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Why did the overseas big media repeatedly report "Wolong"? In addition to being excellent, it also goes through the back door

On March 3, 2023, Glorious Tekumo's "Crouching Dragon: Skyfall" was officially released, and at the same time as the game was launched, the game's media score was also exposed. According to the ratings given by 79 media included in the Oencritic platform, "Wolong: Skyfall" has 82 points, and the recommendation is 86%.

Why did the overseas big media repeatedly report "Wolong"? In addition to being excellent, it also goes through the back door

In addition to the quality of the game itself, Wolong: Skyfall is so high-profile thanks to its promotional strategy. At the press conference the day before the launch, producer Fumihiko Yasuda personally announced the news that he would link with the domestic game "Eternal Calamity". The commotion immediately attracted global media coverage. For example, the famous British game magazine "PC Ggamer" published an article saying that "Crouching Dragon: Skyfall" can be successful because of this linkage.

Why did the overseas big media repeatedly report "Wolong"? In addition to being excellent, it also goes through the back door

"PC Ggamer" wrote in the article that the linkage between Crouching Dragon and Eternal Calamity not only brought new elements to the game, but also brought additional attention to "Crouching Dragon: Skyfall", which made the game stand firm at the beginning of its release and achieved good sales results. The Three Kingdoms theme used by Wolong has a certain player base in China itself, coupled with the popularity of Yonglong in China, this linkage has allowed Wolong to gain a wide range of potential users and further promote the success of Wolong.

Why did the overseas big media repeatedly report "Wolong"? In addition to being excellent, it also goes through the back door

In fact, it is true from the results. "Wolong: Skyfall" rushed to the top of the Steam hot list on the first day of its launch, but if you observe the number of daily players of this game on Steam, you will find that the highest number of daily players online for this new game these days is only about 60,000, and the average daily ranking has fallen to 44th on Steam.

Why did the overseas big media repeatedly report "Wolong"? In addition to being excellent, it also goes through the back door

Less than a week after the game was launched, the game's online players are not far from 50 away, which is still the result of a stream led by the production team, without this linkage, the first day of sales and player number of "Wolong: Skyfall" is unimaginable. It can only be said that times have really changed. Today's Japanese games will also begin to rely on our Chinese players, even if it is our favorite theme of the Three Kingdoms, if there is no corresponding publicity, rub the popularity of domestic games, I am afraid that the life will not be too moist.

Why did the overseas big media repeatedly report "Wolong"? In addition to being excellent, it also goes through the back door

On the other hand, today's "Eternal Calamity" not only sold more than 10 million and has more than hundreds of thousands of daily active users on Steam, but also successfully connected with Microsoft, successfully settled in the console platform, and became a three-end game like Genshin. And Eternal Calamity also has a certain popularity in the world race, although it cannot be compared with Genshin, but its appearance also proves that domestic games can not only overtake in corners, find the right type of game, and win head-on.

Why did the overseas big media repeatedly report "Wolong"? In addition to being excellent, it also goes through the back door

So, I don't know what you think of the overseas media's belief that Wolong can succeed because it has taken the back road of rubbing the popularity of domestic games?