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If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

author:Pin Han said that Tang Guan Song Ming

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For the classic Three Kingdoms-themed strategy game of Overlord Continent, everyone must be so familiar that they can't be more familiar.

Today, we won't talk about the magical secrets or even bugs in the game, nor will we compare which generals are stronger, or let's take a look at what the magic weapons in the game are.

What we're going to talk about is one of the most basic, but also the most important gameplay components in Overlord's Continent.

That's the city.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

As we all know, the core of a strategy game is to attack the city and plunder the land. Even if you have Liu Guanzhang and three fierce generals in your hands, if you just squat in the very beginning of the state and continue like this, the final result will be pushed away by other monarchs with many soldiers and generals, and it will become a new stroke on the great achievements of others.

And in the Overlord's Continent, there are a total of thirty cities in the entire Central Plains. Among these cities, there are not only large cities with a congenital geographical location in the middle, four major extensions, a large initial population, and flourishing commerce, but also a small remote city located in a corner of the country, but with unique treasures.

So, which cities are the most important and battleground?

Next, let's list the ten most prominent cities and see which ones we must take into our own hands.

1 Jingzhou: The first city in the Overlord Continent, it is also a place where soldiers must fight, and those who win Jingzhou win the world

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

As the most valuable city among the thirty cities, Jingzhou can be said to be the city that all monarchs in the entire game of the Overlord Continent must take, and there is no one.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

The castle was initially unoccupied, with 280 gold and 410 meters, 30 land and property, 25,000 people, 60 disaster prevention points, and 55 dominance points.

Judging from the above data, Jingzhou belongs to the mid-grade level among the thirty cities. It's not a big city, but it's not a particularly small town. The land and industry are not high, the population is okay, and the disaster prevention and governance are excellent. Generally speaking, it is an early land of fish and rice with average infrastructure, but the quality of personnel is very high, and it is very convenient to rule.

With these alone, Jingzhou may not be a candidate for the strongest city. The reason why Jingzhou is important is mainly because of its military output and geographical location.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

In Jingzhou, excellent generals can be found from 189 years.

189 - Yi nationality with 84 points of intelligence; 190 years - Zhou Cang, who has 91 physical strength and can eventually train into a double 90 general; 192 years - Xu Shu, a combat military advisor with an intelligence of up to 96; 194 years - Zhuge Liang, the first person in the world with an intelligence of 99, can also be found out of the mountain; and finally in 196 - we can also find Ma Liang with an intelligence of 94.

Five talents, three top strategists above 94, including Zhuge Liang and Xu Shu, two all-round talents, a second-rate and leading military general Zhou Cang, and a god who has average attributes but the greatest room for growth in the future.

Seeing this talent allocation, don't you salivate that monarch?

And Jingzhou was still a borderless land at the beginning. You don't need any requirements to take it directly, after occupying it. It is even possible to go further to snatch the four counties of Jingzhou, which were also blank in the early days.

Whether it's territory, resources, or talent. This is the golden treasure that all monarchs must fight for at the beginning.

Let Dong Zhuo occupy it in the early days, then it will give them an environment to provide excellent strategists; if it is Sun Ce who occupies it in the early days, Zhou Yu + Zhuge Liang dare not imagine how powerful it is; Cao Cao is the same, Sima Yi + Zhuge Liang + Guo Jia + Xu Shu + Xun Yu, 5 top strategists with an intelligence of more than 96 are invincible in the world.

Even players who play Liu Bei have to do it for the first time, to hit Chang'an through a springboard and then jump to Jingzhou, and it doesn't matter if they want to join the state or not. Once Liu Guanzhang and Xu Shu Zhuge Liang are added, it will be the real hidden dragon into the sea. With Jingzhou and the surrounding four counties, Liu Bei can really have a base to fight the world.

Therefore, Jingzhou is the first city that everyone must compete for in the entire overlord continent.

