Author:NGA-Popular Little Leaf ·
Sw has been open for 5 days, the difficulty compared to t6 double book has a big improvement, the knight area has not yet had a more detailed anti-riding to the strategy experience, some p3 new into the pit of anti-riding friends may be more confused, here I combine their own actual combat experience, talk about how anti-riding in sw this copy is what it is.
Written in the front: The strategy experience of this post is my personal opinion, please choose a sexual reference, welcome friends to put forward valuable comments and exchange and discuss in the post.
I did not participate in the ptr test, the first time to play inevitably a variety of operation deformation, please spray lightly.
Below I will explain from the preparation work, the details of each boss combat strategy.
Preparation of SW
I will not say anything about the raiders, here I will mainly talk about my own understanding from the three aspects of equipment, talents, and consumables.
1. Equipment
In view of the brilliance of the Well of the Sun and the powerful attack power of the boss, the tank has a huge survival pressure in sw, please at least t6 basic graduation and then try, do not add to the blockage of others.
My personal outfit is the use of iron wall + 4T6 + three treasures as the basic outfit, which the wrist guard uses a constant gold shell, the cape is recommended to use a brand cape, weapon chaos + egg shield, the overall outfit reaches no buff16000 blood, hard free 60%, do not open halo 19000 armor is the foundation, on this basis continue to improve the blood armor or three-dimensional can be, it is not recommended to pile blood or heap three-dimensional partial section.
Here are a few issues that everyone is more concerned about:
1. Whether the gem is dodged with 10 or 15 stamina
The overall sw down, my feeling is that the tank is dead and undead to see is the treatment and the boss to give you no face, real 3 even 4 even what equipment can not hold, can only be through reasonable equipment to reduce the probability of face blackness, so everything to the overall attributes prevail, I am still that idea, not recommended partial subject, I personally is based on 15 resistance.
2. Use no hate outfit
First based on standing, can be adjusted through the ring, the new brand ring is a very good hate suit, the overall process out of The Femis I also only wear this one hate suit. Of course, if your team nurse is very strong, you can add points appropriately.
3. Praise whether to brush or not
My advice is that it can be used but not without, and the praise is especially suitable for unforeseen blood spraying (Muru) or occasions that simply need to be stacked (Gemini), or it is necessary to brush one.
4. How to bring jewelry
Depending on the occasion, the jewelry of each boss is also different, I will separate the bosses below.
There is a general principle, when treating excessive brushing of blood, blood type jewelry must be more stable than three-dimensional jewelry, such as cloth fat with zam jewelry is more stable than pocket watches.
5. Milk packing
If you have spare energy, prepare a milk-packed weapon shield and holy relics.
Second, talent
It is recommended to use defensive talents, even if you need a holy aura, you are also a milk rider to wash, do not get an acrobatic talent to work
Here are a few of the most critical talents I think are:
1. Flying Shield
The main use of the flying shield is the Lamulu mob, the specific usage I will say later, the suggestion is still point out, there is no flying shield Muru mob brush position is not good will be very disgusting.
2. Spell barrier
Sw's spell damage is a lot, and some of the damage is easy to form combo, it is recommended to point out, you can move 2 points from the liquidation.
3. Pursuit of Justice
Muru and Egg's key talents must be pointed out.
4. Blazing Defender
Brother Chun can often save his life in the high-frequency damage of the Muru battle, and it is recommended to go out of the point.
3. Consumables
Here I must say in advance, engineering bombs in the Phimis, Muru, egg battles can improve fault tolerance, reduce the difficulty of the processing mechanism, and the rush project is not expensive, it is recommended to rush one, most of the anti-mounted should have engineering.
I'll talk about the consumables that need to be prepared in light of my personal experience
1. Blind light + weapon oil not to say, cloth fat I washed the milk ride, the other 5 bosses do not need to use strong.
2. Food is recommended to prepare a set of magic wounds, mobs and Phines still have to be used, the others are used 30 resistant, it is recommended to bring more.
3. Iron shield, nightmare grass not to say, it is recommended to prepare a little free action appropriately, eggs have a miraculous effect, resistance potion anti-riding generally do not cd to drink.
