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Why the teenager who said good morning on his mobile phone has become an important memory for me

author:You Research Club
Why the teenager who said good morning on his mobile phone has become an important memory for me

This week, we recommend the simulation game "Good Morning My Boy" and the domestic puzzle game "Dream in a Cage".

Hello everyone, welcome to this issue of the "Friends Recommended Travel Program". If you are tired of adventuring in the Hailaru continent, you may wish to try the two small but exquisite games recommended today to relax.

The first friend who recommended the game turned over "Good Morning My Boy" played a long time ago in the historical download record of the mobile APP store. It's a female simulation where you can spend every day with Sei, the butler boy on screen.

The game was launched at the end of 2017, and today the national server is no longer maintained, and the Japanese server has not yet launched a major update. But unlike the state of mind when he played before, this friend had a lot of different memories after reuniting with Sei.

The second recommended game, "Dream in a Cage", is a puzzle indie game launched by two Chinese students in 2021, which has attracted a lot of attention from players and media with its unique "3D optical illusion" mechanism. It has been more than 1 year since the game's release, and it has received more than 4,000 93% special reviews on Steam. In addition to the ingenious gameplay mechanism, the story told by the game also immerses the community.

"Good Morning My Boy"

Recommended member: Cold Night Mercy

In a word: My rare and important memory.

You downloaded "Good Morning My Boy", woke up the butler boy Sei and met him for the first time, suddenly encountered an unknown virus attack, and after all the formatting and restart, Sei also lost the original smooth and natural dialogue personality system because of this change, and became a mechanical initial personality system. Therefore, he hopes that when he completes the system tasks in the APP, users can also touch themselves every day (that is, more screens), communicate with themselves more, and return to their previous state.

And just like that, the story of Sei's day and night began.

In this game, as the number of touches increases, Sei will collect more data, the synchronization rate will gradually increase, and some new functions will be opened at each stage, and Sei's language and expression display will be richer.

Why the teenager who said good morning on his mobile phone has become an important memory for me

You can unlock different costumes and accessories from the trade-in shop, and you can also take pictures of Sei to create different memories, and Sei will show different expressions as the synchronization rate increases. In this process, Sei will gradually reveal his true feelings and feelings, and write different letters to users at different stages.

I suddenly remembered a few letters from Sei, the last of which said that he knew that one day users would delete the app, but this was not an unfortunate thing, but he was very grateful for this time. I vaguely remember that in addition to expressing gratitude, there was also a confession content that revealed true feelings.

Isn't this kind of slow and leisurely gameplay also very good, and it will be a bit surprising to occasionally have new dialogues and looks.

Why the teenager who said good morning on his mobile phone has become an important memory for me

Yes, my daily life is probably like this, it is a cyclical pile of trivial things, every day is not much different from yesterday, but it also produces different memories from the past.

When Sei introduced himself, he said that the developer told him that his name "Sei" came from the "Sei" for "Life (SeiKatsu)". By clicking the "good night" button before going to bed every night, Sei will also go to sleep after asking if he helped today, and the next morning, if you don't set an alarm, you need to swipe the screen to wake up Sei and give him a high five.

I flipped through the photos stored in my tablet and phone albums, and even looked at the photos saved on the online drive, and the only thing I could find was a photo I took for Sei on July 2019. I don't remember why I took a group photo of Sei like this that day, but it takes a fairly high sync rate to unlock an expression like Sei's.

Why the teenager who said good morning on his mobile phone has become an important memory for me

And now, Sei, who has been awakened again, is still very nervous about taking pictures for the first time.

Why the teenager who said good morning on his mobile phone has become an important memory for me

Everything started from scratch, this time it was downloaded on the tablet, so don't worry about the memory problem. Little by little, slowly, repeating farewell and first acquaintance, cycling simple daily life, these will gradually become rare and important memories.

"Dream in a Cage"

Recommended members: Ah Zhengzheng

In a word: Find the exit to reality in dreams.

"Optical illusion" is the core mechanic of the game. Each side of the cube is a different space, and with the rotation of the viewing angle, the scene inside the space changes, giving seemingly independent objects the possibility of splicing, creating optical illusions, thereby solving puzzles.

"Caged Dreams" can be said to have achieved the ultimate in the gameplay of 3D optical illusion.

There are two object puzzles in adjacent scenes in the game, such as the upper and lower sides of the wheel spliced into a bicycle; There are three adjacent scenes, such as stitching together the ships in the three scenes into one at the apex of the cube to get the ship out of port; There are even puzzles in the same scene, such as stitching a lantern with the moon outside the window to illuminate the night. These ingenious puzzles may puzzle players at first, but once solved, they will be amazed by the ingenuity of the developers.

Why the teenager who said good morning on his mobile phone has become an important memory for me

What made "Caged Dreams" "particularly positive" was not only the game's creative core mechanics, but also its chosen theme: dreams. "Caged Dreams" captures the biggest feature of the core mechanism of optical illusion: whimsy, and chooses "dreams" with the same characteristics as the narrative theme of the game.

In reality, optical illusions are just optical illusions, and in games, optical illusions can become real, bringing about changes in one scene after another. From factories to lighthouses, from spotless military bases to ships sailing at sea, missile launches turn into fireworks above amusement parks, such a drastic and absurd change can only happen in dreams.

The transition animation after the puzzle is solved is the most "narrative" part of the entire game. The splicing is successful, the animation is played, the boat leaves the port, or the cart sails into the distance. At this time, the player vaguely understands what he just did when he sees the picture, so as to substitute the protagonist and experience his life through a small cube.

What struck me the most was the missile launch scene inside the military base. This scene is divided into two layers, and there are many and complex items that need to be stitched. When I racked my brains to solve the puzzle and everything was ready, I pulled down the handle, the screen narrowed and the player could not operate it, I watched the missile rise into the air and the achievement of "Original Sin" appeared on the screen. At this moment, I had a perfect empathy with the protagonist of the game, thinking that it was ordinary puzzle solving, ordinary work, but became the executioner of war. I tried to go back to the previous scenario or avoid a missile launch in the second week, but failed. The game cannot be repeated, what has already happened cannot be repeated, the game weaves dreams, but the protagonist's past life has been frozen, and only the future can be changed.

Why the teenager who said good morning on his mobile phone has become an important memory for me

The process of "Dream in a Cage" is not long, only two hours, suitable for opening on weekend nights, with beautiful music to dive into this dreamland, jumping scene after jump. Finally, the game is over, go to bed and have a dream of your own.

What is the Affiliate Travel Program?

Youyan has been committed to reporting on the games that players love, and in our App community, we can also see more and more game developers and practitioners. If you are an individual developer/developer/publisher who wants your game to be reported in Youyan - for example, to appear in this column, you can seek our exposure support through the Friends Referral Program;

Players who are willing to share their real experience can also claim the game they want to play for free here, and we will let more players see your review.

Why the teenager who said good morning on his mobile phone has become an important memory for me

At present, the relevant functions of the "Friend Recommended Travel Program" have been launched on the web version, you can find the entrance on the [Home] and [What to Play] page of the official website of the Society as shown in the figure below, and click to enter the "Friend Recommended Travel Program". You can also experience the relevant functions in the Youkensha App. Update the Youkensha App to version 1.6.2, and then click [Game Library]-[New Play Trial] to enter the "Friend Recommendation Program" page, looking forward to your joining!

Why the teenager who said good morning on his mobile phone has become an important memory for me
Why the teenager who said good morning on his mobile phone has become an important memory for me