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"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

author:What is Rin chan playing today
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文:Sora | 编辑:Rin

Inheriting the excellent art quality of the previous work "When the Pale Flower Tree Flourishes" and the attraction of the astringent pillow picture, the new work "The Garden of Yogsothoth" of the Chinese production team Bone Nail Studio reached the crowdfunding goal in only 3 minutes, topping the list in one fell swoop, becoming another legend of the domestic "GAL". This game is set in a world where humans and gods coexist under the Cthulhu system, and the protagonist is the successor of a dark annex, not only unlucky to owe a huge debt, but also stripped of his soul, and will turn into a one-eyed little black cat every 12 o'clock in the morning......

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

However, it is precisely because of the various "underworld settings" at the beginning and the identity of the lord of the courtyard of the annex that our protagonist can temporarily protect himself under the constraints of various forces, and at the same time be intimate with many beautiful girls, such as the initial 5-star artificial man Xiaoye who is delivered out of the box, the red dragon queen Yevna who has a rough personality and is very "prominent" in her ability and body parts, and the white-haired girl Tripoka who became a self-funded worker during her internship in the Death Tower and has to be on duty 24/7 when she comes to the hotel. Under the appearance of simulated business gameplay,The core of this work is definitely a real GAL,After all,The boss who doesn't want to attack his own employees,Definitely not a good cat ......?

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

By the way,Although this work is based on the hardcore dark Cthulhu art style as the propaganda point,,There will only be a small amount of mental pollution in some events and the main line cutscenes.,There is absolutely no such thing as the other party suddenly splitting and then stretching out tentacles in the process of sticking with beautiful girls.). On the contrary, it's better to say,The three-eyed cute white-haired little Lori on the cover (although it's the Grim Reaper) has hit our cuteness even more.,It can only be said that people's XP is getting weirder and weirder now.。

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

A large amount of management of the daily life

The most attractive thing about this work is that the extremely distinct character art and the huge amount of plot and world view. At the price of light and small grades, this game still provides players with 20~40 hours of game content per week, and contains hundreds of sets of exquisite character paintings and CG, as well as a rich plot of more than 50W words and 21 ending branches. Based on this alone, it can be said that this work deserves to be called an industry model.

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

Even compared with the extremely involuted art industry in the industry,The quality of the character design of this work is still in the first echelon,It has a high degree of recognition,Especially the cute and light girl painting style of this work,With their innocent and flawless eyes and the ending CG of the champion level,It's hard not to make people have strange ideas,It's hard to resist the urge to open the browser)...... Ahem, presumably this is also the reason why gentlemen go straight to the point, for astringency, we have always had no resistance.

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

In addition to the protagonist of cats, we can also meet the funny Musang King from time to time, as well as the cat's paw proprietress who shows off her posture, and there are even many welfare events related to cats...... In short, in terms of game content, this game definitely has enough weight for you to digest.

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

Back to the game's main simulation business gameplay. The overall goal of the game is to have the player run a mansion in the middle of nowhere to pay off debts, while the player can use daily Action Points to expand the courtyard or trigger events to expand the business from scratch. With the encounter with various beautiful girls, players can also use their abilities to gradually unlock additional industries such as alchemy, restaurants, exploration, mining (minesweeper mini-games), and gradually increase the income and complexity of the operation.

In general,The long-term management gameplay of this work has a good playability and operation ceiling,Once the mid-term lines are full of firepower and watch the gold coins enter the account like flowing water,It's easy to play.,Can't stop at all.。

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

In the game's business calendar, players have to go through a rating every 4 weeks to tide over the difficulties. However, even for novices in the simulation management category, the mission objectives in the early stage of this game are still very simple. With the game's rich teaching guidance, as long as you follow the objectives of the main and side quests, you can easily reach the target value required for rating. Even if you can't pass the test because of dirty mess, you can keep your business license after rectification.

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

In addition to the friendly difficulty setting, a special relaxed atmosphere is also a major theme of the gameplay in the fantasy setting. In addition to daily operations, this work also integrates a lot of local style fun stalks (such as various social animals 996), you can add dormitories and rooms for employees in your spare time, and the little chef Xia Lu Zero, who is not very good at Mandarin, studies various recipes with you, adding a touch of joy to the tight business schedule.

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

In terms of content experience, the only thing left is that the connection between the plot of this game and the player's schedule is weak. In other words, the plot content of this game is more inclined to read the text - throwing a small climax where necessary, and then abruptly ending in the service of the plot, moving towards the set goal in the continuous stacking of mysteries. Compared to serious GAL games,Outside the main story,There's no daily event or friendship event that can be triggered freely when you're alone with the girls.,There's no harem version of the ending (angry),So,This work is still a little monotonous in terms of interaction mechanics.。

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

In terms of management mechanism, even if there are preference options such as "business strategy", the player's own decision-making range is still relatively passive, for example, when the cleaning ability is insufficient, the player does not have the option to actively send customers, which will lead to the early expansion and expansion of the player in the cleaning pressure is too high, and step on the pit in the week. Later in the game, there are fewer options for automating, especially since the number of ingredients in the store's 999 limit is simply not enough to sustain a week's worth of restaurant expenses, forcing players to manually change menus every two days. Fortunately, compared to the joy of the game management itself, these small flaws are still harmless.

