
preface
Hello friends, today brings you a map of Dadaria (Gongzi) raiders.
Gongzi's gameplay is gradually improving in everyone's continuous development, and there are many changes from the previous gameplay, so this time to bring you a picture of Gongzi's flow strategy.
After reading a picture flow, let's take a look at the detailed strategy ~
directory
1. Role positioning and evaluation
2. Talent and gameplay
3. Life seat and extraction suggestions
4. Holy relics collocation
5. Lineup collocation
6. Summary
Positioning: The positioning of the gongzi is slightly more complicated, for the 0-life gongzi, due to the problem of E skill CD and mechanism, it is best to use it as a sub-C speed cut, and for the full-life gongzi, it can be used as a station C.
Evaluation: Gongzi can use normally with 0 lives, the longer the E skill is used, the longer the CD, the minimum 6s, the maximum 45s, therefore, the 0 life Gongzi must control the E skill use time. After the players continued to develop the gameplay, the Wanda International team (Maple Plains Manyo + Dadalia + Xiangling + Bennett) gradually entered the top of the team strength rankings.
Skill Evaluation: The standard archer normal attack, charging will cause water elemental damage, but the general attack rate after the boy opens E is determined by the E skill, so this skill only increases the damage of broken stream and broken flow, and the use of broken stream and flash is very small. Only the killing trigger of the break is broken. This skill level increase is small, so it is recommended that resources be reserved for sub-C and other locations that need resources, which will be greater for the overall improvement of the team.
Skill evaluation: Gongzi's core skill, switch melee mode, duration up to 30s, CD is 6 ~ 36s, every time you use more 1s, CD will add 1s. If the duration exceeds 30s, the CD reaches 45s. Therefore, for Gongzi, controlling the duration of E skill is the most critical thing, and it is best to control it at about 5s, otherwise it will cause problems in the output loop and lead to a decrease in DPS. And due to the existence of the broken stream, the gongzi is very capable of grouping.
Skill evaluation: There are two forms of big moves, although the long-range state can return one-third (20 points) of elemental energy, but due to the big moves in the long-range state, whether it is the range, or the multiplier and the melee form can trigger the broken burst, the gap is quite large, and for the full-life man, the melee form can be opened to ensure the refresh of the elemental combat skills, so in most cases, it is best to ensure that it is in a melee state, and then use the big move. Gongzi's big move has a very high multiplier and can be used as a nuclear explosion (as a former nuclear explosion ceiling, although later it was used by various characters (Walnut, Yura, Thor...). ) surpassed, but still able to hit higher damage).
Skill evaluation: The previous interruption time is 10 seconds, and the talent bonus becomes 18s, which can optimize the circulation of the male lineup.
Skill evaluation: It can be said that it is the core talent of the Gongzi, before unlocking the talent, the Gongzi can only rely on long-range heavy hits and big moves to apply the flow break, the talent makes the Gongzi general attack can also apply the flow break.
Skill evaluation: A non-life skill life skill, when most of the character skills are still life skills, the boy's life skills have been added to the whole team BUFF. However, this skill is not much improved for Gongzi, and in the Wanda International team, there are almost no roles that rely on general attack to output. And the Gongzi himself, the requirements for the general attack level are also very low.
1 life gongzi to improve the circulation ability, but in fact, for Wanda International, if you grasp the E skill duration, there is no need for the effect of 1 life, 2 lives to kill the enemy back energy, but the key is that if the group, charging is basically not lacking, so the life seat upgrade is not large, 3 lives can improve the output of the gongzi, 4 lives to improve the output, while providing backstage hanging water ability. 5 hits increases the output of the big move. After 6 hits, you can basically change the gameplay and use it as the main C of the station.
It can be seen that the strength of 0 life gongzi is enough, and the life seat is not particularly large for the increase in the strength of gongzi.
Extraction recommendations:
XP Party: Smoke if you like
Zero Krypton, Monthly Card Party: Gongzi as a 0-life basic can play the role, draw one is not a loss at all, but Gongzi is a more eating lineup of characters, if there is a Manba, draw one to play is not a loss, you can choose to draw one. If there is no Manyo, Wanda International strength will be weaker than one level, but the strength is not as strong as the mainstream lineup, not a special recommendation to smoke, it is better to leave the rough to smoke the next walnut.
Kryptonian: You can choose to draw a picture book, for the gongzi, although the full life can unlock the main C gameplay, but for the current environment, if the full life of the gongzi if you play the main C game of the station, the intensity is not so high, so it is not recommended to draw the full life. Unless you want to be full of life, or like the character very much.
2 water + 2 gladiatorial (remembrance), you can also choose 2 water + 2 chambers, 2 chambers + 2 gladiatorial (remembrance), 4 water, 4 reminiscences
However, the optimal solution is 2 water + 2 gladiatorial fighting (reminiscence), followed by 2 water + 2 clan rooms, it is not recommended to bring 4 sets, because the gongzi is not a role of standing general attack output, and the income is relatively low.
And for every location
Empty Cup: Water Wound
Crown of Reason: Critical Hit/Blast (see other relics and weapons, which one is low)
Sands of Time: Attack/Mastery
The best secondary attributes are double blast, followed by attack percentage and mastery
Weapon selection: There are five stars with five stars (except for the terminal, other weapons can be used),
Winter Pole White Star > flying thunder> sky > Amos
As for the four-star weapon, the bow was hidden > the black rock > green
TIP: Amos is superior to Manjing Bow Hidden!
At present, it is best to use the double fire team, namely:
This lineup as a double C lineup, Gongzi and Xiangling basically account for 45% of the output, Xiangling must use the charging weapon + charging sand to ensure the output cycle.
Of course, there are also demon king armed teams
But the lineup is of average intensity and is not particularly recommended.
summary
In general, if the team is suitable, the strength of the gongzi is still enough, but the gongzi single C ability is weak, and it must be ensured that there is more than one C position in the team.
Gongzi's current shortcomings are very obvious, the team is too single, currently only suitable for Wanda International, other lineups basically have no chance to play. As for the Demon King's arming, the intensity was really relatively average.
Gongzi 0 life is enough, 4 life unlock background hanging water, but 4 life extraction cost is too high, not recommended.
If there are no many leaves, it is recommended to keep the rough stone and smoke walnuts.