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Romance of the Three Kingdoms 11 5.0: At least I have the frustration

author:CC shadow clone

Let's take a brief analysis, in the Three Kingdoms 11 big waves and sands 5.0 script, a comprehensive analysis of Yecheng Han Fu's forces

1. Opening strength

Romance of the Three Kingdoms 11 5.0: At least I have the frustration

The starting resources of Han Fu's forces are as follows:

Funding: 6000

Grain: 60,000

Soldiers: 35,000

In terms of military uniforms, there are 17,000 halberds, which is relatively sufficient.

2. Urban analysis

Romance of the Three Kingdoms 11 5.0: At least I have the frustration

Han Fu is located in Ye County, the terrain is open, and the defense is difficult in the early stage.

There are 16 cultivated fields in Ye County, which is relatively safe in the early stage, and once the computer marches out of the plank road, the defensive pressure is greater.

Han Fu's forces need diplomacy, although they can block the road in the early stage, but there is still a lot of pressure, so they hurriedly accumulate materials in the early stage and find an opportunity to run away as soon as possible.

CC shadow clone production, continuous update

3. City-specific technology

Romance of the Three Kingdoms 11 5.0: At least I have the frustration

1. Bronze Sparrow: You can enjoy the effect of the enemy's military bandstand.

Useless exclusive technology, on the surface, the enemy can regain his own good spirit, but in actual combat, the military music station will be stuck, and the facilities will be smashed first during the war.

2. Hebei Martyrs: When attacked by Qi, it is equivalent to a general attack.

There is no exclusive technology for use, but it can prevent the horns from stunning, and the effect is very small.

Combining the two technologies, Yejun's technology is quite stretched, and it will not directly increase the strength of the force, which is also very strange, such a difficult place to break the game, the technology is so poor.

Fourth, a list of military generals

1. Opening generals

Romance of the Three Kingdoms 11 5.0: At least I have the frustration

Han Fu started with a total of 10 generals, and the good ones are as follows:

(1): Euphorbia: Zhang He

Romance of the Three Kingdoms 11 5.0: At least I have the frustration

Zhang He is a commander 84, a force 81, an intelligence 63, and a skill: high-spirited, clever, and halberd

Zhang He belongs to a relatively good offensive and defensive general, can destroy the enemy and return to the air, can ignore the terrain to use skills, the aura effect is improved, the damage is reduced, and the battle is rejuvenated, as long as it can be matched with a critical general, the overall strength is still good

(2): Hebei Dacai: frustrated

Romance of the Three Kingdoms 11 5.0: At least I have the frustration

Frustrated with intelligence 98, skills: anticipating the enemy, counselor, national soldier

You quality military division type generals, frustrated intelligence Hebei region leader, skills can increase the experience of teammates, can reduce friendly gas consumption, relatively good, high intelligence for the military generals, the effect is greater.

2. Commander in the field

Romance of the Three Kingdoms 11 5.0: At least I have the frustration

Ye County has a total of 6 generals, and their forces are weak and cannot increase the strength of their forces.

5. Comprehensive analysis of forces

1. Han Fu's 7 adjacent forces will basically be attacked all the time.

2. The defense of the early formation is only 1500, and the enemy's output is high and it is easy to be smashed.

3. In the direction of opening the angle, the lightning is strong and difficult to defend.

The chance of breaking the situation is very small, and the start of the game accumulates action, SL to a guard, and then hand it over to the guest general.

Just rely on Xin Chang with intelligence of 32 to break the game, add books with intelligence of 32, and rely on fate to single out more than 90 military generals with intelligence, and diplomatic success can relieve pressure.

For the player, the opening is saved, then the road is blocked, and the process of opening and blocking the road is constantly repeated.

In the game, the loyalty of the generals who have just ascended is generally low, and when fighting, there is a situation where the generals who have just ascended the support are too guarded, and the hope is pinned on the enemy too guard, and the success rate of breaking the game is much higher.

Because the force has a military advisor, after testing, accumulate 240 action power, about 25 attempts or so, and you have a chance to get a prop: Warring States Policy (skill: Commentator).

As long as there is enough time, SL Warring States Policy, SL truce, and keep trying, there is always a game that can be broken.

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Have a great time playing