Recently, the Glory of Kings experience server update,Involving the adjustment of many heroes,In this adjustment process, the unpopular,Dawn has also ushered in a lot of redone values,In fact, judging from the current data of the pinnacle game,He has fallen to T3 The gradient win rate is about 50%,The appearance rate is less than 2%,It can be seen that there are really few players who use it。
And this experience server update is to adjust him accordingly, and it was a fixed 100 points before you can get an extra movement speed on the wall, but now it is adjusted to a dynamic 70~140 points, which is weakened in the early stage and strengthened in the later stage.
There is also a way to switch normal attacks to long-range attacks on the wall, which can also be released during jumping, so the output cost has decreased, and it has also improved his early harvesting ability, and the error tolerance rate has been further improved, and when a skill is released on the wall, the damage value is further increased and there is 50% additional damage to the wild monsters.
The attack speed under the wall is reduced to 50%, and the shield after the wall is removed by 25% more at the full level, but the damage value of the final ultimate move is further increased by strengthening the normal attack, and the second-stage ultimate will have an effect of gaining vision, and the proportion of blood volume that must be killed successfully is increased to 18%, and the harvesting ability of team battles in the later stage is further improved.
In fact, this adjustment also allows players to see the potential of Twilight, and the multi-numerical increase also strengthens the long-range attack effect on his wall, and the damage endurance is further improved.