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Experience suit Red Lotus Cloak passive rework, Dharma seconds change into a humanoid Gatlin, 4 seconds 20 punches are too exaggerated

Hello everyone, my fingertips, the experience service Dharma ushered in the second rework, and the passive of the red lotus cloak has also been readjusted, let's pay attention to these two changes.

The Red Lotus Cloak passively reworked

Experience suit Red Lotus Cloak passive rework, Dharma seconds change into a humanoid Gatlin, 4 seconds 20 punches are too exaggerated

The reworked Red Lotus Cloak solves the problem that auxiliary or tanks do not have serious damage equipment to choose from, but another problem that comes with it is super unstable damage and the effect of triggering serious damage, the original Red Lotus Cloak has higher damage and is triggered every second, and it can always be effective when attached to people, but after adjustment, it becomes a built-in cooling equipment, which has been counting down since the time of purchase, and if you are lucky to hit a person, you can trigger three damage instantly, and bad luck can be triggered by sticking for three seconds.

So this time the passive was redone again, while also splitting burns and serious injuries.

Experience suit Red Lotus Cloak passive rework, Dharma seconds change into a humanoid Gatlin, 4 seconds 20 punches are too exaggerated

First of all, the burn damage has been adjusted to the effect of the original, which takes effect every second, and the serious damage is also the same as the Sanctions Blade, which will only be triggered by general attack or skill hit the enemy.

In this way, the biggest drawback of this equipment is solved.

Dharma redone

Experience suit Red Lotus Cloak passive rework, Dharma seconds change into a humanoid Gatlin, 4 seconds 20 punches are too exaggerated

Dharma himself is a reworked hero, because it has been weakened too much to take the shot, and launched a special hardsuit, and this time, like Master Luban, the specialized hardcover was deleted and integrated into the hero itself, I don't know if this will be the future trend of all specialized hardcovers, gradually disappearing.

Experience suit Red Lotus Cloak passive rework, Dharma seconds change into a humanoid Gatlin, 4 seconds 20 punches are too exaggerated

After redoing, the original skill structure is still retained, but the details are too different, the original passive is to release skills to increase physical defense, increase double fist strong and attack speed and restore health, after adjusting the release skill to increase double resistance, remove the attack speed mechanism, strong general blood return is more.

The skill increases the strong one for missing enemies and twice for hitting the enemy, and as with the official suit, the extra damage is calculated separately.

One skill

Experience suit Red Lotus Cloak passive rework, Dharma seconds change into a humanoid Gatlin, 4 seconds 20 punches are too exaggerated

1 Skill can be stored, it can be saved twice, but there is a second or so between the two releases, the damage and control have not changed, but a new passive has been added.

After the big move puts the enemy on the wall, the 1 skill will be enhanced, displacement and knocking the enemy away, with 15% health damage.

To put it bluntly, the second stage of the original big move became a strengthening 1 skill, but the big move cannot refresh the 1 skill.

Experience suit Red Lotus Cloak passive rework, Dharma seconds change into a humanoid Gatlin, 4 seconds 20 punches are too exaggerated

As you can see, the two strong sections look harder, but the attack speed has not changed, and the special effects have been redone.

Two skills

Experience suit Red Lotus Cloak passive rework, Dharma seconds change into a humanoid Gatlin, 4 seconds 20 punches are too exaggerated

The second skill I call "humanoid machine gun", originally Dharma only hit five punches, and reduced the enemy's physical defense, after adjustment four seconds can hit 20 punches, very exaggerated, but a single damage will be reduced, I calculated, full level 2 skills if you hit 20 punches is 1600 (+400%) physical damage, very exaggerated.

Although there is no defense-breaking mechanism, each punch has a recovery effect, with an additional 3% health return, the higher the level, the higher the blood return.

Experience suit Red Lotus Cloak passive rework, Dharma seconds change into a humanoid Gatlin, 4 seconds 20 punches are too exaggerated

After using it, keep punching in one direction, the roulette wheel in the left hand can change direction, 360-degree attack without dead angle (when is Luffy linkage, arrange it), click again to stop, and return part of the cooldown.

In addition, during the release period of skill 2, the use of 13 skills will not be interrupted, and will continue to punch after release, while the two-hit enhanced general attack will be automatically released (large ghost) during the use of skill 2, which is very user-friendly.

Big move

Experience suit Red Lotus Cloak passive rework, Dharma seconds change into a humanoid Gatlin, 4 seconds 20 punches are too exaggerated

Compared to before the adjustment, only the second effect has been removed, but there is still something that is not mentioned in the skill description, that is, the knockback distance.

The repulsion distance of the big move is crucial to the overall strength of the hero, and the official suit only has a wall distance of 5200 yards, and this adjustment increases this distance to 6500, which is not necessarily as far as the special hardcover, but it is much farther than the formal suit, visible to the naked eye.

Experience suit Red Lotus Cloak passive rework, Dharma seconds change into a humanoid Gatlin, 4 seconds 20 punches are too exaggerated

Big move refreshes 1 skill, although the kill damage is a little lower, but the base damage is higher.

How to evaluate this Dharma rework?

There is no doubt that the playability will be greatly improved, especially the 2 skills come with endurance, which makes me see the hope of Dharma entering the wild area, because the efficiency of brushing the field is greatly improved, and the two-stage displacement also solves the problem of short hands.

Experience suit Red Lotus Cloak passive rework, Dharma seconds change into a humanoid Gatlin, 4 seconds 20 punches are too exaggerated

With the original set of consecutive moves to walk the half-meat flow can still be easily crispy, and then the fingertips will try to experience the actual battle, and then may report to everyone about their experience.

The above is the update content of this experience service, welcome to leave a message in the comment area to discuss.