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The 60th edition of Dungeons & Dragons is the starting point of countless warriors and the place where countless dreams begin

The 60th edition of Dungeons & Dragons is the starting point of countless warriors and the place where countless dreams begin

If you have to choose the most fun stage of DNF, I think it is the 60 and 85 Antunes versions, and then more inclined to the 60 version than I am, throughout the history of DNF, the monster's AI is getting worse and worse, the game's gold touch is getting lower and lower, the partners who can communicate are less and less, and the only constant is the greedy heart of the goose factory. At the same time, it is obvious that as people grow older, there are fewer and fewer people around who can talk about DNF, and the more they play, the more they look like stand-alone, just like the more people grow up, the more lonely they feel.

The 60th edition of Dungeons & Dragons is the starting point of countless warriors and the place where countless dreams begin

Version 60, the starting point of countless warriors, the place where countless dreams begin, and the version of countless other people who are haunted by souls. Last year's anniversary online received a set of free and indefinite transparent sky, lamenting that what was once unimaginable was now so cheap, the times have changed. Later, I went to a treasure to buy a 60 version of the private server to play, even if it is exactly the same as the DNF more than ten years ago, the same town, the same street, the familiar BGM familiar person in the hotel.

The 60th edition of Dungeons & Dragons is the starting point of countless warriors and the place where countless dreams begin

Even if the seller even made a bunch of robots to stand on the street very intimately, the traffic is busy, but I stand, in front of Kelly, still feel empty, even if I am in the noise, but it seems to be in no man's land, and now I can't play anymore. Maybe it's not the 60 version of fun, maybe it's because everyone is older, or out of nostalgia for the past, or can't put it down, can't forget, the people at that time, the things at that time, people can't go back to the past, just like there is no regret medicine in the world. Maybe what comes with regrets and what you don't get is the best.

The 60th edition of Dungeons & Dragons is the starting point of countless warriors and the place where countless dreams begin

The 80 version got out of the pit for a while, ran to play LOL with friends, and later returned, when the Otherworld set was really new, that is, to see a Neil sniper squat for half a day to practice more wind, it didn't take long to open 85, the new Otherworld set came again, cool and cool, all kinds of cults rose up, there was no lack of a set of Otherworld sets to change a career phenomenon. Then Luke, Timehare. At the beginning, I didn't play much (especially the time-space vortex, it was difficult for me to die), during this time, two computers were opened every day to move bricks, more than a dozen character livers, and a few packs of cigarette money were changed every day.

The 60th edition of Dungeons & Dragons is the starting point of countless warriors and the place where countless dreams begin

However, now the 100 version of the synchronizer has been strictly investigated, and it is still recommended to use a KVM splitter + two computers to brush the storm or the palace. DNF ushered in an update, this time added 3 activities, namely: special pocket jar of earthen pots, Arad wandering tour, kryptonite pots of treasures, new versions, new activities waiting for you to experience ~ ~

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