Hello everyone, I'm Xiaotian.
What I bring to you today is the chapter of the method of war - three days of Shibie, so let's go directly to the topic without pulling anything else
Shibetsu's three-day attribute is shown in the figure, and he can get 30% avoidance in the first three rounds. In the fourth round, improve your intelligence and deal a damage, it is worth noting that Shibetsu will give himself a debuff that cannot be attacked normally, and he must not match Shibetsu with assault or soldier Wu such a combat method that can rely on ordinary workers, otherwise it is a waste of combat points! ! !
Note: Although it is the first three rounds of evasion, if the general with this method is slower, then you can still enjoy the evasion effect brought by the three days of Shibetsu before the fourth round of action. PS: A lot of command, passive can be calculated like this. I think this is also one of the reasons why SP Huangpusong is so slow. This is also one of the main functions of these stunts that many times match will put heavy armor.
Although Lü Meng has been strengthened before, the class adaptive bow A has become S, although it is more suitable for the Dudu team, but the current Dudu team will use Lü Meng except for the first and second seasons, and the follow-up will either SP Lü Meng or Lu Su. The role of Lü Meng's existence is to open up the land in the early stage and touch porcelain and siege equipment brigade. Then there's the most important role: three days of demolition. It can only be said that the three days of Shibie are really too great for the improvement of the mage, so whether you give it after you dismantle it: Zhang Jiao, Lu Xun, Pang Tong, Cheng Yu, Sima Yi, etc. are very suitable.
Of course, because it is a passive combat method, it is a little overshadowed in the face of the false report of the front. This is also an important factor why many Dangfeng riding to fight some Taijiao, Zhang Jiao, and Qilin teams are relatively simple.
I think Shibetsu > Lu Meng.
As for Shibe's algorithm, it used to be a simple and crude addition, but because it was too BT, it was changed to the current nonlinear superposition. This can be queried through Shangshutai. Even if the revision is avoided, Shibetsu Sanji is still a very good nuclear protection combat method.
Or we can also know through the war report.
Even if the three-day evasion is adjusted, it will inevitably become the permanent method of the T0 team.
Here are some examples of teaming:
1: Angle system
This team can consider playing in the Tianshi Juyi script, relying on the treatment combination of Jindan secret art, straw boat borrowing arrows, scraping bones and healing poison, and in the face of the circumvention of Shibetsu + Jindan, it is easy to drag into the last four rounds and win.
Let's take a look at a few war reports
The above ones are all rushed 98 hits, and the redness may be lower than the opposite. Even if Zhang Jiao is an actor, he can rely on Flying Bear + Shibei to hit 1W+ damage. This is my arrangement for Cabets this season.
However, this Shibetsu is generally a combination of Taiping + Shibei in Zhang Jiao's team
2: Sima Yi system
Sima Yi: Use Wutong Shen / Feng Tianji + Shibei Three Days / Ride the Victory Long Drive / Temporary Mechanism to Win
Cao Cao: Enchantment + Vine Armor Soldier / Fuji Military and Civilian / Temporarily Avoid His Front
Full of favor: scraping bones to cure poison / grass boat borrowing arrows + blade array
Advantages: Compared with the old version of Sima Dun, there is more control and better protection of Sima Yi
Disadvantages: With rattan armor afraid of burning the team, without rattan armor to hit the blade is a little injured, the start is relatively slow
Note: You can choose whether to rattan armor or trap camp according to the current environment, and Cao Cao can walk one shape for a while. Try not to band for a while, the start is slower. Coexistence can be considered.
War Report:
Sima Yi's system should be the most stable team in the three battles.
3: Team Lu Xun
Lu Xun: Taiping Dao Law + Shibetsu Three Days or Dangfeng + Soldier Wu
Cheng Pu/SP Lü Meng: Fuji military and civilian + grass boat borrowed arrows
Lu Su: Temporarily avoid its front + front arrow
Advantages: Single-core output with point control
Disadvantages: lack of explosive ability, high cost, and slow overall lineup
Note: Rely more on the red dot and need the Lancer treasure
War Report:
Now the version of Wu gun is indeed much less numerous.
4: Pang Tong team
Jiang Wei: Capture + Cup Snake / Fire
Pang Tong: Taiping Dao Law + Shibei Three Days / Wudang Flying Army
Zhuge Liang: Scraping bones / baby city + eight-door golden lock array or trying hard + scraping bones
Advantages: Lineup all-round + attribute weakening strong
Disadvantages: Weak against quick attack / weak control, very afraid of control, often eaten by the Guan Zhang team.
Note: The overall quality lineup of the Shu Bow series
According to statistics, the strongest whiteboard team is the unicorn bow! There is no one.
War Report:
At present, it is Taiping/Wudang five open, bring everything.
The above is some introduction to the three days of Shibetsu, if you have views on the three days of Shibetsu, welcome to communicate in the comment area!