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The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

author:Leaf Pig Game Network

  On May 24th, the highly anticipated "White Thorn Corridor" mobile game finally opened [Sound Test]!

  This two-dimensional real-time multi-dimensional battle RPG mobile game developed by Candle Dragon Games has been tested twice in May 2022 and December 2022, and has successfully captured the hearts of many players with its unique art style, highly recognizable 3D character modeling, and fascinating storyline!

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  In the previous two tests, the maturity of "White Thorn Corridor" in terms of gameplay content was actually much higher than expected by the outside world. So much so that many people forget that this is actually just the first mobile game developed by Candle Dragon Games, and the first attempt at two-dimensional style!

  So in this [Patrol Test], what new highlights will the refined candle dragon game bring to players? Let's experience and explore together!

  Pursue the ultimate in graphic performance? Detail optimization improves look and feel

  First of all, the background setting of "White Thorn Corridor" is very interesting - after experiencing a "big event", various characters in the original other world (parallel universe) actually appeared in Senluo by mistake!

  Such a few simple strokes outline an extremely grand world view, and also give the main creators a broad space to play!

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  In terms of picture performance, "White Thorn Corridor" adopts a more realistic art style, and at the same time, the image shaping of the characters is also extremely delicate, from the edge of the hair to the clothing pattern, its means of expression are very personal.

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  In addition, while the creators are polishing the character standing painting, they also do not forget to deeply ink in the background, such as the obscure change of the scene light, the stimulation of the player's visual perception is extremely significant, and it is no exaggeration to say that every frame screenshot in the game plot can be used as wallpaper!

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  Another point that must be said is that the Candle Dragon Game is not lazy in the creation of the entire picture and tasks, and there will never be a situation where a character standing drawing is used to the end. In order to increase immersion and realism, many scenes will also use 2D dynamic effects, and in this [Sound Patrol Test], many characters have also added many micro-expressions to enhance the player's game experience, and it is this kind of fine and silent detail optimization that makes the entire game process more comfortable and smooth.

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  In addition, "White Thorn Corridor" has also put a lot of effort into the construction of 3D modeling of characters, through the use of Unreal Engine 4, the creators have truly achieved the brilliant initiative of "bringing paper people to life", and in the end, these characters have different shapes in appearance and show their personality, so close to the high standard production requirements of the end game specifications, which shows the full sincerity of Candle Dragon Games!

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  Ancient styles collide with other worlds? A two-dimensional extension of the ancient sword and strange tan

  As a leader in the domestic fairy tale theme, the IP of "Ancient Sword and Qitan" has always had a large number of loyal fans, and the series trilogy created by Candle Dragon Games has already gained a good reputation among domestic players.

  And when a popular character in "Ancient Sword and Qitan" enters the "White Thorn Corridor" full of science and technology through the setting of another world and the two-dimensional painting style, the collision and fusion of two works with different styles inspires an intoxicating novel atmosphere!

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience
The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  Beiluo, Xiangling, Cen Ying, Yu Zhi, Si Wei, Mo Hongsleeve, Yun Wuyue... If you've been a player of Ancient Sword, you must be familiar with these characters, right?

  And when Bei Luo turned into a courier, Cen Ying became a member of the natural history examination team, Fang Lansheng turned into a medical minister, and even Brother Liu appeared in the "sex turn" version, that new look and experience can only be described as a surprise!

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience
The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience
The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  And the Candle Dragon Game is so bold and innovative, not only to shape the world view of "White Thorn Corridor", but also to give new vitality to the characters of "Ancient Sword and Qitan"!

  Integrate high-quality gameplay mechanics? Blaze new trails for strategic RPGs

  The exquisite graphics, the blessing of popular IP, coupled with the innovation of characters, have given players reasons to continue playing, but the style presented in the gameplay of "White Thorn Corridor" is the culmination of real-time strategy, wargames, cards, RPGs and other elements, and finally concocted the taste of "combat as the core" that is in line with the habits of contemporary players.

  In quest battles, White Thorn Corridor allows 8 characters to enter the map, 4 starters and 4 backup characters can be changed at any time (there is a CD for the rotation of the same character), and the player must protect the terminal from destruction while advancing the quest, which in some ways is similar to the tower defense setting that can move fire points.

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  In the process of pushing, players need to carry out reasonable position control of the character, considering not only the character's attack range, but also the rear row protection, and also pay attention to the enemy's surprise attack on the terminal; When facing boss attacks, you also need to pay attention to moving the character to avoid various damage skills, which combines a sense of strategy with the thrill of operation, which naturally allows players to quickly get started and have fun quickly.

