laitimes

What do overseas players think of the new regulations for online games?

author:3DM Game Network

As one of the largest game markets in the world, our country's new game regulations have naturally attracted the attention of overseas game media and players. The latest "Measures for the Administration of Online Games (Draft for Solicitation of Comments)" released yesterday (December 23) undoubtedly dropped a bomb in China, and some new regulations undoubtedly touched some pain points of domestic games, and even caused major listed game stocks to plummet. According to media reports, Tencent NetEase's market value has evaporated by as much as 450 billion yuan ("nearly $80 billion" in overseas reports).

After foreign media reports, it sparked discussions among many players. Overseas players obviously "empathize" this time, and many people have said that "the world has been suffering for a long time", and said that the relevant regulations restricting players' spending should also be popularized among them.

What do overseas players think of the new regulations for online games?

Under Eurogamer's report, one player commented: "Great for China, it would be nice if we could follow suit." Another player echoed his sentiments, saying, "It's not bad news at all. If only the West could have such protection. ”

What do overseas players think of the new regulations for online games?

One commenter wrote: "These seem to be very consumer laws. I want to say: Come on, China!"

What do overseas players think of the new regulations for online games?

Another analyzed: "Even if other countries are too ignorant or greedy to do something similar soon, it will still benefit us in some way." Developers don't want to miss out on the Chinese market, and they want to make two versions of the game with very different designs and monetization strategies. ”

What do overseas players think of the new regulations for online games?

On the Hongdi forum, major game sub-editions have also posted to discuss this news, and most of them are voices of support and approval. Referring specifically to the "prohibition of inducement to spend" regulations, a highly praised comment in one post said: "[This practice] is in almost all Chinese games. That's how Gacha (gacha) games live. Another player replied that not only Chinese games or gacha games, but almost all free-to-play games are using various psychological traps to induce consumption. In fact, some paid games are the same.

What do overseas players think of the new regulations for online games?

Another player commented on the "limit on player spending" rule: "It's great even outside of China. Someone spends too much money on JPEG (picture) and can't help but be considered an addiction. A reply echoed his claims, saying, "Especially FIFA. eFootball at least does this in a better way (the base game is free to buy any player you want), but FIFA/EAFC is a $60 game where you can spend hundreds of dollars and still not get Mbappe/Messi/whatever player you want. "Unboxing EA's FIFA games was also one of the main goals of the European Union's regulation of game loot boxes.

What do overseas players think of the new regulations for online games?

In another post, one user wrote, "I fully support China's regulated industry. Chinese players are the worst targets for charging and design abuse. If it can be brought under control, it will also have a positive ripple effect on the rest of the industry. ”

Read on