4. Please bring enough armor scrolls, agility scrolls to improve hardness, the buff of the seamount worship ring will top off the armor reels, so I generally do not bring a seamount ring.
5.2 kinds of engineering bombs please bring enough, eggs to use a lot.
Now I will start to talk about some of the details of the strategy of anti-mounting in the boss, I will combine my own experience, from the personal task, the use of equipment, the specific process, the battle details of the 4 aspects of the details, boss skill raiders are recommended to query other raider posts.

If your team assigns you a task different from mine, choose Sex Reference
First, the blue dragon
The Blue Dragon is a procedural battle, full of randomness.
Personal tasks
1. Pick up the Blue Dragon in the outfield or pick up the demon in the infield according to the team's requirements.
Use equipment
Meat, with a magic ring (141 brands are recommended), jewelry using praise + shadow moon.
Specific process
1. The hunter disappears the blue dragon card to the midfield position, dedicates it in advance according to the refresh time, Aegis, and picks up the blue dragon with wings and places the boss horizontally.
2. After the self-discipline disappears, use the breathing time Aegis macro to eliminate debuff.
3. After entering the 1 tank to take over the Blue Dragon, go to the pre-arranged position and wait for the next teleportation.
4. Enter the infield to pick up the demons according to the situation.
5. After the appearance, pick up the blue dragon according to the situation, and cycle until the boss dies.
Battle details
1. Start the hand, please directly connect the wings to the boss, the time to open the wings directly affects the time when the self-discipline disappears, the later it is, the easier it is to lead to the arcane strike to attack the combo violent death.
2. The invincible macro must use the spit interval, do not let the boss move the position, sweeping the tail is very fatal.
3. After other tanks take over, they must find the correct position and wait, for example, the left side is a scattered area without buff people, then wait in that area.
Don't find a corner to squat and cause yourself to be teleported by others who can't click the door; or run around the world to blow up people.
4. After entering the infield, if the NPC has a lot of blood, don't taunt to increase the unnecessary pressure, if you need to pick up the demon boss, at least wait for a corrosion blow to avoid the monster being taken away by the general attack plus the corrosion blow.
5. The damage to the anti-mount after the blue dragon fury is devastating, and the monster must be fully opened with ornaments and nightmare grass, which will soon end under normal circumstances.
Second, cloth fat
This boss I cut the milk riding talent, the team three tan battle bear riding, knight cut milk or bear hit damage can be, it is not recommended that the warrior cut output, will lead to a significant drop in thunder coverage or the warrior basically no damage.
To tell the truth, there is no dark mu brainless 7 level light brush 6 minutes is no problem, violet and god apocalypse wheel to open, card cd big blue on the line, I still lack a lot of p3 graduation suit endurance can keep up. When I have the opportunity to resist the boss, I will talk about the experience of anti-riding.
Three, Phimis
Phimis is a procedural battle with a relatively low hardware threshold.
Personal tasks
1. Stand as required in the ground stage, give the boss a good trial and assist in dispelling the poison gas nova.
2. Pick up the hatred of the little skeleton in the air stage.
Use equipment
Phimis Anti-Little Skull has no survival pressure, please use hate suits.
Specific process
1. The regional position divided by the team, after the monster is opened, the boss hangs the trial requested by the team, and the boss suggests that wisdom and light are hung up.
Remember to hang up the trial every time you return to the ground stage.
2. Be the focus of the main tan, and the poisonous gas nova will disperse the main tan at the first time, and then fill in the leaks.
3. The compression point runs away directly from the group, and the point is directly invincible.
After 4 o'clock the boss is in place in the middle of the venue, the team will be scattered in a small area, and after the first line is out, the online side will be in place, the advance dedication, the Aegis will receive hatred, and the trial, exorcism, and ridicule will be used to fill in the gaps.
5. After the monster of the first line is caught, go directly to the meeting point, open the wings to pick up the monster in situ, and the newly spawned monster of the second line is caught with judgment, ridicule, and exorcism.
6. Listen to the command to hide and take a deep breath, return to the location stage, and cycle until the boss dies.
Battle details
1. After the monster refreshes, there is a field of vision hatred, it is recommended to go to the edge of the line in advance to wait for the monster, as long as the dedication and Aegis are opened in advance, the monster must look at you first after the refresh, and the dedication of a jump or the Aegis anti-injury is enough to catch the hatred.
