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World of Warcraft: Obviously you can make monthly cards and point cards coexist, but Blizzard doesn't do it, what is the purpose?

author:Mushan game recommendation

As a classic MMORPG, World of Warcraft has long been loved and sought after by players. Among them, the controversy over monthly cards and point cards is the focus of discussion among players.

World of Warcraft: Obviously you can make monthly cards and point cards coexist, but Blizzard doesn't do it, what is the purpose?

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1. The trade-off between monthly cards and point cards

From the perspective of game operators, the introduction of the monthly card system does have its profound meaning. With a monthly pass, players can get a longer gaming experience, which is undoubtedly a boon for studios, large guilds, and professional players. But for veteran players who have limited time and just want to return to the game once in a while, the monthly pass is less friendly.

The absence of the point card system makes it difficult for these players to find the right time to participate in the game in their busy lives. They miss the days of exploring and fighting with their friends, rather than simply chasing rank and equipment. Therefore, the return of the point card system is undoubtedly good news for these players.

World of Warcraft: Obviously you can make monthly cards and point cards coexist, but Blizzard doesn't do it, what is the purpose?

2. Considerations of game operators

However, game operators also need to consider the long-term development of games when choosing monthly cards and point cards. The monthly card system can indeed bring a steady stream of income, but at the same time, it can also make players feel stressed, which can lead to player churn. Although the point card system can meet the needs of some players, it may also lead to the instability of game revenue.

Therefore, how to find a balance between monthly cards and point cards, which can not only meet the needs of players, but also ensure the stable income of the game, is a problem that game operators need to think about seriously.

World of Warcraft: Obviously you can make monthly cards and point cards coexist, but Blizzard doesn't do it, what is the purpose?

3. The importance of player retention

For older games like World of Warcraft, player retention is even more important. As the game market becomes increasingly competitive, how to attract new players and retain old players has become a challenge that game operators must face.

The coexistence of monthly cards and point cards is undoubtedly a scheme that can be considered. This will not only satisfy those who need to be online for a long time, but also allow those who have limited time to find their own gaming space. At the same time, game operators can also attract new players and retain old players by constantly updating game content and optimizing the game experience.

World of Warcraft: Obviously you can make monthly cards and point cards coexist, but Blizzard doesn't do it, what is the purpose?

In short, in the selection of monthly cards and point cards, World of Warcraft needs to comprehensively consider the needs of players, the long-term development of the game, and market competition. Only through continuous efforts and innovation can we ensure that this game remains ahead of the curve in the fierce gaming market.

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