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The Death of Domestic Games: Don't let plagiarism and plagiarism destroy the future of domestic games

author:Single dog esports

The placement class Xiu Xian, which has long been in the top 10 ranks of the game list, is definitely a dark horse in the mobile game industry in recent years.

As early as the period of 2020, "One Thought Escape" still follows the traditional single mode of cultivation and upgrading in terms of gameplay, strengthens combat effectiveness, and after many adjustments and optimizations, it eventually evolved into a unique play system such as body cultivation and fa cultivation, and then there are two cultivation trends of cultivation immortals and demons, which not only strengthens the gameplay, but also improves the world view of this grand cultivation immortal story.

The Death of Domestic Games: Don't let plagiarism and plagiarism destroy the future of domestic games

Many people who have played this game evaluate "One Thought Runaway", they all think that the development process of "One Thought Runaway" is very much like a cultivation novel, from the very beginning of the weak cultivator who can't help the wind, step by step to become the head of the sect, sitting on hundreds of apprentices, composing their own great legend.

The Death of Domestic Games: Don't let plagiarism and plagiarism destroy the future of domestic games

Unfortunately, with the growing revenue capacity and user reputation of "One Thought Runaway", some disharmonious things have also occurred, and the source of these events does not come from "One Thought Runaway" itself, but from speculators who plagiarize the results of others.

The phrase "a big copy of the world's games" can be said to have no room for rebuttal in the game industry. "A Thought of Escape" as a mobile game with innovative gameplay as the selling point, has been deeply troubled by plagiarism and plagiarism, and the recent "Menier plagiarism and a thought of escape" incident that has been making a lot of noise on the Internet is only one of the insignificant ripples, when it comes to the experience of plagiarism of "One Thought Runaway", there is a precedent as early as 2 years ago, and its art materials can be said to be the hardest hit area for plagiarism in Xiuxian games.

The Death of Domestic Games: Don't let plagiarism and plagiarism destroy the future of domestic games

"One Thought Runaway" is different from other mainstream cultivation immortal games, it abandons the past repetitive and excessive high playing cultivation and material collection, and adds a unique hang-up combat system and offline revenue mechanism to ensure that players can use the least energy, the shortest time, to obtain the highest income, so people who have played the game know that the best fun of "One Thought Runaway" is to PK with opponents, or to challenge difficult copies with friends, or brush activities, and the kung fu of playing materials and dog food is almost all done by hanging up. Especially friendly to office workers and student parties.

The Death of Domestic Games: Don't let plagiarism and plagiarism destroy the future of domestic games

And the art level of the game needless to say, the author dares to say that the art level of "A Thought of Escape" is at the forefront of similar games, dare not say that there is no one after, at least the previous dare to use thick ink art to create a xiu xian game, it can be said that there are very few, and there are even fewer who can do both art and gameplay.

The Death of Domestic Games: Don't let plagiarism and plagiarism destroy the future of domestic games

The most valuable thing is that after the explosion of "One Thought Runaway", it not only maintained a high pursuit of game quality, but also made great efforts in cultural dissemination.

Previously, "A Thought of Escape" has cooperated with the three major academies of fine arts, showing the beautiful things that exist in the text description of the mainland in front of everyone. There are also many special art courses to promote the traditional Chinese culture of Xiuxian with young people. Although this is not a good game, it is rare that "One Thought Runaway" does not forget to give back to the society while winning market results!

The Death of Domestic Games: Don't let plagiarism and plagiarism destroy the future of domestic games

And copying the game of "One Thought Runaway" is probably to see the status and volume of "One Thought Runaway" in the Xiu Xian mobile game. Plagiarism itself is a very shameful act, coupled with its own lack of good game quality support, only want to rely on rubbing heat to attract people's attention, it is doomed to be difficult to go far.

This kind of plagiarism of industry leaders has occurred in all walks of life. This will only lead to malicious competition in the industry, do not care about their own configuration, and pay too much attention to traffic. Here, the author still hopes that everyone will support those original content, as long as the original author is not chilled, it will continue to produce good content!