It is not recommended to stand on the flying shield or divine fury, but it is unstable.
2. The team's blood volume in the first line is relatively healthy, and the nurse is only in emergency, no ot risk.
After the collection, the nurse began to brush the blood, so the monsters refreshed by the second line will see the nurse for the first time, and the wings remain at this time to facilitate the monster.
3. Wings can not be opened every time, cd can not turn, if it is 3 times to the sky, you can the 1.3th wing, the 2nd bomb or holy water.
4. The heavenly stage catches the monster and turns its back against the fire wall towards the tree (facing north), if you need to move the first time to run forward, don't stand backwards to cause the run late.
Fourth, Gemini
Gemini is a hardware and IQ detection battle.
Personal tasks
1. Fire resistant woman and ensure that the number of flame touch layers is not too high.
Use equipment
As long as the fire girl does not get close to no general attack (if it is close, there are still some, a little about 6000, the whole scene may be 1.2 times), the three-dimensional jewelry has no meaning, the heap blood can improve fault tolerance, you can bring 2 hate rings, and the jewelry is praised + professional jewelry or demon head.
Specific process
1. Go down to the wall in advance, wait for the countdown wings and drive away evil spirits, set fire to the position required by the team, and increase hatred with judgment and dedication between fires.
2. Take the time to give the Dark Girl a wisdom judgment, and use the Dark Woman's Shadow Blade to dispel the flames and touch.
3. After the death of the dark woman, set fire according to the required position, and when the shadow nova returns to the large group to extinguish the flame touch, looping until the boss dies.
Battle details
1. When opening the monster, be sure to drive the monster first, the dark girl then misleads other tanks, if the monster is not timely or the evil resistance is expelled, the fire girl can basically repeat itself by reading a light upstairs, so this boss recommends bringing some spell hit equipment.
2. The p1 stage, that is, before the death of the dark woman, the large group is on the steps, and the bottom of the steps will be stuck in the treatment field, don't run inside, and don't run too far out of the treatment range.
3. Fire exists up to 6 piles at the same time, because the boss also has to put other skills resulting in fire often only 4.5 piles, space is enough to judge when the fire will disappear according to the number of fires on the scene.
4. Don't stop the road to running burning melee because of the fire, and at the same time leave a bunch of relatively close fires for the melee, although you can drink Dafa, but the bear drinking is dangerous, or it is safer to go to the fire.
5. Stay close to the Dark Woman at any time, the Shadow Blade once every 10 seconds, even if it is in the middle of the time, the body will be stacked with 3 layers of flames to touch, and if you miss it once, it may become 6 layers.
Don't think about how many layers to eliminate the flame touch, because there may be mistakes, have been eating the Shadow Blade to keep the layer of elimination, the healing pressure of the Shadow Blade is not large, because the mistake is not eliminated layer but it is easy to die because of the high-level flame touch + light + Shadow Blade combo.
6. The death of the dark girl is basically equal to the passing, the low blood volume of the dark woman can directly improve the fault tolerance of the nightmare grass, to avoid wasting the precious opportunity of the boss.
V. Muru
Muru is a process boss with a precise timeline, and there is tremendous hardware pressure, especially therapeutic pressure.
Personal tasks
Stage 1.p1 catches the refreshed humanoid monster at the door and takes it to the right position.
2. Add blood in the p2 stage.
Use equipment
Mobs are under high pressure, please use meat suits, you can bring a hate to the ring, jewelry is recommended praise + shadow moon or pocket watch.
Specific process
Muru is a very accurate boss with a timeline, and I will talk about it in detail in a process of 3 minutes and 58 seconds p1.
1. The hunter puts the boss card in place after the midfield, you can lay a dedication to improve the damage, the boss refreshes the wisdom judgment, eats the iron shield, and immediately goes to the door to prepare to pick up the monster.
2. The first wave of humanoids refreshed at 0:10, in advance of the door dedication, Aegis, open wings, back 15 yards to select the front of the mob infinite press flying shield, after playing the flying shield according to the situation with trial, taunt to fill in the leak, bring the monster around the boss, sanction the legal system monster.
