The latest Honor of Kings experience server update involves the adjustment of many heroes, but the data of the experience server may not be synchronized to the official server in the end, so it is still subject to the latest news of Honor of Kings.
As we all know, Meng Tian got the skin of the year of the race but it was about the same as the player's expectation, and after getting the new skin, the hero also ushered in a semi-redo, this time it was mainly ushered in the enhanced processing, Meng Tian's changes are actually more complicated, and basically all the skills have been adjusted.
Meng Tian's strength is greatly reduced, so that in the later stage, he can accumulate full rage in a shorter period of time and the output of the charged slam also has additional damage, before Meng Tian's anger was only charged between 1000~4500, and the slam has 20% rage, and after the damage mutation, it becomes 700~1400 rage value, and the slam directly has 30% rage and 1.5% Extra AD damage, so when using this hero, you must pay attention to the output equipment, so that you can make up enough output.
There is also a skill in the early stage of the value has risen, and if you use a skill in the defense form of the second skill, you can also lock the current direction and charge directly, so it is equivalent to being able to repel the enemy during combat, and it comes with a small displacement to use more flexibly, but the CD time also rises.
The ultimate doesn't change much, but you can charge with a skill, so it also has a 360-degree effect of defeating without dead ends, which looks quite strong.