Hi everyone, this is Dr. X.
As the most volatile track this year, the frequent actions in the field of two-dimensional elements have attracted the attention of countless people recently, and various manufacturers have also "killed red eyes", and have come up with real skills, which is also to make players look dazzled.
Especially after obtaining the version number, each family is even more "head broken"
But in such a fierce battlefield, only the powerful NetEase figure of the "second travel gene" is missing.
Just when Dr. X was speculating whether NetEase wanted to avoid this two-dimensional war, NetEase's Inception Studio, known for its brain hole and creativity, came directly to a big one, throwing a new two-dimensional national tide game - "Call it for the time being: Tianzi 76" concept PV, directly dropping a depth charge in the game circle.
That's right, it's it, the name is "Call it for now: Tianzi Seven Six"
Why do you say that? Because this new game made a strong appearance without warning, the concept PV of only 6 minutes contains various popular elements, and through gorgeous showshows, it swears to industry peers that "NetEase will participate in the two-dimensional open world", which is full of pressure.
In just a few days, it grossed 1.67 million views
So how much information is buried in this sudden "Call It Temporarily: Tianzi 76" (hereinafter referred to as "Tianzi 76") concept PV, and why does it make players full of expectations with only one PV? Let Dr. X take you to see it today.
Focus 1: two-dimensional + national tide + punk, a PV to show ambition
You must know that the current two-dimensional track is also more and more detailed, Japanese, Cthulhu, medieval Europe, and the national tide mentioned this time, all kinds of theme styles have a broad audience circle.
Among them, due to the rise of national cultural confidence in recent years, more and more young people prefer the theme of national style. And this style has naturally become a hot track for many manufacturers to compete fiercely.
For example, "Warm Snow", which exploded when it was launched, and "A Hundred Faces and Thousands of Faces", a new cross-field work of Paperwork
The concept PV of "Tianzi 76" brought by Inception Studio is even more "showed" by the production team to the elements of the national tide through its unique style. Let's talk about the theme elements presented by PV.
The PV opens in an antique and oriental decorative building, where the occasional yin and yang fish, blue and white porcelain, beast bronze, landscape square vase and other craft collections in the smoky rockery bonsai are displayed in wooden cabinets, the wooden plaque played by the protagonist and a book called "A Thousand Miles Don't Leave Walk" (but it teaches skateboarding skills), and only about 20 seconds of footage brings the Chinese atmosphere to the extreme.
As soon as it comes up, it will be full of national charm
As the hero and heroine get up and walk out of the store, we are presented with a new scene that integrates many elements. The Chinese architectural features of the Dougong cornice, coupled with the neon embellishments unique to modern cities, complement the national style and modernity, and instantly grabbed the attention of countless players.
Chinese architecture + neon embellishments, the collision of national style and punk
Many symbols with regional characteristics in the scene, such as hot pot, mahjong, tea soup, etc., are reminiscent of the country of Sichuan and Chongqing Tianfu, and the national style elements are directly full.
There is mahjong, there is hot pot, the elements are complete
There are also many elements with strong contrasts in PV. In addition to the modern urban atmosphere mentioned earlier, the smooth skateboarding action shown by the protagonist in this shot, the color special effects of the skateboard trail, and the high saturation afterimage behind him all emphasize the trend elements of hip-hop and punk, and there is a feeling of "you sing and I will take the stage".
Especially in this shot display, the first-person perspective is deliberately switched, the sense of substitution is stronger, and you can feel the dazzling game world presented by PV more truly.
Chinese style still scene + punk dynamic scene, significant visual impact
But after showing the characters one after another, the camera turns to an apartment, which is the scene of the "comatose man" mentioned in the previous dialogue between the male and female protagonists. When the two protagonists summon the "Silence" and "Avoidance" tiger head cards and pull the door along the screen to another world in the game, a shocking scene comes.
Return to the main story of the PV, from here the display of the world in the game will begin
The first is the constant conversion between the two protagonists, this shot is full of skills, and it can also allow the viewer to interpret that the male and female protagonists should choose one of the two to enter the game world, or they can switch between the male and female protagonists in the game.
Anyway, the show is very showy.
A wave of dazzling two-protagonist switching raises players' expectations to new heights
Then there is the switching of scenes, after the cutscene, the character enters the inner world called "Abyss", and the style presented here is more exaggerated. Perhaps in order to highlight that "Yuan" as an inner world is to visualize people's inner thoughts, the subsequent scene transformation is not only different in style, but also full of science fiction rhapsody, and also opens a new dimension for game content.
