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Is Time for Heroes worth buying? Try to play the review

Is Hero's Time worth buying? The game has been released for a few days, the players who have experienced the game evaluation is still good, in order to facilitate the players who have not yet started to have a reference, here brings you the hero when trying to play the evaluation experience, let's take a look at it.

Is Time for Heroes worth buying? Try to play the review

Heroes' Time Trial Review Tips

merit:

1. The characteristics of various ethnic groups and branches of the armed forces are prominent and different in nature.

2. The types of wild buildings are diverse, the effect is powerful, and people have the desire to reopen.

3. The skill design is bold and distinctive.

4. A lot of innovations relative to the Heroes Invincible series are very innovative, and they are a great improvement to the game. For example, there is no upper limit to the type of troops, and the number of troops on the field is limited.

shortcoming:

1. Hero skills are designed to be bold, but lack of balance.

The most prominent are the two skills of congestion and devouring. Devouring summoned creatures in battle can permanently improve the hero's attack and defense, I really don't know how to describe it. There is also the use of soldiers to exchange mana in the mage tower, and then summon a large number of summoned creatures to devour. With these skills combined, it is easy to make a monster hero of several hundred and four dimensions in a few weeks.

In short, the design of permanently raising 4D is bold, but it needs to be carefully balanced.

In addition, there are undead race talents, terran race talents, "legion" talents, summoning red dragons (in fact, the red dragon itself is fine, mainly due to its high value, being swallowed up for attributes is too much) and so on are too powerful.

Is Time for Heroes worth buying? Try to play the review

2. While some talents are too weak, including

i. Talents independent of the combat effectiveness of the army, such as engineering and combat science, are not strong even in the early stages, and completely useless in the later stages.

Ii. The talents of other races except the undead and humans are too weak in comparison. Because the game upgrade skills must be the corresponding level of the upper skill, the racial talent must almost be pointed to the advanced level, and the difference in talent between the two races is so huge that it affects the experience.

iii Vertigo tunes, predators, demonism, alchemy, etc. are all weak and outrageous. In particular, the contrast between demonology and bruising is also the additional combat power obtained after battle, demonology requires a great price, bruising does not cost, and there are many more soldiers generated.

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