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

Capitalist: from paying off debts to buying the boss

Although the protagonist's debt crisis has been resolved in the middle of the game, how can the hotel run by labor and management (and so many beautiful girl subordinates who are dispatched at will) give up at will? In any type of simulation game, even if there is a cute beautiful girl sticking to the door, there will always be some "big capitalist" players who are desperate to challenge some bottom lines by all means, just to empty the wallet of every guest. If you also like to push the limits of simulation management, then the upper limit of the gameplay of this game may really meet your expectations.

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

In the management and development mode of this work, the game production team also introduced the SAN value setting under the dark world system, as well as the rouge-like oracle ability and transcendent items. By consuming SAN value, players can get a random oracle buff before the daily operation, strengthen the hotel's various abilities, and at the end of the month, they can also synthesize it into a permanent supreme oracle through the blood moon ritual.

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

In addition, as the game progresses, there will be a number of oracles that will take effect for restaurant operations, expeditions, and carnival auctions. By combining different oracle combinations, players will also be able to determine the gameplay theme for each chapter. However, if the OIC causes the SAN value to be too low, you will see some "invisible" scenarios for normal people, and some twisted creatures will become new guests to the hotel, causing unconventional events. Stepping into the door of regression at a very low SAN value, while enjoying a very high income bonus, it is true that only big capitalist players dare to try.

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

In fact, running a hotel is not the only option for players, and it is not uncommon for guests who cannot afford to pay for their rooms to make ends meet. In the case of sufficient materials, the operating income of the restaurant in the middle of the game is much greater than the income of the hotel, and even all the rooms of the hotel can be filled only by the conversion of the restaurant's passenger flow, directly turning the game into "The Soul Slayer Hotel".

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

In addition, the game's alchemy gameplay is also a time killer, players can freely refine the 1~50 level alchemy raw materials obtained from daily operations according to the principle of equivalent exchange, obtain high-grade (garbage) raw materials of different quality, and may obtain building materials according to the level of finished products. SAN value to restore holy water and other by-products, there is a small probability of obtaining hundreds of times the value of golden legendary items and the highest scarlet quality of hidden transcendent items, a proper stand-alone gacha simulator, in addition to hundreds of millions of wasted hands, it is simply refreshing.

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

After unlocking the relevant alchemy oracle, the alchemy system can spit out materials out of thin air to achieve the effect of self-production and self-sale. The Recipe Alchemy System and Summoning can also convert alchemy materials into food consumables or extra traffic, further increasing the profit margins of players (big capitalists). In the later part of the sixth chapter of the game, after unlocking the advanced passenger flow and fantasy world, players can directly obtain inexhaustible physical strength potions, and get the formulas of various consumables, so as to achieve real "SAN value freedom" and "physical freedom", step on the left foot and right foot to the sky, and become a perpetual motion machine...... In this chaotic world, perhaps it is worthy of being the master of this crazy courtyard to ascend from the human race.

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

In short,The numerical limitations and control of this work can be said to be quite "self-free". This does improve the exhilaration, but as mentioned above, in addition to the plot, the connection between the setting of the game and the player's schedule in terms of management goals is also relatively weak.

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

For example, at the first carnival auction, I was too immersed in the story crisis, so I worked hard in advance and prepared more than 2,000 pure souls to redeem my soul, but the plot was only hastily passed, which made me too conservative to give up other tradable precious items.

Thinking about it carefully, it seems that this money can directly pay off Xiaobaimao's debts, but there is no special plot corresponding to it in the plot. In addition, when I saved enough money to buy the boss lady directly (yes, the boss lady can be bought, only for 99999999), it didn't trigger the welfare plot I imagined (well, I reflect), but I accidentally reached a certain ending, which was still a little uncomfortable.

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

The most outrageous is the "stealing" function unlocked after mentioning the little Grim Reaper in the fourth chapter. That's right, literally "slaughtering" customers. In the dead of night, the player can assign Tripoca to harvest all the guests directly, looting all their possessions and belongings, and even the lucrative restaurant business can only be overshadowed by this "violent" business.

There is no doubt that the profit margin of the ripper is much higher than that of normal operation, and the price is only a slight reduction in attributes, which can be compensated for by the consumables obtained by the ripper, which is really impossible to refuse. Correspondingly, since the evaluation of good and evil will only affect the content of the ending, players will only feel numb at most if they frequently do things that lack virtue, which weakens the balance of the game. But on the whole, the simulation management gameplay of this game is still very playable and refreshing.

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

epilogue

"The Courtyard of Yogsothoth", as a meticulous work of the bone nail studio, undoubtedly shows the high level of the industry in terms of character CG original painting and plot setting. Not only does it immerse players in its unique Cthulhu-style worldview, but it also gives GAL+ simulation fans a great experience.

"The Courtyard of Yogsothoth": Cthulhu Death is actually my subordinate Lori?

Compared with the game's exquisite graphics, the lack of auto-save function and the UI art adaptation of relatively ordinary games may not be completely in harmony with the overall style of the game, but this does not prevent this game from being a recommended game after trying its best to polish it, not to mention its affordable price. I hope that in the future, the bone nail studio can sum up its experience and bring more high-quality astringent works. ?