There may be a more liberal and diverse art style in the game
The characters can also explore the maze, which also includes two-person cooperation and mechanism decryption like "Double Trip", which makes people wonder whether "Tianzi 76" can break through online.
Why your next Doge
The animation of the various characters is also very eye-catching. Not only did many familiar faces appear, but they also showed their heroic posture in battle.
At the end of the PV, the two protagonists compete for quail eggs in the hot pot, but the camera cleverly turns to the character "Chi" in Inception Studio's previous work "Endless War Zone", which has a taste of making the previous works "All Stars" into "Tianzi 76".
This connects its own works to further attract and grasp its own IP audience, which also reflects Inception Studio's confidence in its IP content.
Focus 2: The volume is not big, the dream is not small, and NetEase's most engaging studio creativity
Players who have learned about Inception Studio's previous work "Inhuman Academy" should be able to find many familiar faces from the concept PV of "Tianzi Seventy-Six".
As mentioned earlier, the "red" that appears at the end of the PV represents the IP association of "Endless Warzone", and the old face of "Inhuman Academy" in the PV is to optimize and extend this IP.
This is what Dr. X will talk about next, about the content control of IP in "Tianzi 76".
Characters who appear at the end of the PV - "Chi" in "Endless Warzone"
Here is a brief introduction to "Inhuman Academy", which is a nonsensical comic-style MOBA game developed by Inception Studio. The game is based on well-known characters in Chinese mythology, but with the peculiar brain hole of "if you don't play contrast, you will die", players can see many new images that subvert their usual cognition.
For example, Chang'e is a cute young girl, followed by her brother Gui Yutu, Wen Quxing is an Internet expert and so on.
Chang'e in "Inhuman Academy"
If there is one sentence to describe "Inhuman Academy", it is "both Shengyu and He Shengliang".
Although the world view of "Inhuman Academy" is novel and interesting, and the sense of character contrast has attracted many loyal users, because the MOBA track has two giants such as the end-game "League of Legends" and the mobile game "Honor of Kings" that are difficult to overcome, and the game balance is often unbalanced due to novel settings, "Inhuman Academy" has not been able to stand out.
It can only be said that the wrong track was chosen, after all, MOBA at that time paid more attention to gameplay than character and plot
But it's clear that Inception Studios isn't giving up. From the many classic characters of "Inhuman Academy" seen in this PV, players can understand that the production team does not want to give up the novel and pleasing IP content they have created, hoping to find new tracks and new breakthroughs for them.
In particular, since the public test, "Inhuman Academy" has gathered a group of loyal users with its character and world view. This is also why, in the concept PV comment area and barrage area of "Tianzi 76", everyone can see so many expectant and excited voices.
When the characters of "Inhuman Academy" appeared, the barrage instantly brushed the screen
(From left to right, the season is fierce, the golden horn, and the silver horn)
Speaking of returning to the PV of "Tianzi 76" itself, the characters shown in it were not completely copied and pasted, and the production team adjusted these characters more in line with the desired direction of "Tianzi 76", and it is no longer the nonsensical style of "Inhuman Academy".
Of course, the characteristics of the characters are still retained, and it can be seen that Inception Studio also cherishes and respects its own IP, and shows off its strength to everyone, indicating that the new style of painting can also be controlled.
In "Inhuman Academy", Ah Jiao (1st from left) and Chang'e (1st from right) have changed their images in PV
In fact, this phenomenon is not uncommon in the game industry, many IP-based manufacturers, when continuing IP or innovating IP, will not use extreme strategies such as copy-paste or overturn and redo, often on the basis of the original according to the style, theme, theme direction to adjust and adapt.
On the one hand, this can bring a refreshing feeling to the original users with the influence of IP, and on the other hand, it is also expected to attract new audiences through innovation. Not only the personality, but also important factors that affect player acceptance, such as gameplay, world view, and art style, will have such trade-offs.
To put it bluntly, I want all kinds of players
And these innovations also make the original IP image of "Inhuman Academy" naturally integrated into the national tide, two-dimensional, and fantasy style of "Tianzi 76". And, although the PV of "Tianzi 76" has not been released for a long time, we still have no complete understanding of whether its IP audience will be able to accept these innovations, but at least for now, most of the voices discussed by players are still expecting and surprising.
