World of Warcraft 10.0 Dragon Age related content has been released one after another. Outside of the new race, new class, new map, new talent tree system, many friends seem to be ignoring the new trading system. But don't forget, World of Warcraft is an MMORPG game, and this time the new trading system is here to enhance our game immersion. If this system can be successful, it will also bring considerable popularity to the Dragon Era, and even bring new references to later MMORPG games.

Friends who like otherworldly traversal theme anime must be familiar with such things as "visiting the bazaar". Various otherworldly bazaars can be described as accident-prone places. The protagonist can find divine weapons in it, or he can find his adventure squad through organizations such as the Adventurer's Guild.
The world of Warcraft 10.0 commercial system is designed to restore this feeling.
In it, you can collect your own materials and place orders from other players through the official platform. This is not only to ensure that your materials will not be hacked by some people, but also to perfectly restore the classic "bounty order" section of that otherworldly adventure.
In addition, World of Warcraft 10.0 will also add various facilities to the game so that people of the same profession can get together. Later, when we go to the major cities, we may see several alchemists giggling on the alchemy table, tailors exchanging their materials with each other, engineers playing with the latest dangerous goods in their hands... It's hard not to think of the members of the Royal Alchemists Guild in The Dark City, only this time, the NPC who plays this role has changed from a player.
Bringing together people who study the same profession will also allow players with this need to quickly find their own organization. Let's take an example, many people know that the conventions of the major servers in the "business district" are also different. Also enchanters, some may prefer to be in Stormwind City, others to be in the Iron Furnace Fort. For newcomers, it takes a certain time cost to figure out where the crowds of different servers are gathering.
But with the arrival of the new business system, they can quickly find these people, and quickly compare prices, find the most suitable business people for them, and send them orders. Goblins don't have to worry about customers, and friends in need don't have to worry about finding people.
For some big service players, the commercial system of the dragon era will also bring them a windfall, that is, the pressure of properly channeling the server. The server load is high, and the loading time of the auction house will be relatively long. The new commercial system will properly channel the pressure of auction houses to specific locations. Players gain a real trading experience with temperature, and the efficiency of the auction house is improved. In this way, the new business system may subtly bring players a better experience!