The 12.5 version of the high winning rate of the single hero can be a good score, let's take a look at the three major orders with a high win rate of Hanbok ~

Hammer of Phoebe
Rune collocation: Domination + Precision
Resolutely can increase the frankness of Bobby, the immortal grip with the passive effect is very good, the shield slamming can also adapt to Bobby's shield, bone plating and recovery can increase Bobby's own frankness. The little cookies and medicine kings in Inspiration can increase the strength of the line.
Skill Bonus: Main Q And Vice E
Q skill output is high, can make Bobby quickly push the line, and the matchup is also very strong. The E skill has good control, which is easy to cooperate with the wild gank.
Outfit selection
Bobby's overall outfit is mainly meat, and the small anti-armor is done in the early stage to increase the ability of online confrontation. Mythical equipment chooses ice fist, has to keep people slow down, and has a strong ability to chase. Then make up the big anti-armor, Langton, if the opponent has a lot of mages, you can make up a lot of magic resistance.
Gameplay introduction
The wave comparison line period is mainly the use of Q, passive play output. When Bobby is on the line, always pay attention to the position of the passive round shield, and pick up the shield once in the gap between the knives, so that you can add shields to yourself, and fights against the line can avoid some damage. As a tank, the team battle to do is to find a way to cut the back row, this cut is not like the assassin direct second crisp, the tank can not do, Bobby meat and strong control ability, if there is a chance to touch the back row, you can effectively contain the opponent output, so that your teammates can find an opportunity to cooperate with Bobby to kill the opponent.
Angel of Justice Kyle
Rune interpretation
Angel's Runes recommend Precision & Enlightenment, Rune Fragment Attack Speed, Adaptation, Armor.
Angel output mainly relies on general attack, early point out of the strong attack to enhance the ability to match, using the advantage of hand length can easily suppress the opponent's short-handed hero. The sub-department point enlightens that due to the problem of the hero mechanism, the early angels need better endurance to develop smoothly.
Outfit recommendations
The output of the angel is very dependent on the speed of attack, so the equipment in the first and middle periods is mainly based on the speed of attack, and the first piece of wisdom can greatly strengthen the resistance and suppression. Follow up to make Nash's teeth, canyon maker and other equipment, take the AP route.
Add point analysis
Q: Slow down damage skill, mainly consume skill in the early stage; W: Heal acceleration skill to improve mobility; E: Output skill, mainly kill enemy means angel's plus point main Q sub-E, with R point R.
Gameplay tips
The line before the angel level 6 is more disadvantageous on the road, because compared to the usual warrior angel's body plate value is still relatively low, the early angel can not forcibly exchange blood for melee combat, relying on the damage slowdown effect of the Q skill to make up for the knife pull. After level 6, the attack range is greatly increased Angel has a more obvious advantage over most melee heroes, and can rely on high damage to suppress opponents to achieve good development. In the later stage, the team battle angel should grasp the output position and the cast of R to play the explosion output.
The Devil Snake Embrace Cassio Peña
Rune collocation: Precision + Domination
Conquerors are now perfect for Snake Girl, who continues to have a high output and frequent use of various skills, and can quickly stack conquerors to hit the blood return effect. Calm and idle can quickly return to blue in team battles, toughness reduces the time of being controlled, and perseverance does not fall to increase damage. Both the greedy hunter and the taste of blood can provide blood sucking, which is very rewarding for the snake woman.
Skill Bonus Points: Main E Vice Q
The E Skill CD is very short and can consistently hit high outputs. The Q skill is only 3.5 seconds on THE CD, allowing the Snake Girl to quickly cast poison and accelerate after hitting enemies, making her more agile.
Equipment selection
The Snake Lady Mythical Equipment mostly chooses the Big Mask, and due to the frequent use of skills, the Archangel is also her core. In the follow-up, you can choose a Zhongya hourglass that can save your life and increase the fault tolerance rate.
The Snake Woman's presence as a magic machine gun can suppress most of the heroes when facing the line. Q skills, combined with high-frequency E skills, can be exported after enemy heroes. Snake Girl has the W skill limit displacement, as well as the acceleration of the Q skill, and is not vain when facing gank, and can even backhand 1V2 with a big move. It is crucial for the snake girl in the team battle to release a good big move. Her big move has a good group control effect, which can be either firsthand or backhand. When you have a flash, you can also use the "R flash" to forcibly open the group, catching the enemy off guard.
summary
The above are the three heroes with a high winning rate in the current version, have the students learned?