2&3 Yan, Yuzhou: Boss Cao's land of Longxing is also an outstanding person, once lost, Cao Cao has no room to rise.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?
If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

After talking about Jingzhou, let's take a look at the second and third cities with the highest value in the game. These two are the places of Yan and Yuzhou that were initially given to Cao Cao. It is also the core reason why Cao Cao is the easiest to play in the game.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?
If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

These two cities are similar to Jingzhou. However, the basic attributes are slightly worse.

Among them, Yanzhou has 25 initial land, 30 industries, 21,000 people, 40 disaster prevention, and 50 governance;

Yuzhou is even worse, with 20 land, 25 industries, 22,000 people, 50 disaster prevention, and 50 dominance. It is equivalent to a weakened version of Jingzhou.

But these two cities, as Cao Cao's base camp, are really good in terms of geographical location.

On the one hand, the two cities themselves are interconnected, which is a representative of the early trend of each other's horns. Moreover, Yuzhou can go to Jingzhou, and Yanzhou can go to Xuzhou, which can be regarded as having a good space for development.

Of course, the disadvantage is that they are adjacent to Sun Ce, Dong Zhuo and Yuan Shao at the same time. It's not easy to guard.

In contrast, for Cao Cao, the military generals of these two cities were more valuable.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

It can be seen that there are as many as 7 talents produced in Yanzhou, and there are as many as 8 in Yuzhou.

Among the talents produced by the former, there are Guo Jia with an intelligence of 97 and Xun Yu with an intelligence of 96, two of Cao Cao's great strategists. At the same time, there is also Xu Huang, a first-class military general. Although Cheng Yu is a little worse, 92's intelligence is enough. Needless to say, the other three Wei Kang and Jiang Gan belong to the fourth-rate or below, and Guo Huai is a relatively usable third-rate top military general in the later period.

On the whole, for Cao Cao in the early days, the three strategists and one general in Yanzhou were really useful.

The other Yuzhou is a top talent city with talents no less than Jingzhou.

Dian Wei and Xu Chu, two generals who are slightly inferior to Guan Zhang, Lu Ma Zhao, are already the most powerful generals in Cao Cao's lineup. And how easy Sima Yi's intelligence is as high as 98 is used, everyone also knows it. plus Zhang Liao, an all-round first-class general. and Li Dian, Niu Jin, Liu Ye and Sun Li. It can be said that as long as Cao Cao doesn't do anything and guards these two cities, he will be able to get all the strongest generals and strategists under his command.

You can just say that these two cities are not powerful.

The second and third cities are Yan and Yuzhou.

4&5 Luoyang and Chang'an: The two largest cities in the Central Plains and the two most important cities in terms of geographical location.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?
If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

The fourth and fifth places further down are the only two super metropolises in the Central Plains that were occupied by Dong Zhuo in the early days - Chang'an and Luoyang.

Unlike the previous three cities, which are rich in talents, the main reason why these two big cities rank high is due to the initial construction.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?
If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

Luoyang has 35 initial land, 40 industries, 38,000 population, and 45 disaster prevention, while Luoyang has 30 initial land, 40 industries, and a population of 40,000 people, and 50 disaster prevention.

Fortunately, the initial population of these two cities is twice that of ordinary cities.

You must know that even if Zhuge Liang is built at most, it will be 2,000 people at most, in other words, these two cities will step together, and the construction will be 3 months more than other cities.

In addition, there is a lot of gold and rice at the beginning, if it is given to Liu Bei, Cao Cao or Sun Ce, it will soon become the most reliable base camp of its own forces.

However, these two cities are in Dong Zhuo's hands, and the initial dominance is only 20 points.

This has led to the fact that both players and computers will face various people's uprisings in the early stage, and Dong Zhuo's reward for the people is very cost-effective. So within a year, people's cities were built, and Chang'an Luoyang was rebelled and the city was finished.

In addition, although the geographical location is good, the quality of talent in these two cities is not the same as the previous one.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

Although there are many military generals produced in the two cities, there are even as many as 8 people in Chang'an.

