The 8 generals Wu Guo who are suitable for Zhou Yu can form 7 team plans such as the Dudu Bow, the Crit Bow, the Divine Fire Shield, and the Meat Bow.
[7 team plans suitable for Zhou Yu]
Du Du Gong (Zhou Yu + Lu Xun + Lu Meng / Lu Su)
Crit Bow (Zhou Yu + Lu Meng + Lu Kang)
Deterrent Bow (Zhou Yu + Lu Xun + Cheng Pu)
Meat Bow (Zhou Yu + Taishi + Cheng Pu - Shape a Formation)
Shenhuo Shield (Zhou Yu + Sun Jian + Lu Su) can be archers
Crit Bow (Zhou Yu + Gan Ning + Cheng Pu)
Bai Yubing (Zhou Yu + Lu Meng + Cheng Pu / Lu Su)
This article will first introduce the national team, and then introduce the team formation plans of other countries.
Before the article begins, let's talk about Lu Xun.
After Zhou Yu was enhanced, many people had questions, do you still need Lu Xun?
View of the flower mat:
Lu Xun is needed, because the two are not in conflict now, and they can complement each other.
Zhou Yu triggered the fire first, and Lu Xun triggered the burning camp.
Lu Xun triggered the fire first, and Zhou Yu triggered the burning sky,
Then Zhou Yu refreshed Lu Xun's fire, and after that, it was all Zhou Yu's fire, and Lu Xun might not be able to hang the fire.
Take a look at the image above: Trigger 6 times for 62% damage, for a total of 372% Intrigue damage.
[372%谋略伤害]+[0-3次震慑]
With a 50% chance of triggering 372% of strategic damage and 0-3 shocks, which 50% chance tactic can do it?
Therefore, Hua Xi thinks that even if Lu Xun's fire is likely to have 0 damage, as long as the burning camp has 372% damage, it will be enough.
[6 teams suitable for Zhou Yu]
The first type: the Governor Bow
Zhou Yu: Soul snatcher + wind and fire/baby city
Lu Xun: When the front destroys + there are no soldiers/scrape bones
Lu Su: Temporarily avoid its front + eight doors / white horse
It is recommended to play Lu Su first, because Lu Su has an exclusive treasure in the script of "Qimen Eight Formations", and there is a 60% probability that the enemy's formation will be invalid.
A piece of equipment that invalidates enemy formations for 3 turns.
Who loses, who earns?
So what if I just want Zhou Yu to fight for 3 rounds and don't think about what happens after 3 rounds?
[Variant 1 - Rapid Burst]
Zhou Yu: Soul snatching + wisdom / burning
Lu Xun: Fighting and plotting + wind to help the fire
吕蒙/鲁肃:白马义从+形机军略
Zhou Yu was responsible for weakening intelligence, and Lu Xun led the outbreak of tactics to prevent the Kei Formation and Xiahou Yuan.
Benefits: Fast burst, can be played as a porcelain, good luck 2 rounds of second people.
In these two pictures, Zhou Yu weakened the attributes first, and Lu Xun triggered the 2nd damage of the wind and the 3rd damage of the upper army, and directly seconded the main general.
Disadvantages: There is no follow-up deficiency of blood addition.
[Variant 2 - Super Healing]
Zhou Yu: Try your best to conspire + scrape bones to cure poison
Lu Xun: Impermanence + Rush / Striker
Lv Meng: Fu Ji military and civilian + Yiqi Golden Drum
This gameplay has a lot of healing, but it's not very suitable for coexistence, and it's almost the same if it is replaced by Lu Su.
[Variant 3]
Zhou Yu: Soul snatching + grass boat/scraping bones
Lu Xun: Impermanence + Decisive Strike
Lv Meng: Wudang Flying Army + Eight Golden Locks
is suitable for the old Lu Meng, and there is no poor enemy at the beginning of the flying army.
The second type: land resistance
Zhou Yu: Soul snatching/exertion+wind to help the fire/go to the army
Lu Meng: Wudang Flying Army + Enemy / Grass Boat
Lu Kang: Eight Golden Locks + Expectations / Scraping Bones to Cure Poison
Plan to enhance the land resistance, so that the main general has a bloodsucking effect, it is estimated that it is enhanced for Zhou Yu, there are critical hits and blood recovery.
【How to play the Flower Seat Test】
Zhou Yu: Soul snatching + wind and fire
Lu Kang: Eight doors golden lock + whole assembly
Lu Xun: Impermanence + scraping bones
The level of the two lieutenants is not high, so they will be tested when they are upgraded later.
The third type: Cheng Pu
Thousands of good, Cheng Pu is the best,
Backhand control, can hit and resist.
Zhou Yu: Soul snatching + infant city self-defense/wind and fire
Lu Xun: Temporarily avoid its front + impermanence / scraping bones
程普:军民/御敌+草船借箭
4: Zhou Yu for a while
Zhou Yu: Soul snatching + infant city self-defense
Tai Shi Ci: No soldiers/fold rush + be the front to destroy
Cheng Pu: Shape a burst + borrow arrows from grass boats
Low-profile gameplay: suitable for 1-3 seasons
Zhou Yu: Soul snatcher + sitting in the lonely city
Cheng Pu: Eight doors of golden lock + bone scraping to cure poison
Tai Shici: Folding + impermanence
The fifth: Divine Fire Shield
Zhou Yu: Soul snatching + wind and fire/burning baggage/going to the army
Sun Jian: Vine Armor / Trap Formation + Sharp Arrow Formation
Lu Su: Temporarily avoid its edge + scrape bones to cure poison
【Archer Gameplay】
Zhou Yu: Soul snatching + wind to help the fire / burning the camp
Sun Jian: First boarding/White Horse + Charm/Grass Boat
Lu Su: Temporarily avoid its edge + scrape bones to cure poison
Sixth: with Ganning
Zhou Yu: Soul snatching + sitting in the lonely city/infant city to defend itself
Gan Ning: Breaking the army and winning + avoiding the real and attacking the virtual / stormy
程普/吕蒙:白马+暂避其锋
It is suitable for players who do not have Lu Xun and want to be a little explosive, let Gan Ning be the main loser, and Zhou Yu will make up the output.
Seventh: Spearman gameplay
Zhou Yu: Soul snatching + wind fueling fire
Lv Meng: Straw boat borrowing arrows + temporary evasion/military and civilian
Lu Su: White Soldier + Arrow Formation
Can be Lu Meng, can be SP Lu Meng, Cheng Pu Manhong can also be used.
Zhou Yu's single core output may not be enough, the white soldiers can make up the output, and Lu Su's attributes are not afraid to add to Lu Meng, because there are white soldiers, Lu Meng can also output.
The above is the gameplay of Zhou Yu's national team, and I will have time to introduce some Zhou Yu's gameplay that is not an international team in the future.