Robert kur vitz (founder of Za/UM, the game development studio Elysium Disco) seems to be the typical literary youth we imagine. His rebellious psychology has a transcendent poetry, but he is always bound by reality and has no ambition. When his book, Sacred And Terrible Air, which he had worked so hard for five years, ended up selling dismally, he felt as if the world was falling apart before his eyes, and he plunged headlong into a gentle village of alcohol. Just as he was in a state of depression, he was approached by Kaur Kender, a member of ZA/UM.
"No one is reading anymore. Do you want to try video games? ”
This was the chance for Elysium Disco to be born.
Estonia is a small country in Eastern Europe with a population of more than 1.3 million. I really couldn't imagine how this country could relate to the highly developed entertainment industry like "games." However, perhaps it is these production teams from regions that seem to be out of touch with the game that give the game its most unique temperament. Venezuela's VA-11 Hall-A in 2016 certainly proves this.
Za/UM, a production group from Estonia, has gained greater recognition and success in the secular sense with the open-world narrative RPG "Bliss Disco" that has been carefully polished for several years. At the beginning of the TGA Awards, he won four awards for Best Role-Playing Game, Best Indie Game, Best Narrative, and Best New Independent Game Maker, becoming the brightest darling in the 2019 TGA spotlight. The acceptance speech "Thanks to Marx and Engels" triggered a wave of shouting from the audience to publicize Marx, the hardcore of the Western capitalist base camp! (Awesome!) )
Many Elysium Disco players are deeply interested in the stick bugs that appear at the end. Some people think that this inexplicable ending ruins the whole story, and others think that the ending is the finishing touch. At the same time, many people have their own interpretation of the stick insect. Some people say that it symbolizes idealism, and some people think it is funny.
But, in my opinion, the stick worm symbolizes people's quest for truth and answers.
If human beings exist in pursuit of an ultimate answer and a path of development, then what is the answer?
The bamboo pole worm tells us the answer in its presence: there is no answer, or it cannot be found by human ability, or it is incomprehensible to humans, or the answer is too complex for humans to imagine. In short, it can be summed up in these four words: there is no answer.
At this time, every player will question from the bottom of their hearts, asking the author, if there is no answer, what is the meaning of what we are after? What else are we after? Chasing a hammer? This is the ultimate philosophical idea that I think the author wants to express throughout the game, and it is also the main theme of Elysium Disco: the pursuit of pursuit, even if there is no answer. Like dead Camistism in the game, he's not one of the answers, he just loses his suitors.
First of all, the purpose we pursue is nothing more than an answer. First, we need to understand the meaning of the answer.
For example, 1 1, everyone will say 2, when everyone thinks it is right, it is called "answer". If only some people agree and most people disagree, it is called "opinion" and "opinion" at best, not the answer.
However, in retrospect, does such an answer really exist?