Hello everyone, I have my fingertips, an unpopular equipment has been adjusted, and it will definitely not be noticed at first, because it has been unpopular for too long, and players need to slowly adapt and match.
In the glory of the king, from unpopular to conventional equipment, or to become popular There are also many, like ominous signs, from a very small number of tanks will come out, into the current single armor optimal solution, has become the hottest physical defense equipment, such as the breath of ice, the prophecy of time, have also found their own "destiny people", but because of the equipment design itself has limitations, so it is destined to become a universal equipment.
Casting dreams. The void was strengthened again
This equipment has undergone a strengthening after it went online, directly halving the cooldown time, from 60 seconds to 30 seconds, but due to the limitations of this equipment, no one will come out, in Su Su's glory assistant to query the data, its appearance rate is not even as good as Master Luban's special hardcover, ranking first from the bottom of all equipment, it should really be strengthened.
So what exactly are the limitations of this equipment?
(1) Remote effect
Long-range, physical attack, life-saving skills, it is clear that a series of tags are pointing at the shooter, which is indeed a life-saving equipment tailored specifically for the shooter, and the shooter who needs this life-saving equipment may only need no displacement, so the adaptation range is once again much narrowed.
(2) Occupy the active skill grid
As we all know, active equipment can only be produced in one piece, because not only the grid is not allowed, but also the CD will be shared, as a shooter, there are two pieces of active equipment with extremely high returns, the Bow / Yuan of the Day, the Pure Sky / Sky Dome, one to increase the range, increase the output environment, and one is used to limit life.
Therefore, if you use the void, you must give up other active equipment.
(3) Unstable returns
Use the Houpu attack to retreat enemies, but can you really push enemies that rush into your face? Can you really be sure that it was him who attacked Pu? Not necessarily.
99% of players will not use the avatar to lock the enemy function (general attack), because every time the avatar is changing position, it takes a little time to find and then general attack, so the default is AAA, but most shooters lock on the target with the least amount of health, so you are frantically exporting to the tank, a full-blood assassin rushes to your eyes, and in a hurry, it breaks the air, and your bullets are most likely to hit a tank with low HP.

Not to mention who you lock in the general attack, the effect of breaking the air is that the bullet that is flying at the moment takes effect after pressing, or the next general attack takes effect, that is to say, like Di Renjie, the bullet locks the tank in mid-air, and even if your avatar locks the enemy in front of you after pressing the empty break, it is useless.
What is the effect of the enhanced void breaking?
It can be seen that there are three adjustments to break the void, and everyone can understand the increase in base health by 300.
Skill hits can also trigger the armor breaking effect, so like Luban No. 7's 123 and Houyi's 23 hit the enemy, you can directly enjoy the armor-breaking benefits of subsequent damage, and you no longer need to waste a general attack to trigger first and then take effect.
And the effect of this armor breaking is AOE effect, and the lasting two-second time is judged according to each hero, not the CD of equipment, so 1 skill like Di Renjie covers a wide area, which can trigger a large effect, and all are lowered.
The third adjustment is to cancel the self-retreat mechanism and increase the distance to repel enemies, so that the feel of your use will be greatly improved.
In addition, after testing, this effect can not only be effective for general attacks, but also for skills with the function of the magic ball, so Di Renjie's three skills, Genghis Khan's big move, and Marco Polo's 13 can be effective.
Is it recommended to use after strengthening?
The knockback effect of 30 seconds sounds good, but because it is a single repulsion, the kind of lineup that rushes up, or the hegemonic hero like Lianpo, is still ineffective, and it is difficult to make a counterattack in the face of the kind with extremely fast assault speed, so it depends on the enemy's breakthrough situation.
Overlord heroes, multi-range output heroes are not suitable for breaking the sky, and this equipment is out to save life, not for the 10% armor breaking, which should be clear to everyone.
If the lineup is suitable, these heroes can be considered, which are Di Renjie, Luban No. 7, Genghis Khan, Houyi, Goya, Laisio, and Galo.
So how do you feel about the new version breaking the void? Tell us what you think.