But taken together, there are only three characters who are still good in the later stage.

Others, at most add one more Hu Che, and the rest are either fools or stupid, and they have no use value at all.

Therefore, although Chang'an Luoyang, regardless of infrastructure, geographical location and even the number of talents, it can be regarded as the top. But one dominance and Dong Zhuo occupied, plus one no famous general. They were beaten to the point of 4 or 5.

6 Jiangxia: Sun Ce's most core stronghold, there is no one.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

As the base camp of Soochow, the core city set in the game should be Jianye, but in the actual game process. Soochow had to keep the city that could not be lost, but it was the outermost Jiangxia.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

Double 25 land estate, 20,000 population, 45 disaster prevention and 45 degrees of domination. A decent template for a medium-sized city. It doesn't seem like anything special.

And the location where Jiang Xia is located can only be said to be okay but not too good. After all, it is good to be close to Jingzhou and Changsha, but the others are only their own Yangzhou and Cao Cao's Yuzhou.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

In the final analysis, Jiangxia is important because it is the birthplace of Gan Ning, the strongest military general in Eastern Wu, and there is another last military general with an intelligence of 98, Pang Tong, who also appeared in Jiangxia.

Therefore, not only Sun Ce needs Jiangxia, but if Liu Bei comes to Jingzhou in the later period, he also needs to attack Jiangxia to get together his own Wolong and Phoenix Chicks. Otherwise, the one who has another combination of Wolong and Phoenix Chicks is our Great Dongwu.

As for the other people, such as Lu Fan, Su Fei, Xu Sheng or something, there is nothing to care about. are just ordinary third-rate strategists and third-rate generals.

All in all, the importance of Jiangxia can roughly be ranked to about sixth.

7 Jizhou: Yuan Shao's base camp is also the core key to the survival of this force.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

On the whole, Jizhou is a core hub city in the north, and it can also be regarded as a weakened version of Chang'an Luoyang. If there is no Jizhou, Yuan Shao will have no chance of winning against Cao Cao.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

The city started with 270 and 390 gold and rice, the land industry was 40 and 45, the third highest population of all castles, 35,000 people, 45 disaster prevention, and 50 dominance.

Although it looks worse than Chang'an Luoyang, because the initial rule is high enough, it is easier to become the big city with the highest output of gold and rice. And Yuan Shao's forces, that is, by virtue of owning this city, have a steady stream of resources to use to confront Cao Cao's forces further south.

Moreover, Jizhou can hit Bingzhou, Luoyang and Yanzhou at the same time, and the geographical location is quite superior. The difference between computer Yuan Shao's strength and weakness is to see whether it has a rich Jizhou and then attacks from all sides, or retreats to the Great Northeast after losing Jizhou.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

However, when it comes to talent output, it is a shortcoming of Jizhou.

In the end, only Zhang He, a second-rate military general, is worthy of others, although the others are Yuan Shao's courtiers, their strength is basically unsatisfactory.

If it weren't for the lack of talent, Jizhou would be even better than Chang'an and Luoyang.

8 Youzhou: Has the strongest general in the opposition, Zhao Yun.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

Further down, this city itself is already a relatively low-end city. And the location is not good. This is Youzhou, which is also under Yuan Shao.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

The initial gold and rice are not much, the industry is okay but the land is average, the population is only 20,000, the ruling degree of 40 is not high, and the initial disaster prevention is only 30.

In the adjacent city, except for Liu Bei, the others are also Yuan Shao's base camp and a Liaodong.

Generally speaking, Youzhou itself is nothing, and the geographical location is average. From the perspective of talents, the number is only 4 people, and it is not a big talent city.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

However, one of these four people is better than the five talents in other cities.

That is in April 190, the strongest military general in the field, Zhao Yun and Zhao Zilong.

Zhao Yun, who has a physical strength of 98 and a force of 97, is even slightly half a chip stronger than Guan Yu and Ma Chao, only half a chip inferior to Lu Bu and Zhang Fei, and even ranks first in terms of comprehensive attributes.

