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The box office has been soaring, "Slam Dunk" is a big hit, and the audience: Youth has no regrets

author:clover

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won the box office championship for 3 consecutive days, the box office of "Slam Dunk" easily exceeded 350 million yuan, and nearly 80,000 people on Douban scored a high score of 9.1, which shows the general "true love" of mainland audiences. According to statistics, as many as 535,200 people watched the early morning premiere in theaters across the country on the 20th, helping it to enter the box office just after 0:00. It was this first wave of audience evaluation that supported the movie's reputation. At present, the media predicts that the final box office of "Slam Dunk" will break 800 million, or break the record of "the first box office of imported animated films". Some people will say, "Feelings are so easy to sell." But Brother Pi wants to say that the movie version of "Slam Dunk" sells more than just feelings.

The box office has been soaring, "Slam Dunk" is a big hit, and the audience: Youth has no regrets

Remember when you first saw the Slam Dunk comics, or saw the Slam Dunk anime on TV? In the 90s, as the NBA officially sent a game highlight from the week to Beijing for free, mainland TV stations began to broadcast NBA games, and almost at the same time, the "Slam Dunk" anime was also familiar to mainland teenagers through different channels. Among the two major balls, basketball is easier to spread and promote in China than football due to the advantages of small space and strong confrontation, and the basketball-themed "Slam Dunk" naturally quickly became popular among young people.

"Slam Dunk" was created by manga artist Yuhiko Inoue in 1990 and was serialized from the 42nd issue of "Weekly Shonen Jump". Although basketball was relatively niche in Japan at that time, the serialization of "Slam Dunk" carried a wave of basketball fever. At the same time as the manga was a hit, the TV version of the anime of the same name produced by Toei Co., Ltd. began broadcasting on TV Asahi in Japan on October 16, 1993. The animation has also made the IP of "Slam Dunk" quickly become one of the favorite sports anime of Japanese teenagers.

The box office has been soaring, "Slam Dunk" is a big hit, and the audience: Youth has no regrets

By 1995, "Slam Dunk" and Akira Toriyama's "Dragon Ball" had become two of the most popular manga on Weekly Shonen Jump, with 34 issues selling a record of 6.53 million copies in a single issue. To this day, Slam Dunk still ranks sixth in total sales in Japanese manga, and with only 31 volumes, it is the shortest of the first six titles. Unlike the "Dragon Ball" series, which has been "endless" until now, "Slam Dunk" knows how to accept it when it is good. In 1996, in the No. 27 issue of "Weekly Shonen Jump", he withstood the tremendous pressure from the publisher and completed this work at a time when sales were strong. Inoue's operation is understandable, because basketball is very niche in Japan after all, and there were very few basketball stars in Japan at that time, unlike football, which was able to play all the way to the World Cup. The style of "Slam Dunk" is already realistic, and Inoue Yuhiko doesn't want his high school students to "make it to the NBA", so he chooses to end it in the "most glorious moment".

The box office has been soaring, "Slam Dunk" is a big hit, and the audience: Youth has no regrets

But the comics can be decided by the author himself, and the animation of the same name is not the author's final say. In 1996, the TV version of the animation of "Slam Dunk" also came to the "National Competition", according to the plot of the comics, the protagonist Xiangbei team only won the two teams of Fengyu and the King of the Mountains in the national competition. Due to the severe injury of the queen of the mountain after the narrow victory, Xiangbei finally suffered a heavy defeat to Aihe College and failed to advance to the next round. At that time, Toei didn't want the "Slam Dunk" animation to end here, because if it only played two games, it would only be twenty or thirty episodes long to make an animation, and the content was far from enough. Toei hopes that the animation can break away from the plot of the manga, let the Xiangbei team go all the way to the finals, and let the Sakuragi five realize their dream of "dominating the country". Inoue Yuhiko was unwilling to compromise, and finally the talks fell apart, and the TV version of the animation of "Slam Dunk" ended in episode 101, frozen in the train station where the Xiangbei team went to the national competition.

