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DNF: Version 110 adds 3 new mechanisms, eliminating the brick yard, but the whole people can touch the gold

After the 110 version of Hanbok was launched, it brought a lot of new content, so here, let's talk about the difference between the 110 version and the 100 version, what is the content of the new version that everyone is looking forward to?

1. Equipment entry customization, entry can be traded

In the 105 equipment, there is a kind of "custom equipment", when this equipment bursts out, the terms are random, it may be very good, it may be very bad, then it is obvious that it will be very difficult to wildly burst the custom equipment of the perfect 4 entries!

DNF: Version 110 adds 3 new mechanisms, eliminating the brick yard, but the whole people can touch the gold

So in order to reduce the random difficulty, a new mechanism is given: the player can teleport the entry of another piece of equipment to this piece of equipment!

Legendary equipment can also be used for entry legend, and legendary equipment can be traded, so it indirectly realizes the "entry can be traded", assuming that you are lucky enough to burst out a high-quality entry legendary equipment, just wait for an overnight rich bar, in fact, this setting and Weiyang Palace's evil jade synthesis, there are great similarities.

2. Premium quests require tickets, which can be traded

The early copies of the 110 version can probably be divided into two categories: 8 difficulty basic diagrams, and 2 advanced maps.

DNF: Version 110 adds 3 new mechanisms, eliminating the brick yard, but the whole people can touch the gold

【Basic Map】: As long as there is fatigue value, the epics burst out of different base maps are different (similar to the exclusive copy of Blade Shadow), which is the main way for popular civilian players to graduate; in addition, after consuming fatigue points, you can also redeem the tickets required for the advanced chart, but the proportion of redemption is relatively low.

【Advanced figure】:Tickets are required to enter, and there are two main ways for ticket sources, one is to exchange by consuming fatigue points, and the other is to buy directly at the auction house.

DNF: Version 110 adds 3 new mechanisms, eliminating the brick yard, but the whole people can touch the gold

The biggest role of the "advanced chart" is that it can directly produce high-level epics, such as the basic diagram only drops 1-18 levels of epics, while the advanced diagram directly drops 38-58 levels of epics, which greatly accelerates the graduation efficiency, so if you have money, you can directly buy tickets to play the advanced chart!

3, there is no brick yard, but the whole people can touch the gold

Version 100 has a stormy route dedicated to the production of "Iolite", which is the exclusive brick moving yard of the current version.

Unfortunately, there is no such exclusive brick moving yard in the 110 version, and although the "base map" can also produce a lot of gold coins, it is clear that the gold coin income alone is completely insufficient to compete with Iolite.

DNF: Version 110 adds 3 new mechanisms, eliminating the brick yard, but the whole people can touch the gold

That 110 version, is there no idea of making money? In fact, there are also some, but there are differences.

Above we said that when we play the "basic chart" after consuming the fatigue value, it can be used to exchange for the "advanced chart" ticket, that is to say, for the brush map players, there is no need to spend extra money to buy tickets to enter, as long as you have enough burst liver, you can enter the advanced chart for free.

In addition to the high-level epics mentioned, they will also produce: tradable tickets, legendary equipment, new buff equipment, etc., and these props are very expensive.

DNF: Version 110 adds 3 new mechanisms, eliminating the brick yard, but the whole people can touch the gold

"Tradable tickets" is just needed by the big guys, especially the initial price is certainly not low; "legendary equipment" depends on the entry, and the high-quality entry directly determines the graduation progress, no less than 3% of the technical attack jade; "new buff equipment" is also exclusive to local players.

So you can find that although there is no iosite output, but at the same time in the advanced copy of the output of the props, are considered rare products, casually burst out of one are more than you move bricks a day, isn't it beautiful?

DNF: Version 110 adds 3 new mechanisms, eliminating the brick yard, but the whole people can touch the gold

Personal summary

Objectively speaking, the cancellation of the "brick removal yard", for the players who specialize in moving bricks, there must be a certain blow, no matter how good the gold is, after all, it is not stable enough, and the dungeon is the famous non-chiefdom birthplace, it is estimated that the survival of the studio will be very difficult.

However, for players who occasionally move bricks, the new version is too perfect, you can brush the map to play equipment, but also can touch the gold and get rich, the European Emperor players simply do not want to be too happy.

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