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"Graphic Factory": comprehend the extraordinary, feel the ultimate joy of minimalism

author:Real Still Water

If your roommate has OCD? Congratulations, Alien Factory is the cure for him.

To force OCD to death, you only need to let him watch the simple UI design after constantly stacking, rotating and cutting various parts, and constantly trying new item combinations, from the initial handy production of the factory assembly line, to the end of looking at the cobwebs that turn into mountains and rivers and intertwined canine teeth, believe me, he will go crazy.

"Graphic Factory": comprehend the extraordinary, feel the ultimate joy of minimalism

I don't know if there are such social animals around you, they shout resignation every day, take full attendance every month, scold the leaders behind their backs, and sing their gratitude at the end of the year.

Some people will say: I haven't looked at the pay slip given to me by the factory. Can you give me an office closer to the factory director, I will report to you at any time. Even if I don't do anything every day, I just watch how she has meetings, and I feel very happy when I listen to what she says and does every day.

For this kind of "worker thief", the attitude of social animals is not to say that they are watching and helping each other, at least it can be said that they are not sharing the sky.

"Graphic Factory": comprehend the extraordinary, feel the ultimate joy of minimalism

But if we really want to be ZB's family, that's another face. For example, in "Graphics Factory", which landed on the steam platform on November 10, you will completely ignore the needs of the various workers represented by the graphics, and try to smooth the transportation of the assembly line. Looking at the dense transportation network, as a ZB family, you will only shout one word loudly: really TM cool!

In short, this is a game that is due to the contradiction between the growing needs of the people in the factory area for a better life and the unbalanced and inadequate development, the exponential growth of production demand, the disorder caused by the continuous expansion of scale and entropy increase, the growth fog of the new ecological landing, the irrational change of production conditions, the "hierarchical industrial chain" and the "factory supply" The marginal effect is decreasing, and the precipitation rate of potential energy accumulation is difficult to subvert compared with long-distance transportation, and it is difficult to have the right to explain the demand supply in this track. Therefore, we need to embrace change, reduce costs and increase efficiency, make every effort to optimize production costs, and attribute the value of production and operation to achieve the optimal value efficiency...

To sum up: we need to use creativity to create graphics in a management simulation game that focuses on stitching graphics, and then learn to extract and mix them to make them colorful.

"Graphic Factory": comprehend the extraordinary, feel the ultimate joy of minimalism

Sounds simple, right, like those classic strategy games, like in Red Alert, you see this is a soldier, this is a tank, well, pick up your weapon and defeat the enemy. Again, in Graphics Factory, this is a circle, this is a square, so let all the graphics transportation run smoothly in a perfect logistics network.

This request is not full of sincerity, at least it is whimsical.

Yes, after going through the initial teaching process, as I progressed through the level, I felt more and more how superficial my original understanding of the assembly line was. Miners can split patterns and colors, tunnels can transport resources over time, balancers can distribute resources equally, and trash cans can directly dispose of excess graphics resources, but why do I tend to be in a hurry when the task is required to complete the goal, this head of physics eliminates the delivery network that was painstakingly designed in the previous level, and this level becomes a useless cobweb. It's like I'm reading Party A's father's demand book, I know every word, and I become illiterate when I put it together. The game looks very simple.,When you play, you always think about optimization.,I can't see the blockage in my heart.,Play and play.,him.,Just move.。

"Graphic Factory": comprehend the extraordinary, feel the ultimate joy of minimalism

After adapting and learning in the early and middle stages, you may understand that the core of "Graphics Factory" as an assembly line production simulator lies in two points: completing the production and debugging route. The latter, in particular, is the fun of the middle and late stages. To debug and optimize the route and increase productivity, it is necessary to upgrade the various parts.

After all, we are already a mature ZB family, and how to maximize wool is our duty and mission. In the game, we must continue to optimize the line, while taking into account the parallel functions of wires, constant signals, logic gates, virtual processors, shape analyzers, comparators, access control, etc., and strive to build a fully automated intelligent manufacturing production line.

"Graphic Factory": comprehend the extraordinary, feel the ultimate joy of minimalism

Looking at "Graphics Factory", I tell you a good and bad and not bad, good with a little bad, and a little good and a little good in the bad news, when you complete the above task indicators and feel a little happy in the game, then congratulations, an all-night has passed. You can't help but exclaim: under the simple setting and simple art style, this is actually a hair harvesting factory and a bald man-making machine in the shell of a puzzle game!

But don't worry, Graphics Factory won't be easy to keep players in the loop either. Even if the player doesn't go through mathematics, physics and chemistry several times, as long as you follow the game tutorial and continue to process the generated graphics source parts, even if your screen shows the tragic situation of being picked up by a dog, but just as a small seven-color board game that you played when you were a child, then you can swagger around the game all over the world without fear.

"Graphic Factory": comprehend the extraordinary, feel the ultimate joy of minimalism

Currently, Graphics Factory features 26 different levels and 22 new facilities, after which players can unlock the Challenge Mode. Players can freely experiment with more fun without cost, floor space constraints, and production efficiency requirements.

All in all, this is the case with Graphics Factory, but it still depends on the situation. Compared with the original Chinese mod provided on Steam, domestic players will be able to experience the charm of exclusive Chinese mods in WeGame. If you can ignore the tedious assembly line production in the middle and want to combine freely in an unlimited world and get creative with unlimited resources, then Graphics Factory has the potential to be your game of the year.

"Graphic Factory": comprehend the extraordinary, feel the ultimate joy of minimalism
"Graphic Factory": comprehend the extraordinary, feel the ultimate joy of minimalism
"Graphic Factory": comprehend the extraordinary, feel the ultimate joy of minimalism