The box office has been soaring, "Slam Dunk" is a big hit, and the audience: Youth has no regrets

In the past 20 years, fans who like "Slam Dunk" can only flip through the comics again and again, imagining what the two games of Xiangbei VS Fengyu and Xiangbei VS Mountain King will look like in the animation. Until January 7, 2021, Inoue Yuhiko announced on his social account that the movie version of "Slam Dunk" would be put into production, which made the whole network boil. And the movie was released on December 3, 2022

was the first to be released in Japan, winning a box office result of 13 billion yen, and even winning the first place in the history of Japanese comics in Japan and South Korea, which also made the expectations of mainland audiences who failed to see the movie rise to the top. Therefore, it is not surprising that once "Slam Dunk" was released in the mainland, the box office was so hot. Because this movie carries not only feelings, but also the realization of anime fans' dreams of film and television for the "National Competition". We've waited too long for this movie, and that's why the movie version of "Slam Dunk" is a must-see!

The box office has been soaring, "Slam Dunk" is a big hit, and the audience: Youth has no regrets

Speaking of this, some netizens may ask: "Will the picture of 'three shades and two' collapse?" "How much of the Xiangbei VS Mountain King match was presented? Did all those famous scenes appear? "Is it uncomfortable to unfold the story from the perspective of Miyagi as the protagonist?" Since the trailer was released, netizens have known that the movie uses the currently popular "three shades two" technology, which is to render the 3D modeled picture into a 2D painting style.

Compared with the previous TV version of the animation,The line expressiveness of the pure 2D painting style,The flat lines of the characters' faces and the grayish coloring,All make it difficult for old fans who are familiar with the TV version of the animation picture,It's not easy to accept。 Therefore, old fans once complained that the picture of the movie "ruined the classics". But what Brother Pi wants to say is that the original TV version of the anime was originally created by Toei's artist, based on the original manga by Yuhiko Inoue. Although the style of painting is close to the characters of Inoue Yuhiko, there are still great differences, especially the face is more handsome, but it lacks the rough texture of the original.

Today's movie painting style is closer to the style of Inoue's original work, and the characters have become tougher, just like the characters in the manga are moving. Therefore, after the opening of the movie, the audience will quickly enter the character and find the feeling when reading the manga, so it is not that the painting style is not as bad as the TV version of the anime.

Let's talk about the picture of "three shades and two". The production team first found a group of basketball players, captured their dribbling movements through motion capture, collected a large number of shots, edited them, and finally made them into CG animations. And these storyboard shots, the last piece of splicing and matching, restored the classic pictures of the king of the comics. That's why we can see the characters in the movie in 2D, who can move as smoothly as players in NBA basketball. The pictures of passes, steals, three-pointers, and dunks are as real as real action.

These images can't be seen in the TV version of the animation, and they can't be expressed in the TV version of the animation due to technical limitations. So how much of this game is presented in the movie, and do all those "famous scenes" appear? Brother Pi can play a guaranteed ticket, and you basically have everything you want to see.

Famous scene 1: The one-on-one duel between Miyagi and Sakuragi in the opening scene. This matchup is almost a signature moment of "Slam Dunk", and the presentation in the movie gives a sense of Miyagi's speed and Sakuragi's tenacity.

Famous scene 2: Rukawa Kaede's elegant three points. As the scoring champion of the Xiangbei team, Rukawa's three-point shot has always been a moment that fans talk about, and there is also an excellent restoration in the movie.

Famous scene three: Haruko Akagi's one-ball wizard. The portrayal of Haruko in the movie is very successful, and her wonderful performance is unforgettable for the audience.

Famous scene 4: The tacit cooperation between Sakuragi and Rukawa. In basketball, tacit cooperation is crucial, and the wonderful tacit understanding between Sakuragi and Rukawa is shown in the movie, which is amazing.

Famous scene five: Haruko Akagi's confession. Not only are there wonderful game scenes, but emotional scenes are also added to the movie, and Haruko's confession scene is touching.