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  In addition to combat, "White Thorn Corridor" also has a class setting similar to card games, such as Iron Imperial (tank), Light Guard (front row), Spike (warrior), Ranger (ranged shooter), Sorcerer (mage), Protector (Nanny), Tactician (limiting enemies), and the seven classes have their own characteristics, complement each other and combine different battle routes.

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  In the face of different enemies, firing the right lineup can often achieve twice the result with half the effort. For example, "Huo Ran" can easily break defenses when facing enemies with parrying ability, "Tang Luyao" can attract firepower through taunting skills and act as a front-row task with its own recovery ability, and "Di Yan" can release two long-range strikes to achieve the effect of mass destruction!

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  In addition, the White Thorn Corridor combat system has a core feature, which is the elemental reaction of various skills and attack methods. In the novice teaching stage, the game presents the interaction between the water element area and the thunder element, in the corresponding area, the water surface can play a conduction role, and the thunder element can cause damage bonus effect and stun effect.

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience
The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  When players build a lineup, they can create a more favorable alignment by placing characters who can generate elemental interaction and making their attacks and skills react elementally, which is rare in this type of game, and I believe that everyone in it can feel this unprecedented new highlight.

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  After talking about the combat system, let's take a look at the cultivation mechanism. In "White Thorn Corridor", if you want to improve your character's combat power, there are two main ways, one is to improve the character's rank, skill and alienation core (using collectibles to upgrade); The second is to obtain "spiritual etching" through the "corridor roaming" mode.

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  In a setting similar to Inception, players need to explore different memories and earn rewards by learning about events and fighting. There are also many branches in the exploration process, and the final skill rewards that can be unlocked are also different, and combined with the attributes of the dungeon enemy, players can easily unlock skills with preference to achieve restraint effect.

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience
The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  On the whole, "White Thorn Corridor" integrates wargames, cards and even tower defense gameplay under the framework of real-time strategy, while skill setting, element reactions and movable characters enhance the player's operating pleasure, and finally formed this new work with distinctive characteristics and even unique in the entire mobile game circle!

  Fine decoration of the first two tests? 【Sound patrol test】Summary of optimization points

  If "White Thorn Cloister" is compared to a house under construction, after the first two tests, its framework has actually been built, and all that is needed is "fine decoration".

  And this [patrol sound test] brings the blessing of a fine decoration, let's summarize and list the subtleties one by one!

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  In terms of combat system, [Patrol Test] has added character moves, and the introduction of this new mechanism has further amplified the character characteristics. For players, the most intuitive change brought about by the addition of big moves is to balance the difficulty of the battle. At the same time, you can also get more room for skill combinations between different characters.

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience
The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  The addition of the new mode "Afternoon Tea Break" allows players to temporarily bid farewell to various enemies, intrigues and puzzles, thus gaining their own small world. "Afternoon Tea Break" is essentially a simulated business gameplay, you can decorate the tea room according to your wishes, invite your favorite characters to take a break, and you can provide her with a drink made by yourself...

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience
The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience
The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  It is said that the plot is the soul of the game, and in this [Patrol Test], the "Man in the Rain" chapter also left a deep impression on the author. Through 12 levels, musician Du Wang's image of great pathos and dramatic tension jumps to life. Each level is a piano key, and you can play music by clicking it, which is a unique and ingenious design that also strengthens the player's sense of substitution in the game.

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience
The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  The "Man in the Rain" chapter highlights the creators' control of story details and the maturity of player emotional scheduling, which is quite rare in the current game market.

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  In addition to the above mentioned points, there are actually many places where [Patrol Test] is optimized. For example, the interface design of "Corridor Patrol" changes, the optimization of battles, the addition of humanistic content to memory imprints, the new virtual communication group of the main interface, etc., through precipitation, receiving feedback and continuous optimization, in order to make the work present a better look, this Candle Dragon Game really did!

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  epilogue

  Testing a work multiple times is actually a responsible performance of developers. In today's era of impetuous hearts and everyone wants to win quickly, there are fewer and fewer manufacturers like Candle Dragon Games who can calm down and patiently polish their works.

  The exploration of "White Thorn Corridor" on the road of diversified gameplay is undoubtedly a bold and very likely successful attempt. Relying on rich gameplay content, supplemented by two-dimensional style elements that meet the preferences of modern players, plus the inherent fans of the "Ancient Sword and Qitan" IP, the advantages of this work are very obvious.

The collision of ancient sword and two dimensions! "White Thorn Corridor" three-test full experience

  With each test, players' confidence in "White Thorn Corridor" will rise by one point, and the completion of the current test has been recognized by many people, I believe that in the near future, Candle Dragon Games will meet players with this special work, please keep looking forward to it!