle.,It's better to bounce back.。

"Malicious Intentions": The road ahead is not endless, and the future can be expected

The combat aspect is similar to the Souls series, but the health regeneration and teleportation have become unique to this game. Although there is a bonfire in this work,The bonfire is separated from the teleportation.,And the bonfire can be used to restore blood for food.,But it doesn't have a blood return function.,This means that the disadvantage is that if you don't diligently search all corners in the process of exploring the map,There is no fixed number of blood vials to return blood.,But on the other hand, it also means that as long as there are more materials,It will also be possible to directly incarnate the medicine king infinite drugs.,And in order to match the setting of a short break that can't return blood.,The mob won't refresh after sitting on the bonfire.,It's a balance of difficulty.。

"Malicious Intentions": The road ahead is not endless, and the future can be expected

As for teleportation, in "Malicious Spirit" is the blue whisper, and another reason that seems to be independent of the campfire is to limit the teleportation point, and although it can be teleported, it is not so free, and can only teleport back to the city from the outside, and teleport back to the last saved point, which feels unnecessary. After all, the huge map,It's inevitable to go back to all kinds of turns.,If you have to run the map meaninglessly, it's just an increase in workload.,It will inevitably lead to an increase in fatigue.,Plus the wear and tear of equipment and other things to worry about.,It's better if you can make it easier for players to go around without deliberately detouring.。

"Malicious Intentions": The road ahead is not endless, and the future can be expected

In addition to the basic combat advancement, this game also has a more unique construction system, players can buy their own house in the city, which is really rare in dark games, independent of the plot to have their own corner of the place, presumably also has a good attraction for players, in the chaotic world to create a unique resting place is also quite a good experience. However, due to the financial constraints of this work, the construction is linked to real time, etc., the construction of this work is not a shining part of the current experience, and it takes a lot of effort to perfect your own house.

"Malicious Intentions": The road ahead is not endless, and the future can be expected

Overall, even if this game is in the EA stage, the qualifications have begun to appear, and there are good qualities in terms of sound and painting, combat, etc., but it has indeed been optimized into a big hurdle, so that many players can't cross it, and they can't better experience its excellence.

However, in response to various problems of the game, the production team is diligent in updating and full of sincerity, which naturally makes players gradually have confidence and feel that the future is promising. If further modifications and improvements are made to the sinicization and game balance, and then the optimization problem is solved, presumably the wind reviews will gradually improve, and players can also look at this work more clearly from the perspective of gameplay, and understand whether it matches their interests.

"Malicious Intentions": The road ahead is not endless, and the future can be expected

The follow-up game is also scheduled to launch an online multiplayer mode, and the cooperation with partners will further increase the playability, so it's worth waiting and seeing.