As for the perspective of Miyagi as the protagonist, although this setting is adopted in the movie, it does not make people feel uncomfortable. On the contrary, this change brings freshness to the viewer, and Miyagi's perspective gives us a deeper understanding of his inner world and growth process. This change not only did not destroy the original, but added a lot of color to the movie.

To sum up, the movie version of "Slam Dunk" successfully realized the restoration of the classic scenes in the comics through advanced technology and wonderful presentation, allowing the audience to feel the charm of the original. Both for old fans also

New to audiences, the film offers a visual and emotional feast. Not only that, but more details and emotional elements have been incorporated into the movie, making the story richer and deeper. The audience can feel the growth and struggles of each character, and it is easier to resonate.

In addition, the music in the movie is also a highlight. The classic BGM from the original work has been retained, which makes people fall into nostalgia, and new musical elements have also been added to add a lot of color to the movie. The perfect combination of music and graphics immerses the audience in the game of basketball and emotions.

In addition to the graphics and music, the performance of the actors is also highly recognized. The actors of Yukio Sakuragi, Haruko Akagi, Ryota Miyagi and other characters have performed their roles very well, perfectly restoring the image in the original work. Their performances give more life to the characters and make it easier for the audience to relate to them.

In general, the success of the movie version of "Slam Dunk" lies not only in the restoration of classic scenes, but also in the deep excavation and rich presentation of the emotions of the story. This film is not only a visual feast, but also an emotional baptism. It allows the audience to revisit childhood memories and feel the power of the basketball spirit, as well as the importance of camaraderie, struggle, and perseverance. That's why the movie version of "Slam Dunk" is so popular, and why audiences have such high expectations and love for it.

Finally, whether you are a long-time fan of "Slam Dunk" or a new viewer, you should not miss this movie. It will take you on a journey full of passion and emotion in basketball, making you believe in miracles happening, the power of youth, and the spirit of never giving up. That's the charm of "Slam Dunk", and that's why it's so touching that it's a classic of classics.

The teammates with deep friendship in basketball met again, and the tacit understanding and emotions at this moment were vividly presented by the movie, and the audience seemed to have returned to the youthful campus time.

Famous scene 2: The match between the Xiangbei team against the Mountain King, especially the confrontation between Miyagi and Rukawa Kaede, can be called one of the climaxes of the movie. This game is one of the highlights of "Slam Dunk", the movie uses superb graphics and motion capture technology to present the struggle of the two sides, allowing the audience to immerse themselves in the scene and feel the intensity and passion of the game.

Famous scene 3: The movie restores the decisive battle between Sakuragi and Rukawa Kaede, and the confrontation between the two main characters is fascinating. This game is about whether Sakuragi can overcome his demons and regain his confidence in basketball. The film vividly presents this critical moment through vivid images and emotional expressions.

Famous scene 4: The final between the Xiangbei team and Aihe Academy is also a highlight of the movie, especially in the final stage of the game, the audience can see a variety of difficult basketball actions, including dunks, three-point shots, etc., this part is well-made, so that the audience can feel the intensity and tension of the game.

Overall, the basketball game scenes presented in the movie are excellent, and the production team used advanced technology to restore the classic images in the original work, so that the audience can enjoy more exciting game content on the big screen.

Regarding the plot of Miyagi becoming the main character, the movie takes a new perspective and runs the story of Miyagi's coming-of-age through it. While some viewers may find it uncomfortable, the change adds a new emotional element and drama to the film, giving viewers a deeper understanding of the character Miyagi, his tenacity, and his upbringing. At the same time, Sakuragi is still the central character in the film, and his storyline is fully developed, allowing the audience to see how he overcomes the odds and regains his passion for basketball.

In general, on the basis of retaining the essence of the original work, the movie presents a more exciting and touching story for the audience through some adaptations and innovations, so that the audience can feel the growth and emotions of the protagonists while enjoying the basketball game.

3. In addition to the picture and plot, the music in the movie is also a highlight. The music in the original has always been an important part of the Slam Dunk series, and the music in the movie continues the spirit of the original and brings familiar melodies to the audience.

