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The adjustment plan of Honor of Kings: Yao is coming soon, weakened, flattened, and enhanced, and it is up to the player to decide

author:Bugs Bunny Chat Game

Preface:

Since the middle of the season, many players have said that Yao's intensity has exceeded the standard. In particular, Yao, who directly enters the wild area, can disrupt the deployment of any lineup.

At present, although the experience suit has not been officially adjusted, it has begun to put the adjustment of heroes on the agenda. Simply put, this time the adjustment is mainly based on the opinions provided by the player, to weaken or flatten it.

The adjustment plan of Honor of Kings: Yao is coming soon, weakened, flattened, and enhanced, and it is up to the player to decide

Personally, I think that before giving a specific adjustment plan, we must understand clearly whether this hero of Yao has exceeded the standard. After all, the hero of Yao is itself a hero with a very high operation ceiling, and whether the current hero exceeds the standard is more derived from the player's operation.

When encountering Gao Play, it definitely feels over-standard; But when encountering ordinary players, Yao is not as strong as imagined. In particular, the hero of Yao can fight against the road and the wilderness, and it is difficult to make this adjustment directly. Let's talk to you in detail.

Player thinking that exceeds the standard:

For Yao, the hero exceeded the standard, in fact, it began to appear from the high-end game, just like at the beginning of the season, Rou Kai can dominate one side. Because there are some Zhantan heroes, it is difficult to take advantage when facing Yao.

The adjustment plan of Honor of Kings: Yao is coming soon, weakened, flattened, and enhanced, and it is up to the player to decide

The thinking of these players is that the hero of Yao is too flexible, as long as it is operated, not to mention whether it can kill the hero of Yao, it is likely to be counter-killed. In particular, being counter-killed by the Silky Blood Yao Extreme makes players think that the hero exceeds the standard too much.

Therefore, some players suggest weakening Yao's survivability, because as long as Yao's recovery amount is weakened, then in the process of confrontation, its play can be limited. However, the chain reaction of this weakening is obvious, that is, Yao's team fighting ability plummets.

Player thinking that does not exceed the standard:

Some players said that the hero of Yao is actually good at the current intensity, and it is not as high as imagined. Because it itself requires extremely high operation, which also makes his fault tolerance rate very low, so without a strong body, it is difficult to achieve the desired effect.

The adjustment plan of Honor of Kings: Yao is coming soon, weakened, flattened, and enhanced, and it is up to the player to decide

In fact, I personally think that this hero is not over the standard. Because a player with high operations can fully control this hero, then getting a good record is deserved. If you weaken a hero because the player is too good, it is not appropriate.

Just like the hero of the mink cicada, in the hands of a high play, she can really directly suppress multiple heroes on the opposite side. But in fact, there are not many such players, and the strength of the hero is just right. Therefore, it is understandable that the player thinking that does not exceed the standard is also understandable.

So whether to adjust or not:

Adjustments are definitely to be adjusted, and I believe this is the idea of many players. However, this adjustment cannot be blindly weakened, but should be leveled. Simply put, weaken the strong point and then strengthen a weak point to balance the hero's ability.

The adjustment plan of Honor of Kings: Yao is coming soon, weakened, flattened, and enhanced, and it is up to the player to decide

Because some players directly said that this season's Yao, the most eye-catching place is the threat of the back double C. The main factor of this threat comes from skill damage. Then we can slightly reduce the required skill damage to reduce Yao's kill efficiency.

Then the hero's frankness problem, I personally think that it is also necessary to adjust, mainly to adjust the balance of openness before and after the period. Those who have played Yao know that in fact, he is very brittle in the first and middle stages, and his strength is also in the late stage, so even if the frankness is adjusted, it should be the balance of the front and late stages, not directly weakened.

The adjustment plan of Honor of Kings: Yao is coming soon, weakened, flattened, and enhanced, and it is up to the player to decide

There is also Yao's ability to control, about this, I personally think it is better not to move. Because the hero Yao's own ability to retain people is not as strong as imagined, once the control ability is weakened again, his strength will drop too much.

Careful friends should have discovered that in fact, the reason why Yao's hero's control ability feels very strong, the core factor is to cooperate with teammates in team battles. Because Yao can move freely in the lineup, supplemental control is key, which also improves his killing efficiency.

The adjustment plan of Honor of Kings: Yao is coming soon, weakened, flattened, and enhanced, and it is up to the player to decide

In fact, I personally think that the best adjustment plan for Yao is to increase his openness, and then relatively weaken his damage. To put it simply, at least set the hero of Rang Yao, to occupy a strong point, otherwise the hero will be wasted.

This is not casual, because Mulan is the best example. Now besides those who really like the hero Mulan, or the player who can control this hero, who else will use this hero. Therefore, Yao can be adjusted, but not directly weakened.

Epilogue:

In fact, a hero like Yao who needs a high demand for operation is the most rare to adjust, and one accidentally goes straight to the sewers. As for how to adjust, everyone can speak freely and put forward their own suggestions.

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