Especially the beautiful young lady, everyone is particularly excited
Coupled with the "Chi" of "Endless Warzone" that appears at the end, from the player's point of view, it will be expected that the characters of "Endless Warzone" can also appear in "Tianzi Seventy-Six" to continue their story. From the perspective of creator Inception Studios, this behavior also foreshadows to the industry, hoping to continue to write the future of every possible IP in their hands.
Key point three: parkour + puzzle solving + cooperation + battle, all kinds of gameplay show in turn
At the first exposure of any game, the biggest concern for players must be how to play this game. But since the release of the "Tianzi 76" PV, no one can be sure what kind of gameplay this game belongs to. This is no wonder to everyone, after all, the gameplay presented in this PV is too diverse.
The first is the previous shot of the PV demonstrating the hero and heroine skateboarding in the city, because the operation prompts are very obvious in the picture, which makes many players firmly believe that this cool skateboarding gameplay must be actually experienced in the game "Tianzi 76".
Dreamed of "QQ Sonic" for a moment
And skateboarding gameplay is not only cool, detailed skateboarding actions such as dolphin jumping, moaning, drifting are smoothly presented in PV, further raising players' expectations.
At the same time, the lens presentation of this gameplay points out that many locations in the city scene, such as the roof, are reachable, instantly distinguishing it from the kind of air wall scene that can only be viewed from afar, not profane, giving players more possibilities to explore.
You can see the operation of pressing E to go to the room
The second is the various types of worlds presented by the lens after entering the "abyss", which is also very suitable for the new concept that is very popular at the moment - "box court world".
At the same time, we can see the player character exploring in the scene, and also need to complete puzzles to open the way forward, which can be said to be the standard of "box court world".
The advantage of the box court world is that the design style can be more varied and more out-of-the-box
In particular, the PV also shows the perspective of two characters exploring at the same time and helping each other solve puzzles, in a format very similar to the 2021 game of the year "Two Travels". This also signals to players that there may be an online experience in the game.
However, when it comes to the most critical combat content, the presentation content is conservative, and the camera focuses on the gorgeous skill animations of each character, but does not show much about the actual performance of the combat gameplay. This has also led many players to speculate whether the game's combat is mainly turn-based.
The big move is cool, but I can't understand what type of gameplay it is
What's more interesting is that on the eve of the launch of the PV, Inception Studio released four teaser pictures on Weibo, in addition to the skateboarding gameplay mentioned above, there are also "rhythm stealth", "hot pot grabbing vegetables", and "fighting mahjong" three novel content that sounds like the gameplay label Lang.
Although these gameplay have not yet revealed more content, in the style of Inception Studio, they are probably taking some kind of novel gameplay route.
The mash-up gameplay makes you have no idea what the experience will be like
In addition, regarding the "open world" that has become more and more standard for games in recent years, it is not directly presented in the PV of "Tianzi 76", which is not certain, but under the pressure of open-world two-dimensional games such as "Genshin", "Phantom Tower" and "Ming Tide", whether Inception Studio can open up new ideas will have to wait and see.
Speaking of which, I believe everyone still doesn't understand what the gameplay of "Tianzi Seventy-Six" is. Dr. X feels that this concept PV is not so much the debut of the game "Tianzi 76", but more like a show-off demonstration by Inception Studio to the entire game market. Such a big show of muscle performance is nothing more than telling everyone that we can do all of the above.
It's like declaring to the industry: "See? I'm super strong! ”
For such a creative team that has never lacked creativity and confidence, Dr. X is willing to give more expectations. What's more, this time the track is not a MOBA that is difficult to break out of the encirclement, and the RPG track has always been NetEase's advantage.
After-class summary:
Such a wonderful and familiar opening, and the promise of "85% recorded on a real machine", has indeed made countless people who have seen PV have strong expectations and curiosity about this game. But is NetEase lacking enticing art and novel ideas? Never.
A high-praise comment under the PV also reveals the dilemma in NetEase's operation in recent years, high opening and low walking is the norm, and it is no wonder that "Egg Boy Party", a dark horse operation case of low opening and high walking, can become the "next dream westward journey" that Boss Ding is optimistic about.
However, whether it is from the PV itself of "Tianzi 76" or from the past performance of Inception Studio, this appearance without warning will not become a flash in the pan, if it is not for the confidence in its own strength, it is impossible to show off his skills so brazenly, looking forward to more performances of the follow-up "Tianzi 76".
As Inception has always emphasized, the title of the game is Call It Temporarily: Seventy-Six, and this "temporary" indicates that their ambitions don't stop there. So let's wait and see!