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Hara: Kuki Shinobi is Thunder Seven Seven? Ninja sister with milk and hanging thunder! Do you love?

This time, the small editor of the game will bring you to share the 2.7 test suit related content, including Kuki Ninja skills and others.

【I. Kuki Shinobi】

2.7 The second half will be out of the second half of the Inari four-star character, Kuki Shinobu.

The first is the standby action, which will stretch the waist, and then take off the "mask mask", and then see that no one will find out and wear it back.

Hara: Kuki Shinobi is Thunder Seven Seven? Ninja sister with milk and hanging thunder! Do you love?

Secondly, there will also be a small dagger pulled out of a bright purple to play (because there is no small dagger in the game, she is a one-handed sword character herself) is a special effect.

Hara: Kuki Shinobi is Thunder Seven Seven? Ninja sister with milk and hanging thunder! Do you love?

The back shadow is also quite unique, probably the only "Genki Girl" who shows a "small barbarian waist" and is a ninja.

Hara: Kuki Shinobi is Thunder Seven Seven? Ninja sister with milk and hanging thunder! Do you love?

Elemental Combat Skills (E Skills)

Hara: Kuki Shinobi is Thunder Seven Seven? Ninja sister with milk and hanging thunder! Do you love?
Hara: Kuki Shinobi is Thunder Seven Seven? Ninja sister with milk and hanging thunder! Do you love?

The action is: first pull out a "purple lightning whip" and then the whip automatically hangs at the waist, after which there will be the effect of "electromagnetic coil" diffusion.

Specific effects: Similar to the resident pool nurse, zombie Lori Seven Seven's E skill (different blood return mechanism).

Hara: Kuki Shinobi is Thunder Seven Seven? Ninja sister with milk and hanging thunder! Do you love?

"Wheel of Thunder Grass", consumes a certain amount of health (30% of current health) on the surrounding enemies on the thunder element, 1.5 seconds at a time, and restores health to the characters on the field, based on Kuki Shinobi's own health limit, level 10 is to heal 5.4% health limit + 636, lasts 12 seconds, cooldown for 15 seconds, that is, heal 8 times. The advantage is that it can produce balls (the range of hanging mines is not small, and it can be combined with ice superconductivity to reduce physical resistance), and unlike the long cooling of Seven Seven (15 seconds lasts 30 seconds of cooling, and it is linked to the attack power of Seven Seven), the disadvantage is that it will buckle Kuki Ninja's life.

Hara: Kuki Shinobi is Thunder Seven Seven? Ninja sister with milk and hanging thunder! Do you love?

Big move: After release, the effect of lightning chains sprang up on the ground in front of it. (By definition should be her ninja lightning whip)

Hara: Kuki Shinobi is Thunder Seven Seven? Ninja sister with milk and hanging thunder! Do you love?

"Miyō Yì Mountain Festival" unleashes the Lightning Barrier, which deals thunder elemental damage to enemies based on The Upper Limit of Hisagi's Life. Level 10 skill with 6.49% health cap. Lasts for 2 sec/3.5 sec, cools down for 15 sec

Hara: Kuki Shinobi is Thunder Seven Seven? Ninja sister with milk and hanging thunder! Do you love?
Hara: Kuki Shinobi is Thunder Seven Seven? Ninja sister with milk and hanging thunder! Do you love?

Talents: 1, Inari 20 hours dispatch mission, reward increased by 25% Health less than 50% healing, increased by 15% Based on their own elemental proficiency, E skill healing amount will have 75% of its data blessing, damage is also increased by 25%

Life Seat: 50% increase in range of one-hit move

2-Life E Skill lasts 3 more seconds (increases the number of healings twice)

The three-life E skill level is increased by three levels

After the four-life Kuki Ninja opens the E, the character on the field will attack the enemy with a general attack, heavy hit, and fall, and will deal thunder range damage based on 9.7% of Kuki Shinobi's health

The level of the Five Lives Move was upgraded by three levels

Six Lives (similar to Walnut Six Lives Lock Blood) Fatal Damage does not kill, once every 60 seconds, and less than 25% of health increases by 150 proficiency and 15 seconds

Comprehensive evaluation: E skill damage has nothing to do with life, 60 energy moves and life hanging fiction, there will be a certain sense of separation. However, the 1.5S range of mines has some development potential. The treatment volume estimated at level 10 is 3-4K per jump (the advantage is that it is almost sustainable). The main pile should be alive, and the auxiliary pile elements should be proficient. In short, it seems that naturally there will not be a five-star character in the first half of 2.7, and Yelan is so bright, but a carry-on E skill lasts for a long time, and the cooldown interval is short (3 seconds interval is almost permanent) And the character can range the thunder treatment, and there is still some potential.

At present, the team, the Youla Ice Thunder Superconductor Team, can be used as a wet nurse, but it lacks charge and damage compared to General Raiden. The inductive team can be combined with water systems such as Ayajin, and it is currently like a role to improve comfort (after all, it is the only thunder mother who will be out at present).

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