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Shi Yuzhu: After retirement, I made more than 100 male friends and lost a lot of money...

Per editor: Li Zedong

According to the news of Zhongxin Jingwei on the 27th, recently, Shi Yuzhu revealed at an exchange meeting that after the listing of Giant Network in the United States, he gradually took a back seat, ate and drank everywhere all day, and made more than 100 male friends.

"As soon as I drank at the wine table, I borrowed money to this person and guaranteed that person, so I lost a lot of money for more than ten years", "Liu Wei (CEO of Giant Network) sees that I can't do this, you always cause losses outside, saying that you come to play games, so make fewer friends." Okay, I'll come back and play the game. ”

Shi Yuzhu: After retirement, I made more than 100 male friends and lost a lot of money...
Shi Yuzhu: After retirement, I made more than 100 male friends and lost a lot of money...
Shi Yuzhu: After retirement, I made more than 100 male friends and lost a lot of money...
Shi Yuzhu: After retirement, I made more than 100 male friends and lost a lot of money...
Shi Yuzhu: After retirement, I made more than 100 male friends and lost a lot of money...

Image source: Screenshot of Zhongxin Jingwei video

According to the news of Giant Network on February 27, the new strategic product "Original Journey" of Giant Network mobile terminal will be launched on all platforms on March 24. This is the first product that the company's founder Shi Yuzhu returned to the research and development line in the second half of last year. He wrote a letter to players today that tells the behind-the-scenes story of his involvement in revising Original Journey.

Shi Yuzhu: After retirement, I made more than 100 male friends and lost a lot of money...

Dear players who love the journey,

Hello!

The "Original Journey" that I participated in the research and development will be launched on the full platform on March 24th, take this opportunity to chat with you.

Since resigning as CEO in 2013, I have retired and have not been involved in the company's specific management affairs. After the company went public on the New York Stock Exchange in 2007, I gradually took a back seat. People will wonder why I came back to participate in the development of "Original Journey" this time.

Last year, the company's CEO Liu Wei said that the game is about to go online, let me come in and take a look. Just when I was free, I went in and played. It turned out that Journey was developed by my organization back then, and I couldn't play the Journey Novice Game. The reason is that over the years, it has gone through many versions, and the journey has been changed to be completely different from that year.

Liu Wei and producer Xiaojian had the idea of asking me to participate in modifying the game. I said it's okay for you to ask me to participate in R&D, but you need to respect my opinion. Inside the giants, I knew that I completely delegated power to the team in the years I retired, and sometimes I wanted to give some advice to the game, they didn't listen, gave me back, I didn't have the right to speak, so I didn't care about it completely.

The team agreed to my request, and I took the energy to help them. After more than half a year, the two sides have cooperated well. The team will respect my opinion, but not blindly follow my opinion; If my idea is very firm, I will let the team directly execute, and if I don't think clearly, I will discuss it with the team, ask the team to decide, and run in better and better.

Shi Yuzhu: After retirement, I made more than 100 male friends and lost a lot of money...

Shi Yuzhu communicates with players Image source: Giant Network Weibo

This also answers another question by the way: am I really involved in research and development this time, or am I just a producer? The team recently made a statistic, and I came back to participate in the research and development for more than six months, and I proposed more than 400 changes to them.

How polished is this version of "Original Journey" open beta? I'll be honest, it's not complete, there are still many things to improve, but it's basically a journey in my head. Over the past few months, I think that some of the old functions have been optimized into the core gameplay is still relatively successful, such as boss fighting, darts, including national wars have also made great progress.

I have a point of view, whether today or before, whether at home or abroad, good games are watered with hard work. No great work is successful by a flash of inspiration, focusing on continuous thinking, bit by bit revision, accumulation and persistence. A little today, a little tomorrow, accumulate over time, accumulate in place, will usher in a time for change, up, and then enter a stage of rapid growth. I am very pleased that the team recognizes this concept and puts it into practice. The team has been fighting, very hard. Especially before the official launch, food and accommodation are in the company.

Journey IP is 18 years old this year. I have some thoughts about what I can do in the future. For example, game + AI, game + reality, I think is the general trend, should be laid out as soon as possible. And, the long-term operation of the journey, can not only rely on the past group of players, how to attract the new generation of post-00s who have not played games such as Journey and Legend to come in, let them become the main force in the game, there are many practical difficulties to solve. This is the ongoing mission of the team, and I will continue to think about it.

Thank you for your continued support on the journey. On March 24th, "Original Journey" will go live, I will go in and play, and look forward to our meeting in the game.

Daily economic news comprehensive Zhongxin Jingwei, giant network Weibo

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