3. The first darkness begins at 0:50, at 0:45 pull the humanoid out of the boss around the boss, pull around the crowd, let the melee deal with the humanoid, the monster after the fat man dies needs to be enslaved, this wave does not need to pull the humanoid over.
4. The second wave of humanoids refresh at 1:10, run past the monster when the darkness disappears, play a wisdom trial, the same as the last operation of dedication, Aegis, flying shield to pick up the monster, pull the monster around the fat man who refreshed at 1:00, and split the little fat man together a.
5.1:00 Split Little Fat Man finished processing, pull the humanoid around the fat man who was refreshed at 1:30 (so that melee can fight and can't eat Aoe's position, pull over to eat Aoe after splitting), 1:35 Second darkness, hand over the human form to the melee output, after the darkness ends, pull the Blood Monster around the split Little Fat Man A drop, ready to pick up the third wave of humanoids at the door, the road by the wisdom trial, replenish the iron shield.
6.2:10 Third wave of humanoid refresh, dedication plus bomb to pick up monsters eating nightmare grass, 2:20 third time dark, bypassing the darkness to bring the humanoid around the 2:00 refreshed fat man to let the melee output, after the dark end, pull the humanoid around the split little fat man to eat aoe, 2:00 This fat man split the little monster a finish, pull to the 2:30 refresh fat man around a drop, ready to deal with the last wave of humanoids.
7.3:10 Fourth wave of humanoid refresh, fourth dark at 3:05, dedication, Aegis, frisbee monster, open wings and defensive ornaments, wait for the darkness to end, wear boss pull to 3:00 refresh around the fat man and other split little fat man together a, a finish pull to 3:30 refresh around the fat man, 3:50 last darkness, the range will directly bombard the boss, the mob handed over to melee processing, stand into p2.
8. Strictly stand according to the grouping, replace the healing weapons, shields, and holy relics during the running position, and play the 9th level holy light brush group after the wisdom trial on the boss, no blue drink big blue, the singularity runs away in time, and the boss dies.
Battle details
1. Muru's process looks very complicated, in fact, only need to grasp a general idea, that is, let the mob rub aoe damage, except for the first wave to pull directly to the feet of the boss a, the last 3 waves are rubbing split mob aoe.
2. Rub split mob aoe to set the human form around the fat man, so that the melee has a place to output and themselves and melee can not eat the big fat man aoe, the position is in the middle of the big fat man and the big group, you need to play a few to accumulate experience, it seems difficult in fact, it is not difficult to master.
After the big fat man splits, the little fat man will move directly to the big ball, so the human form does not need to move, and the aoe of the little fat man can also be eaten.
3. The first wave directly under the feet a and there is no pressure on the skill jewelry monster health, the second wave because of the 1:35 dark melee to come to output, may play slower, it is possible that the third wave is too late to dedicate, Aegis, retreat plus frisbee this set, and the brush human form is immediately dark, too far from the door is easy to blow up the shadow demon, it is recommended to directly bomb in this wave, the fourth wave of darkness in front of the humanoid, generally received the darkness is almost over, or use the conventional method to pick up the monster, leave the jewelry and wings to avoid accidents.
4. Frisbee picks up monsters sometimes appear frisbee thrown out, only hit 1 or 2 monsters, mainly because the spacing is too large when the monsters move over, the refresh time is not uniform, and the trial is used to fill in the gaps.
If you miss 2 certain trial melee, the remote will read the note in situ, and there is processing time, melee may run away at once, or even run into the dark and cannot be handled.
5.p2 anti-riding does not resist monsters and can not play much output, I output more than 50,000 treatment amounts in p2 through the milk exchange weapon, inexplicably played an anti-riding treatment world 6th.
Six, eggs
The egg is a less precise timeline boss and more of a test of personal consciousness.
Personal tasks
1. Pull Kilgardan's hand and 3 mirrors according to the team arrangement.
2. Treatment is carried out in the spare time.
3. Control the dragon in the p5 stage.
Use equipment
Using meat suits, you can bring 1 or 2 hate rings, ornaments with praise + Shadow Moon/Battle Master.
Here to explain, because the mirror image is mainly the pressure of spells is relatively large, so the three-dimensional and armor jewelry is useless.
