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Can the new hero of the S3 season of "Torchlight Infinite" become T0?

author:Kirin Game Guide
Can the new hero of the S3 season of "Torchlight Infinite" become T0?

At the heart of Bing is that when using the non-guided projection skill, it turns the skill into a bomb, that is, it is mined.

The bomb automatically detonates one second after it hits the ground, and after detonation it is fired in all directions.

To understand it simply, it is the mine in "Path of Exile".

The benefits of mines must be known to old players who have played exile, you can save a wave of mines and open monsters, and the output is quite explosive.

The disadvantage is also more obvious, that is, the output will have a certain delay compared to other BDs, similar to toxic BD, and the speed brush will always be less meaningful.

Can the new hero of the S3 season of "Torchlight Infinite" become T0?

Bin's advantage in tackling tough problems should be much greater than brushing pictures, after all, most BDs in "Torchlight Infinite" have a little equipment support and can do every second after brushing ordinary pictures.

Fortunately, next season's crafting system has been completely redone, and there will never be a situation where you come up and look all over again, otherwise Bing really doesn't make much sense.

In the case of poor equipment, the output of the hero itself has some meaning, so the guest is definitely a T0 level.

Can the new hero of the S3 season of "Torchlight Infinite" become T0?

Level 13 trait Destruction Burst, 40% damage increase, plus more bombs through attack speed and casting speed.

Each 100% attack speed or cast speed gives you an additional bomb count, which also increases projectile damage.

Based on this feature, it is basically decided that Bing needs to follow the agile genre, similar to the previous Qianmin electric cyclone, which can be well applied to Bin.

Can the new hero of the S3 season of "Torchlight Infinite" become T0?

The two characteristics of the 32 level are:

Dangerous escape

+4% movement speed for each bomb thrown for 3 seconds, up to +20%;

For every 1 meter moved, the next time a bomb is thrown, you will get a layer of [Escape], which lasts 3 seconds, and you can get up to 15 layers;

[Escape]: Extra +2% damage;

Rapid processing

The bomb throwing speed is fixed at 2 times per second;

Projectiles cannot be ejected;

Basically, in the early stage, you can only choose to escape dangerously, there is nothing to say.

Movement speed is still very useful for speed brushes, while also adding extra damage.

Can the new hero of the S3 season of "Torchlight Infinite" become T0?

The characteristic of 50 is aggregate filling.

When a bomb is dropped, for every +1 bomb dropped, the bomb will receive an additional +24% damage, up to a maximum of +240%;

- 30% projectile range;

The more bombs there are, the greater the damage, and ten bombs at a time is 240% damage, which is still a very exaggerated number.

Basically, as long as there is no brain-pile bomb in the early stage, there is no need to worry about the problem of output.

Can the new hero of the S3 season of "Torchlight Infinite" become T0?

One of the 62 features is tactical detonation, when the bomb lands, if there are boss enemies within 500 range, +1 second detonation time, additional +100% damage.

The other is Doomsday Fission, after using the Stimulus skill, you can obtain [Fission], which lasts for 3 seconds and cools down for 6 seconds;

After losing [Fission], the bomb throwing speed is fixed at 0.5 times per second until the cooling of this characteristic point is completed;

- 30% projectile range;

[Fission]: Double the number of bomb drops, additional +20% of the bomb damage;

For the brush map, it must be doomsday fission, and the resident "fission" effect can be achieved by reducing the CD, which is almost equivalent to doubling the direct damage.

Can the new hero of the S3 season of "Torchlight Infinite" become T0?

The 80 feature is the "Radiation Effect", which causes an additional +1% damage to enemies within range of 500 for every +3% projectile velocity that hits the bomb for 2 seconds.

The other is the "Berserk Hound", +1 second bomb detonation time.

After the bomb hits the ground, it will automatically be attached to the enemy closest to the 300 range, giving priority to the enemy with the highest rarity;

Bombs attached to enemies are not counted towards the bomb limit;

When a bomb on an enemy detonates, for every 1 bomb present on the field, an additional +12% of the bomb's damage will be added, up to +180%;

When a bomb on the enemy's body is detonated, for every 1 bomb present on the field, the number of -1 projectiles of the bomb is reduced to 1 at most;

Basically, there is no need to think about it, directly choose the "Berserk Hound", and the ability to face the boss that takes a long time is greatly enhanced.

Overall, Bin's damage increase is almost several times that of many heroes, at least in terms of output, which is an absolute T0 level.

In the poorly equipped reclamation period, "Bin" will have an absolute advantage, but in the later stage, due to the problem of mine feeling, I am afraid that many players still have to start over.