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Female players answer the phone in the early morning, but are angry and crying by allies, this game, when the player is tired, when the management is more tired?

This game, when the player is tired, when the management is more tired

Hanagi talks about the management of the alliance, the creation of the slaves, and the inaction of the plan, which causes damage to the game and the player.

1: The female player is angry and crying, the cause of the matter

2: Planning inaction leads to the creation of slaves

3: How to improve the "administrative permissions" to make the game easier

Female players answer the phone in the early morning, but are angry and crying by allies, this game, when the player is tired, when the management is more tired?

Talking about the cause of the matter, several groups of Hua Xi spread a video at the same time, there was a female alliance leader and female manager of the alliance, who kept worrying about it every day, but was angry and crying by some of the allies.

The video will not be put, listening to it is sad, there is a sense of powerlessness, Hua Xi roughly sorted out what was said.

A female player has to answer the phone at 2-3 a.m., deal with the land problem of allies every day, and be polite, allies can be angry, but they dare not be angry.

Every day, A lot of time is spent with allies to communicate the direction of the battle, and some allies are not willing to pave the way, so they pave the way themselves, or spend money to ask others to pave the way.

The owner of the league last season is estimated to be unable to bear to run, and she does not want this team to disperse, hoping to lead everyone to get a hegemony. Issue monthly cards to allies, ask commanders, and hire other legions to fight for them.

As a result, there are still allies who do not listen to advice, arrange good things, no one to do, after the mistake, the first time to put the responsibility on the management, think that it is the responsibility of management.

Several groups of flower mats, including those with their own district uniforms, have players discussing this matter, especially when they hear two or three o'clock in the middle of the night, and because of a level 5 land, when answering the phone to deal with land issues, many people have broken their defenses.

When Hua Xi went to work, there was also a call from the boss in the middle of the night, but I didn't answer his phone at all, letting him play while playing.

Female players answer the phone in the early morning, but are angry and crying by allies, this game, when the player is tired, when the management is more tired?

Spreading so quickly, there is a female player factor, but more people are empathetic, listen to her words, and resonate, because there are so many problems in the game.

What the kitten said is a reproduction of most of the "district service contradictions", each district has the same story, allies do not listen to commands, land issues quarrel, the people who should fight do not fight, play single-player.

Flower Mat's focus:

Planning inaction, league management is difficult to carry out, every season there is management, angry to leave the game, and a management of the abandonment pit, will lead to more players abandon the pit.

Female players in other games, are happy, the world shouted, there are many people for her to fight, and this game.

Ask the planner:

A female player, playing this Three Kingdoms game, she figures what you, figure you are older, figure you don't take a bath?

Whether it is a female player or a male player, playing the Three Kingdoms game is to experience the Three Kingdoms, not to be your babysitter.

Female players answer the phone in the early morning, but are angry and crying by allies, this game, when the player is tired, when the management is more tired?

While the female management was crying, the official released an event to pay tribute to the league managers.

This is a good thing in itself, but when the two things are seen together, it is particularly ironic, and the people who pay tribute are angry and cry.

Do the game's managers want a tribute to the planning?

I think they probably want to plan to make the game simple and more manageable than to argue every day over something trivial.

A game puts all the burden on the managers, that is, the game is not in place and not reasonable enough.

Hua Xi has always admired the managers, no one pays them a salary, the managers are not asking for returns, they have to be responsible for the overall situation, they must judge the form, they must have diplomatic intrigue, the allies also have to fight, and they also have to deal with small things.

All of this is done, and there are still people who don't listen to you.

Because if you don't listen to you, there are no serious consequences, no matter how much you say, he should not see, you don't let the ground, he will secretly fight in the middle of the night, and he is not so active when fighting.

But you can't punish him, because you punished him, it's useless, he can tear down your mint, and he can beat you up.

The management of no game is more difficult than the management of the three battles.

More depressed.

Female players answer the phone in the early morning, but are angry and crying by allies, this game, when the player is tired, when the management is more tired?

There have been some changes in the official recently, but Hanahi feels that this is a palliative rather than a cure.

Does it work?

Yes.

How much has it changed to the game?

No.

The contradiction between the player and the management seems to be a contradiction in the game, but it is actually an official and planned inaction.

What were the kings and generals of ancient times:

At the sound of an order, at least on the surface, it is necessary to move, and finally reward money and land according to merit.

Some people dare to be lazy, and some people dare not work to get the best fertile land? Without merit, he dared to grab the territory, and he was directly pushed out to cut it.

During the Three Kingdoms period, the food yi were divided according to merit, Guo Huai had 2700 households, Zhang Liao was 2600 households, full of favors and ten thousand households, and Lu Xun's food yi was directly a county.

What do you mean by that?

Historically, rewards for meritorious service can only be watched by those who have no merit, and the number of fields obtained in the game has nothing to do with battle merit, wall demolition, and paving.

This has led to difficulties in land management.

Is it hard to do this?

It is not difficult at all, hua xi plays a web game more than ten years ago, can easily achieve such an effect.

【For example】

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Method 1: A forbidden place

This method is the simplest, simple and crude but the most effective, the alliance lord can open a specific level of land every day.

Method 2: Trade credit for land

The credit can be the demolition of walls, the paving of roads, the fight, the completion of a city assembly.

Level 5 Land: You can occupy it as you please

Level 6 Land: You can hit up to 8

Level 7 Land: Hit up to 4

Level 8 Land: Hit up to 2

9, 10 land: up to 1 hit

Among them, the 7th, 8th, 9th, and 10th levels of land need to participate in the siege of the designated city of the alliance master to unlock, and after taking the designated city, it can be occupied.

Female players answer the phone in the early morning, but are angry and crying by allies, this game, when the player is tired, when the management is more tired?

What if you want to take more land?

Set by the alliance managers themselves, how many "contributions" can get level 7 land, and how many battle achievements can be exchanged for level 8, level 9, and level 10 land caps.

What is a contribution?

Tearing down walls, paving roads, and fighting for battle achievements are the three most basic.

In addition, the manager can set the participation in the siege once, how much contribution to get, how much to get from participating in the demolition of the endurance, everything can be clear and clear.

There is also a build-up, sometimes a fixed-point assemble of a certain position, the player sends a team over, how much contribution can be obtained.

To manage the release event, you can choose to participate or not to participate, anyway you want to get senior land, you must participate in the event.

In addition, the ally can designate 3-5 people to obtain additional land for players with specific merits, and the types that cannot be counted in the game, such as management, infidelity and other characters, can not reflect their merits in the game, and can only be obtained through additional rewards.

After this setting, the difficulty of land management plummets, and players who want to take more land must go to the front line to fight.

If I don't join the alliance, won't I just fight?

I'm sorry!

Without the alliance, you can still take the basic land at most, you can't get more permissions, only by joining the alliance, you can get more permissions.

Someone must have said, why don't you let me fight!

Quite simply, in ancient times, there was no lone ranger who could fight against the country, no martial arts novel was a bull, and no one dared to fight against the army, and you can now fight unlimitedly, but it is just a matter of planning and setting.

According to this setting, after the player occupies the land that should be treated, he cannot continue to take more land, and if he wants to take more land, he will have to fight, and the activity will come up.

Don't expect management to worry, don't expect players to be conscious, and a reasonable system is the future of the game.

The above are all the flowers of the long,thank you for watching it, see you in the next issue.

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