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Max Payne Nostalgia: The Game Most Like Movies

There is such a game, he is collectively "canonized" by players. The game's plot, game style tone, and the action design of the in-game characters all reveal a "cinematic style", that is, Max Payne, Max Payne series.

This IP with a history of more than 20 years is also a series of childhood memories for many players.

Max Payne Nostalgia: The Game Most Like Movies

So, today, with the explosive brother to recall this "movie-level" classic game ~

First, find another way

On July 23, 2001, the first generation of Max Payne was released on the Windows platform, and this classic IP spanning 20 years began its legendary life.

In 2001, not to mention third-person FPS games, even first-person FPS games were few and far between, and the quality was uneven. Take the quality of the original Marx Payne, put into the third-person stand-alone & console game market around 2005, can hang a lot of games.

Max Payne Nostalgia: The Game Most Like Movies
Max Payne Nostalgia: The Game Most Like Movies

Max Payne 1 game graphics, really excellent

Max Payne Nostalgia: The Game Most Like Movies

The ratings of the original generation, most of the games are difficult to surpass

When the major manufacturers were still thinking about how to squeeze the extreme threshold of hardware performance of computers & consoles to achieve the most perfect game content of that era, Max's developer Remedy did not start with gorgeous graphics and surreal plots, but chose to take a different approach, choosing to integrate the elements of the movie into the game, making the game the "most movie-like game".

It is no exaggeration to say that Marx&Payne was also the perfect crystallization of the ninth art of that era.

2. A movie

When I first came into contact with Max Payne's first generation, I was a child, and I knew that the game was fun, but I didn't "dare to play".

Obviously not a horror game, there is no horror element, just feel that the game style is dim, from time to time there is a low side of the protagonist, the sense of substitution is super strong, playing and playing feel that the game is depressed to play. This sense of substitution, depressing, and dusky film tone runs through the entire first Marx Payne from beginning to end.

Max Payne Nostalgia: The Game Most Like Movies

Dim and dark picture

And Max Payne's "cinematic sense" is not as simple as the rendering of game BGM and game tone.

Bullet time, which has already appeared in the "Matrix" movies, appears frequently in action movies around the millennium, but it is the first time it appears in the game, and this combination of breaking the dimensional wall makes players clap their hands and scream.

I believe that many players and I have the same experience: take two steps, open the bullet time to fly a little, take two steps, turn on the bullet time to fly a little...

Max Payne Nostalgia: The Game Most Like Movies
Max Payne Nostalgia: The Game Most Like Movies

Super handsome bullet time

Of course, bullet time is only one of the features, and the protagonist Marx's muttering and the cutscenes between the levels also construct the "cinematic feel" of the entire game.

Marx's voice is low and hoarse, he will talk to himself about some key information during the cutscenes between levels and levels and the process of levels, listening to Marx's voiceover, combined with the advancement of levels during the game, the cutscenes of the levels, as a player, I feel that this is a movie about the protagonist Marx all the time.

Max Payne Nostalgia: The Game Most Like Movies
Max Payne Nostalgia: The Game Most Like Movies

The level animation, with a confession, has the taste of watching a movie

But it is a pity, when I was a child, I played the English version, I only knew that holding a double gun and holding a big spray was finished, I didn't know the content of the plot at all, and even in the end, I didn't bite the English pass, which is also my biggest regret for Marx 1 generation...

Later, he learned that Marx, as a police detective, became an addict because of the death of his wife and children, and then found that the death of his partner was actually related to himself, in order to find out the mystery, Marx began to investigate and take revenge.

Third, push to the peak

R star endorsement, high-rated sequel, remake into a movie, excellent reputation from players... Around 2010, Max Payne's popularity was unprecedented.

In 2003, based on the smooth growth of a generation of popularity, the 2nd generation of Marx was launched; a little later, in 2008, the remake was directed by the famous director John (V) Moore, and the film Marx Payne released by the twentieth century Fox was released; the third generation of Marx Payne was launched in 12 years; the 1st generation was transplanted to the mobile phone by the R star and launched the official mobile phone version; the second generation and three generations of Marx Payne still got high scores, and the remade film also won the North American box office championship...

Max Payne Nostalgia: The Game Most Like Movies

Max Payne movie poster starring Mark Wahlberg

Max Payne Nostalgia: The Game Most Like Movies

The 2nd generation of cutscenes, this sense of lens completely continues the style of a generation

Max Payne Nostalgia: The Game Most Like Movies

The 3rd generation game screen is more like a "new" game

However, in the nearly 10 years after the launch of the 3rd generation, there is no news from the Max Payne series, and players are very relieved: letting the story of the old horse end is the best destination for the old horse. In fact, the high-quality outcasts of R star are not in the minority, black Los Angeles, bully Rooney... Many excellent works have no sequels, which are very regrettable.

As for why the end of the Marx series is the "best destination for the old horse", because if the fourth generation is launched, the ending of the old horse may end tragically, and the majority of old players must not bear to be like this...

Fourth, it has not been forgotten

Although there has been no news in the past 10 years that R Star is going to develop a fourth max Payne, there was a very exciting news last month: Remedy will remake the 1st and 2nd generations, and use the Northlight engine that was once developed in Quantum Break and Control.

In any case, at least the works in this series have not been forgotten, and I am looking forward to the day when the remake will be launched.

Max Payne Nostalgia: The Game Most Like Movies

Official news

At this point, my story with Max Payne comes to an end. However, I seem to be more looking forward to the development news of the 4th generation of Max Payne, because I want the Max Payne series to be like other games that have lasted for 20 or even 30 years, slowly precipitated and developed slowly, rather than being forgotten as an outcast...

So, as a spectator, what kind of story do you have with the Max Payne series? You may wish to share it with you in the comment area

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