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"Leave Immediately": When the beat up action meets the rubbing

author:Thread

Preface

"Leave Immediately": When the beat up action meets the rubbing

As a side-scrolling action-adventure game, this game has created a unique game background with slightly exaggerated and unique workplace PUA dialogues and hand-drawn graphics. At the same time, the production team also integrated the meat pigeon elements with the content of the rubbing move under the gameplay of the horizontal board action, so that the attack action of this work has a very high customization space, and with the excellent sense of attack of the game, it does bring players a very good game experience. However, it is a bit of a pity that the game's dash and attack swing back and forth are long, and the design of normal attack knockback slightly affects the player's combat experience.

Too long not to read the edition of the buying guide

  • The meat pigeon is not exactly a meat pigeon, and the production team has added a new skill to the meat pigeon
  • The overall sense of impact is relatively good, but the backswing of the sprint is too long, and the knock of normal attacks affects the combo experience somewhat.
  • The background setting of the game is very interesting, and the workplace PUA hits the player's heart

Gameplay experience

"Leave Immediately": When the beat up action meets the rubbing

The setting of the game is indeed very interesting, adding the meat pigeon element in the simple horizontal board beat up action game, and this meat pigeon element is not a traditional buff, but has become a new move that the player presses through several buttons, and the build that the player wants to compose is no longer the attack effect of wind, fire, thunder and lightning, but a complete set of attack actions for the player. Players can improve their combos by leveling up again and again, as much as possible to take away the enemy directly, of course, there are also many schools in the game, such as the counterattack school with block as the core, the attack school with normal attack as the core, and so on.

"Leave Immediately": When the beat up action meets the rubbing

However, before the production team designed the smooth combo, some basic designs affected the player's combat experience. First of all, I think the biggest impact is the game's sprint design.,The game's sprint action production team added a very strange backswing to it.,That is, after the sprint, the character has to hold the ground.,

"Leave Immediately": When the beat up action meets the rubbing

Although this backswing can be canceled to a certain extent by normal attacks in battle, it does affect the game experience very much. Another problem is that the game's normal attacks will be connected to a normal attack that knocks enemies into the air, and the player must sprint after the end of a set of normal attacks, which is very strange.

"Leave Immediately": When the beat up action meets the rubbing

Another advantage of the game is the unique game background of the game, the background of the game is a player because of the end of getting up, to the company to find that the inexplicable colleagues around them think they are leaving, under the encirclement of the whole company, you plan to hit the top of the company to explore the truth of the matter, you can see a lot of classic workplace quotations in the game, straight to the heart of the worker.

"Leave Immediately": When the beat up action meets the rubbing

epilogue

A side-scrolling action game with creative and flaws.

Rated 8/10

Game name: Leave immediately, support Chinese

Text: Pick up two