The theme song "Magical Power" in the movie was re-sung by DEEN, the theme song singer of the original animation, and the nostalgic melody was combined with a new interpretation, allowing the audience to feel the flow of time and evoke childhood memories for many audiences.

In addition, the background music in the movie is also very good, which matches the game scenes and plot development, enhancing the audience's sense of substitution and emotional resonance. The use of music makes the film more vivid and moving, adding a lot to the whole movie-watching experience.

4. Finally, about the enlightenment and significance of the movie version of "Slam Dunk".

First of all, the film once again proves the great potential of animated and manga adaptations on the big screen. The success of the movie version of "Slam Dunk" not only comes from the strong appeal of the original work, but also thanks to the intentions of the production team and the progress of technology. This opens up new possibilities for more excellent manga and animation works to go to the big screen in the future, and also inspires more production teams to try a higher level of production.

Secondly, the film once again emphasizes the appeal and popularity of basketball as a sport. As a global sport, basketball has penetrated into various countries and regions, and "Slam Dunk", as a classic work on the basketball theme, has passed on the charm of basketball to more people. The game scenes in the film are not only intense and exciting, but also emphasize teamwork and hard work, which are the values embedded in basketball and are key factors in attracting audiences.

In the end, the film once again made the audience feel the power of youth and friendship. The story of "Slam Dunk" is set in middle school, and the protagonists grow together on the basketball court, facing difficulties and challenges, they support each other and move forward together

Enter. This emotional element of youth and friendship is the core of "Slam Dunk" as a youth sports animation, and it is also an important reason to attract audiences.

In the process of watching the movie, the audience can not only feel the fighting spirit and unremitting efforts of the protagonists, but also see the deep friendship between them. This emotional element is not only an important factor in attracting young audiences, but also makes adult audiences nostalgic for their own youth, and those years full of friendships and dreams.

Overall, the success of the film version of "Slam Dunk" is a combination of factors, including the strong appeal of the original, superb production techniques, excellent music, and rich emotional elements. The film not only met the expectations of fans of the original, but also attracted the attention of new audiences, providing a new impetus for the development of animated film adaptations.

In the minds of audiences, Slam Dunk has always been an immortal classic, and the release of the movie version further cemented that status. It allows the audience to relive the enthusiasm of youth, feel the charm of basketball, and the power of friendship and perseverance. Both fans of the original and new viewers will be able to find resonance in this film, which is one of the reasons why it has been so successful.

Finally, with the success of the movie version of "Slam Dunk", it is believed that more classic comics and animation works will go to the big screen, bringing more wonderful audio-visual experiences to the audience. This is also a new beginning for animated film adaptations, and let's look forward to the reproduction of more classic works and new creative breakthroughs, so that animated films will continue to prosper. Whether it is a teenager or an adult audience, "Slam Dunk" is able to inspire a resonance of dreams, friendship and hard work, which is why it is so popular at the mainland box office. It is not only feelings, but also a profound reflection and expression of youth and friendship.

To sum up, through the analysis and evaluation of the movie version of "Slam Dunk", we can draw the following enlightenment and truth:

Anime and manga film adaptations have great potential. Successful animation and manga productions can engage audiences, provide creative impetus for production teams, and bring more audiovisual experiences to audiences.

As a global sport, basketball is popular and attractive. Basketball-themed works can not only convey the charm of basketball, but also emphasize teamwork and fighting spirit, which is an important factor in attracting audiences.

Youth and friendship are eternal themes. Audiences, regardless of their age, are able to find resonance in the emotional elements of youth and friendship, which is one of the key factors in attracting audiences.

Successful film productions need to consider multiple aspects such as graphics, plot, and music. The filmmaking team should pay attention to details, retain the essence of the original work, and also make moderate adaptations and innovations to provide a richer viewing experience.

Overall, through the analysis of the movie version of "Slam Dunk", we can see that the success of this film is inseparable from many factors, and it also shows the potential and prospects of animated film adaptations. It is hoped that more classic works will be reproduced in the future and bring more wonderful audio-visual experiences to the audience.

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