As shown in the picture is the situation of the 9th round of the game by the layout of "straight gun to slow driving", watching the scales, the two sides are in a confrontational trend, and the red and black right wings are under pressure, which has become the weakness of both sides. Now the wheel red square walker, red has three ways to refer to:

(1) Soldiers seven into one
10. Soldiers seven into one...
The threat of the black side's right wing 3-way horse by the seven soldiers was undoubtedly the "first feeling" and caused a fierce confrontation.
10....... Stroke 3 into 1.
11. Car seven into four, car 4 into 4.
12. Horse eight back seven, car 4 into 1.
Can be changed to take the car 4 back 3 guard horse steady, into the car abandoned, the formation of a confrontation, provoking incidents.
13. Car seven into two, car 4 flat 3.
14. Vehicle seven retreat four, gun 7 flat 3.
15. Phase seven into nine, car 1 flat 2. At this point, a situation has been formed in which the red side has many sons, the black side has the upper hand, and both sides have their own scruples.
Dynamic diagram of the first exercise
(2) Phase three into one
10. Phase three into one, cannon 5 back 1.
Retreating from the cannon is implicit. If you change the car 4 into 5, then the horse eight into the seven car 4 flat 3, the car seven into the two, the cannon 7 flat 3, the horse seven retreat eight, the pawn 7 into 1, the soldier seven into one, the pawn 7 into 1, the soldier seven into one, the horse 3 retreat 2, the cannon eight flat three, elephant 7 into 9, the horse eight into six, the cannon 3 back 2, the car two into the four, the red abandoned son has an offensive.
11. Car two into eight, car 1 into 1.
12. Soldier nine into one, car 4 into 3.
13. Phase one into three, like 7 into 5.
14. Cannon 5 flat 7, gun 5 flat 3. The two sides formed a confrontational situation.
Dynamic diagram of the second exercise
(iii) Five soldiers into one
10. Soldiers five into one, vehicles 4 into 5.
11. Soldiers seven into one, car 4 flat 2.
12. Horse eight into six, car 2 into 1?
Eating cannon is too hurried, it should be better to change to lead 3 into 1.
13. Soldiers seven into one! Car 1 flat 2.
14. Horse six into four, horse 3 back 1.
15. The horse will enter three in four and will be 5 into 1.
16. Soldier seven flat six, rear car into 1.
17. Soldiers six flat five, artillery 5 into 3.
18. Car two into eight, will be 5 flat 6.
19. The second car retreats two, and at this point, the red discarder has a powerful offensive and has become a victorious situation.
Dynamic diagram of the third exercise
Summary: The above three changes of the red side through comparison, as long as the red side takes advantage of the advantage of the advance, exerts the characteristics of attack power, adopts the offensive plan, firmly grasps the first hand, and does not rush to covet the son, such as the use of the third method of attacking the middle of the army, it is strategically desirable, and there is also a sense of the overall situation.