Have you ever played a domestic single-player game very similar to "Diablo 2" "Really. What about "The Legend of Heaven and Dragon Slayer"?
This is a relatively rare ARPG gameplay game in the early years, Zhang Wuji uses various martial arts cheats to fight monsters in the wild and level up, and then increases his cultivation by adding points to open up the second pulse of Ren Du.
The game's graphics were really good at the time, and once you get started, you'll find that the gameplay is indeed very similar to Diablo, except that the spells become martial arts.
When I saw the various acupuncture points of Wudang Jiuyang Gong for the first time, my head was bigger, what are these things?
However, after studying it, I slowly mastered it, in fact, it is still very simple. The game's restoration of the novel can be said to be very high, Zhang Wuji basically learned all the martial arts in the novel, but finally found that all the martial arts are "chicken ribs".
Why is that? It is because the group attack skill is very weak, this is about to clear the level, and I have not learned a group attack that is easier to use. Especially in the later stages of the game, it is a group of people surrounding at every turn, and it is really sad to have no group attack skills.
Zhang Wuji doesn't say that the world is invincible in the game, at least it is also the top three! But fighting monsters in the wild is often beaten, so faceless! If you don't have a good group attacking skill, then use the hand-to-hand combat skill second.
It was also after a long time that I noticed that the Wudang School's most basic move "Wudang Long Fist" is easier to use, which can be called a hand-to-hand combat weapon.
By the way, "Really. The Legend of Heaven and Dragon Slayer really restores the original. Zhang Wuji thrushed to Zhao Min, but Zhou Zhiruo suddenly appeared, and finally the three hugged each other.
Later, I played "The Legend of Jin Yongqun" and found that Zhang Wuji's martial arts after his appearance were still "Wudang Long Fist".
(I'm ashamed to say that the time experienced in "The Legend of Jin Yongqun" is a little later than "The Legend of True Sky and Dragon Slayer")
At that time, I had practiced wild ball boxing, and naturally knew how much potential the initial martial arts had was. I also thought that Zhang Wuji's "Wudang Long Fist" would be very powerful when practiced to level ten, even if it could not be compared with the wild ball fist, at least it could hit the damage of the eighteen palms of the dragon!
Then I went to find Mother-in-law Jinhua and specialized in this trick, and finally found that the damage was 200. In the whole game, it can be said that it is the bottom martial arts!
Of course, if you turn on the level limiter and train the "Wudang Long Fist" to level 11 and turn it into a group attack skill, the effect is quite good.
Oh, everyone honestly, did you practice "Songfeng Sword Method" and "Fierce Wind Sword Method" to level ten when you played "The Legend of Jin Yongqun" for the first time? It turned out to be a waste move?
"Traces of the Sky" Blue Check Monster Suit
The Lange Monster Suit is one of the earliest magic weapons obtained in "Traces of Heaven", and it is also the most lethal prop in the game.
The magic weapon skill that comes with the Lange monster suit is: Dragon Jaw, which should be regarded as the player's original skill!
In the first few years, how many players saw this thing as "scrap"? After all, when I first started using it, the damage of two or three figures was really not enough to see! And it also requires certain techniques to maximize the damage.
It was also after a long time that I learned that the original "Traces of the Sky" could be paused by clicking F8, and using the pause with the Lan Ge monster suit could hit the highest damage.
When the magic weapon obtains 8000 experience points, you can directly hit four-digit damage, at this time we use the pause button to operate, the next three click at will, and the thousand digits must be controlled to 9, one can hit 9000+ damage, even the boss can't bear a few hits!
In the early stage of the BOSS, as long as you encounter a full-level dragon jaw, you can directly kill it with your eyes closed.
At that time, I was scared by this trick and called me a "cheating".
In fact, Xuanyuan Sword has many treasures that are hidden deeply, and the Sealed Sword has just appeared, but it has always been treated as garbage. If you have the ability to train your proficiency, you will find that this is the real divine weapon.
The Castlevania series
I have to say that the strongest skills in "Dawn Moon Waltz" and "The Cross of the Azure Moon" are the initial skill of Laisu Cangzhen: the power of domination. After all, it is the reincarnation of Dracula, and any monster will be able to absorb the ability and can also use it on its own.
On the side of "Nocturne Under the Moon", the strongest initial skill is: soul sucking, which can be used from the beginning to the end.
In the early stage, many players were troubled by the lack of blood replenishment props, but as long as you can do this trick, there is basically no such problem. Soul Absorbing is not only highly lethal, but also absorbs all of the enemy's HP to add blood to itself.
For many veteran players, "Nocturne Under the Moon" is about experiencing life. After all, there are flat A artifacts such as "Infinite Vacuum Blade", "War Ring", and "Boy Che'an Gang", as well as shield skills, weapon skills and sword and demon skills, and there are too many ways to play.
And the various skills that come with Arucardo's appearance naturally become the icing on the cake, and you can use it as soon as you appear, as long as you have good trick skills, you basically crush all the way, which is very enjoyable.
And these moves are all powerful skills that Dracula has used!
Of course, Richter and Maria are not general. Richter can unleash powerful skills through current items, worthy of being the head of the Belmont family.
And Maria, as the daughter of the Castlevania series, can naturally enjoy more combat advantages.
After all, in the "Castlevania" series, the characters who must be used after clearing the level are often more powerful.
One ability that has bothered me for years in the Castlevania franchise is the two-stage jump
Almost all versions have this ability, but you need to complete a certain plot to get it, and you never have it from the beginning.
"The Legend of the Condor Heroes"
I remember that in the PS game "The Legend of the Condor Heroes", Guo Jing's ability to appear is "empty-handed to seize the white blade", which was originally prosaic.
However, due to Wang Zhiyi's guidance in the later stage, this move was greatly improved, and the garbage skill instantly became a divine skill. Before learning the Kong Ming Fist, this was the most powerful foreign kung fu.
"Peerless Double Pride"
One of the flawless initial skills in "Peerless Double Pride 2", "Nebula Sword Technique", can be regarded as a relatively garbage skill! Its damage is far inferior to another martial art "Lotus Jingpalm". Therefore, many people are not even willing to use it.
But to the surprise of players, when the "Nebula Sword Technique" has completed the level, compared to a bunch of ultimate martial arts with an output of 3 figures, the "Nebula Sword Method" can hit 1500+ damage.
The combination of skills and attributes of the five elements in "New Peerless Double Pride 3" is particularly good. The protagonist's own primary attribute martial arts, such as the "Dancing Moon Sword Technique" of the Jiangyun Water System, and the "King Kong Palm" of the Xiongba Fire System, as long as you encounter enemies with the same attributes, you can still play super damage even in the later part of the game.
After training several basic martial arts, there will be advanced martial arts.
Each character has only one martial arts with the same attribute, and it will not replace each other, which is particularly good.
Back then, I liked to delve into the things inside, as well as the combination of various worship skills and skills. It's still memorable!
When we look back on these classic games today, there's always a special emotion mixed in.
Arcade games are not forgotten by age, but are becoming more nostalgic with age.
Perhaps it's not the games that are worth remembering, but the happiest times ever.
Note: Some of the pictures in the article come from the Internet, such as invasion and deletion