Whether you like Youzhou or not, just rush Zhao Yun, and you must also take this city.

In fact, many players use Liu Bei, the reason why they don't go to Jingzhou for the first time, but to fight Youzhou first, and then wait for a year to go down, is to recruit Zhao Yun before leaving.

Because of one Zhao Yun, Youzhou has become the eighth-ranked city.

9 Changsha: No one will give up two first-class generals, right?

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

Speaking of which, Changsha and Youzhou are two cities that complement each other.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

The basic attributes of this city are not good, the land is 25, the industry is 20, the population is 20,000, the disaster prevention is 45, and the ruling degree is 45.

And in terms of geographical location, Changsha leans at the bottom, on the one hand, facing the pressure of Jiangxia's Soochow, and at the same time Yulin and Jingzhou in the rear, it can be regarded as a defensive city that can be beaten without attacking.

However, the reason why everyone has to take Changsha after Jingzhou is the second one, and the reason is similar to Youzhou.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

There are a total of three generals, including two first-class and one bottom.

Han Xuan won't talk about it, the worst military general in the Overlord Continent. But the other two, Wei Yan and Huang Zhong, are really fragrant.

If Sun Ce can really take here, and then find these two generals, Gan Ning will suddenly become the third child. Even in the later period of Eastern Wu, Wei Yan and Huang Zhong could be used to form a smaller combination of Dian Wei and Xu Chu.

On the other hand, if Liu Bei hits here, at least it will be easy to form the Five Tiger Generals who devour Heaven and Earth, and it will be more sufficient for Liu Bei to fight Dongwu or enter Xichuan.

So no matter who it is, for this ninth-ranked city, it still has to be put into the must-fight list.

10 Xinye: A small city, there are no particularly famous generals, but the geographical location is really important.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

The 10th ranked city may have some controversy. But if you talk about the king of the popularity of the Three Kingdoms City, then naturally it has to be here. This is Xinye, a small city in Jingzhou.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

The city was even less well built, with only 25 and 20 land and a population of less than 20,000 and only 19,000 people. Disaster prevention 40 and dominance 45 are also average.

It's one of the bigger ones in a small city.

And looking at talents, there were a lot of talents in the early days of this city, but they were all third-rate generals and strategists. Kuailiang Kuaiyue brothers can use it, but it's not very useful. Wang Ping is also average in all attributes, and Deng Zhi is not as majestic as the envoy in the later period.

If you want to win the world, you must first take Jing: In the Overlord Continent, which 10 main cities must be taken?

The reason why this city is ranked 10th is because of its geographical location.

There are not many adjacent cities, but there is a Chang'an, a Luoyang, a Jingzhou, and a place that must be passed through to enter Sichuan. Whether you are Dong Zhuo from the top down, or Liu Bei who rushed over from the bottom up, Xinye is a strategic place to fight.

With this, the opponent must place a large number of generals and troops in the upper and lower halves.

Therefore, by virtue of its geographical location, Xinye defeated Hanzhong, Chengdu and Jianye Xiliang, and became the last important city that everyone had to compete for. It's not an exaggeration, right?

11 Conclusion:

The above is a description of the ten most important cities in the Overlord Continent.

Some of these cities have the best strategists and generals in the Three Kingdoms period, some are because they have built themselves well enough to lay the foundation for becoming a base camp, and the geographical location is good enough to hold one place and can threaten the world.

All in all, if you play Overlord's Continent, these cities need to be occupied first in order to recruit generals, build a base camp or serve as a frontier position. With these cities, you will be easier to find, easier to build, and more active in fighting. Otherwise, just wait for someone to finally grind you to death.

So at the end of the article, I would like to ask the readers, do you also agree with the importance of these cities mentioned above? If you have different opinions, please leave a message in the comment area to express your views. If you agree, you are also welcome to like and forward the collection. It's not easy to write an article, so let's cherish the happiness brought to us by those old games!

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