Specific process
1. The opening arrangement is for me to pull 2 Kilgardan hands, rush over to the trial and then one, the other sanctions, and lay out the dedication to begin to build hatred
Here must be the first time to sanction, you can stagger the 2 doors to reduce the injury.
2. After beating all the mobs into p2, give the egg a wisdom judgment, and stand behind the Lord Tan Saint Flash to beat the gopher.
3. Egg 87% blood, open the holy seal in advance to go to the middle of the large group to prepare, the first time to find the mirror, walk over the wings to dedicate + goblin, according to different mirror types to deal with the mirror, the treatment method I will say specifically later.
4. After processing the mirror image return, continue to play the gopher, and deal with sparks, thousand souls, and blazing thorns according to the boss timeline.
5.57% Repeat the above process to prepare to connect the image.
6.27% Repeat the above process to prepare to deal with the last wave of mirrors, after processing the first time to open the dragon, according to the needs of the team to operate the dragon, wait for the boss to die.
Battle details
1. First of all, the mirror mechanism, after the mirror refresh, if no one causes damage, it will stand in place for 7-8 seconds, once someone causes damage to one of the mirrors, all mirrors will be activated.
This gives rise to 2 ways to deal with it: one is the flying shield plus the trial of 4, and the other is the past dedication plus bomb.
The second is more stable in actual combat, the first is that when the flying shield activates 3 monsters, the other one is easy to hit others, especially the mirror image of the spell, it will be directly to the healing reading note, I even appeared that the flying shield miss directly killed the treatment, the second because the dedication, the bomb are injured at the same time, relatively less accidents, but the team needs to stop according to the timeline.
2. Talk about the processing methods of various types of images. The spell mirror will always read the note, can not pull away at all, directly pulled in place by the remote processing.
Hunter mirror in long-range shooting close-range hand-to-hand combat, you can slowly go to the melee position after melee melee combat, while the hunter will fix the skill, after being fixed, the hunter will run backwards to open the distance to shoot, you can freely bless, free action, free blessing in the order of pull to the melee position a drop.
The warrior mirror will whirlwind slash, catch and pull outside the large group and can a position to reach the egg, and process it remotely.
The Knight Mirror will sanction, and after receiving the monster, the free action will be pulled to the melee position to deal with.
All other types of mirrors are pulled to melee position a, drinking iron shields.
3. The boss is fixed in the 85%, 55%, 25% rotation stage at the same time out of the mirror, please 2% in advance in place to prepare to pick up the monster, do not stand in a corner of the result diagonal out of the mirror can not run.
The interval between each wave of mirrors is less than 3 minutes, and the 1.3th wave can have wings and goblins, and the 2nd wave can have kamikaze.
4.p5 dragon control does not have particularly strict requirements, as long as the shield does not open the wrong line, spray with the edge, do not reduce the number of dps is enough.
5. Finally, let's talk about the treatment of sparks, thousand souls, and blazing thorns.
The time of the Thousand Souls is fixed, and the spark and the flame thorn have certain fluctuations, but it is impossible to light a new spark when there is already a spark, and there are several situations here.
(1) There is a spark on the scene and more than 5 seconds, the thousand souls immediately cd, which means that the thousand souls will not light a spark before, there is no direct collection of sparks, the sparks are close, and so the shield is directly into the shield, which is a simple situation.
(2) There is no spark on the scene, the thousand souls immediately cd, or the spark and the thousand souls CD gap of less than 3 seconds, whether the spark is in front or the thousand souls in front, there may be a thousand souls before the spark followed by the situation of the thousand souls, everyone is directly relatively close, if the direct thousand souls are assembled, if the spark is lit, the spark in the middle immediately moves outward a little, others gather, wait for the shield spark to enter and at the edge of the shield, the spark after the thousand souls are the first time to stay away, this is a difficult situation.
(3) The existence of the Flame Thorn is affecting the running position, there is a Flame Thorn must be mentioned to run to the middle, no and can not be too far away, to avoid the Thousand Souls before the Flame Thorn, as long as the Thousand Souls have 10 seconds left, they must think in advance about how to deal with various situations.
6. Knights have freedom, have invincibility, and running a thousand souls is the easiest profession anymore.