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The "Full Fire Race" is coming!

Dear Players,

A new version of the game is expected to be released at the end of April, and today we will bring you a preview of the new gameplay "Full Field Fire Race"!

Gameplay Introduction

The full-time fire race is played in the "full street 3v3" format, and the team that first reaches 11 points (1 point on 2-point shot, 2 points on 3-point shot, and at least 2 points ahead at the end of the game) wins.

Players will be able to earn stats, badge bonuses, and multiple offensive rounds through reasonable offensive and defensive behaviors during the match, allowing you to fire during the game!

Participate in the full-time firepower competition, and you can also get a win reward if you reach a certain number of matches in a single round. The gameplay will be open for a limited period of time after the new version is updated, and you can participate in the free registration.

The "Full Fire Race" is coming!

Five capabilities

1

Competency Introduction

Each pre-match preparation can choose one of the following "five abilities", which will be activated during the match to receive the corresponding attributes, badge bonuses and multiple offensive rounds.

The "Full Fire Race" is coming!
The "Full Fire Race" is coming!
The "Full Fire Race" is coming!
The "Full Fire Race" is coming!
The "Full Fire Race" is coming!

Each ability receives an additional 25% bonus for some stats, as well as an extra badge bonus.

Badges follow the rules for overlaying badges of the same name. If the player's selected player has the same badge as the bonus badge, the badge will be upgraded during the match, and the upgrade rule is "Copper + Copper = Silver, Copper + Silver = Gold, Silver + Silver = Gold".

2

How to activate abilities in matches

Abilities are gray inactive by default, and good offensive and defensive behaviors in the game can fill the "Fire Slot", and the "Fire Slot" can activate the ability when it is filled.

The ability takes effect for 3 offensive turns after activation, after which it reverts to an inactive state. After that, the player can continue to fill the "fire slot" with reasonable match behavior, and the ability can be activated multiple times during the game.

The "Full Fire Race" is coming!

Winning rewards

1

Fire Emblem

Each match costs 1 Fire Emblem, and each round initially has 6 Fire Emblems.

During the contest, if you win the match at the time of the settlement of each match, the top 3 in the competition evaluation will gain morale, and every 100 levels of morale will automatically generate 1 "Fire Emblem". When all Fire Emblems are exhausted or the number of matches reaches 26, the round will be declared over.

2

Introduction to rewards

Players who reach the specified number of matches in a single round can claim the winning reward at the mode entrance

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