What do loyal fans of the Souls series really like about this kind of game? Is it the sense of accomplishment after beating the difficult boss, or the satisfaction of exploring the map to learn the unknown? Different players should have their own understanding, after all, these can be counted as the advantages of the soul game.
Of course, in addition to the above, the Soul series also has an extremely distinctive feature, that is, fragmented narrative. Breaking up a normal story and putting it into all corners of the game, through the description of branches and props, speculating on the game's backstory is also a place where soul scientists talk about it.

Due to the wide audience of this game and the blessing of George Martin, the author of "A Song of Ice and Fire", although the game still uses a fragmented narrative, the player's discussion of the game's plot is very high, and many netizens have sorted out the background stories of various versions of the game in just a few days.
Of course, if you only rely on pushing the game to analyze the plot, the efficiency is too slow, after all, this weak guide game, even if it is 100% collected, can not ensure that you have completed all the side stories, want to analyze the game, or need to unpack.
Station B well-known soul scientist "Wind Wallace", previously discovered the poems of "Qinyuan Spring Snow" hidden in "Only Wolf" through unpacking, and recently launched an unpacking analysis of the old man's ring, and accidentally found many plot branches that were officially castrated.
For example, when the game opens with a Pick-up Noble, the player is able to find the NPC Nephili in a small room, and she will help the player to beat the Limb Nobleman together, and then she will appear at the Great Blessing and inform us that she is the righteous daughter of Sir Baekmin, who provides demigod information in the Round Table Hall.
Later, when playing Platinum Village, the player will meet Neferi again, she wants to stop the tragedies of Platinum Village, but finally learns that these tragedies are the work of the righteous father, she is very frustrated, and also severed from the (by) righteous father.
If the player has the Storm Eagle Ancient King on her, they can give this thing to her, and she will feel the smell of the ancient storm from it, and repeat the same words over and over again, and then the mission will be stuck here.
Obviously, Neferly's branch line has not been completed, and the encouraged Nephilly always has to have an explanation for what to do next, whether he is crazy or not, and will only re-read what happened in situ. Netizens also tried to find ways to trigger the follow-up plot, but there was no progress for a long time.
After dismantling the game pack, we learned that this is a castrated branch line. After obtaining the ashes of the Storm Eagle King, Neferi recalls her true identity as a descendant of the original king, Horley Ray ( Horley Lu ) , and in the event of the death of Grey, the lord of Stoneville , she also becomes the king who rules the place and continues to support the player's cause after the player becomes the King of Eldon.
Also related to Neferi's castration are two NPCs, the gatekeeper who opened the door for us, and Kenneth Hyde, the lord of Hyde's Fortress.
The Story of the Gatekeeper is very short, and after the player defeats the Successor Nobleman, he will appear in the boss battle scene and constantly step on the head of the dead Greco.
Another NPC, Kenneth Hyde, when we help him retake Hyde Fortress, and then go to Hyde Fortress to find him, he will say that he is not qualified to award the player now, and then he plans to find a king who can really rule Ninggefu, and assist him as a courtier.
The story of the two NPCs ends with a bit of abruptness, in general, the soul game has side NPCs, the ending will have an accurate explanation, either dead, or crazy, or to do things to be solved Without regrets, many players speculate that the plot of these two NPCs should also be castrated.
It is true, according to the contents of the unpacking, these two people later became the horses of King Neferly, the gatekeeper who hated to take over the nobles was not disgusted with Neferi to become his king, Hyde did not have any objection to such an upright man leading Nym gefu, the Nym gefu people were united again under neferi's rule, and the plot of several NPCs was a more positive ending.
In addition to the heavily emasculated side NGI like Neferi, there is also an NPC side that was completely removed from the game. According to unpacking, there was originally a self-proclaimed "poor monk" IN THE GAME, WHO COULD PROVIDE THE PLAYER WITH WINE, AND WOULD ALSO GIVE A PROP CALLED "TORINA Crystal Ball" to help the player collect the ingredients for making the wine.
This collection of wine-making ingredients seems to involve a new gameplay mechanic of the game, where players find those sleeping characters and, through this crystal ball, collect deep sleep fog.
Judging from the unpacking documents, the FS Society has made many icons of deep sleep fog, and the wine made through deep sleep fog, as well as the role of spying on others' secrets, giving others a drink of wine, so as to peek inside, whether you want to dominate or want friendship, it has become easy (heart monster bandit?). )
However, we later learn that Rico actually believes in Mikaela, and with the help of the player, he will eventually find Mikaela and promise to accompany her (that is, the egg), and the story ends here.
Rico's plot is relatively long, which also involves the collection of deep sleep fog, the prop icons are made, and eventually may be due to the rush to cause the entire storyline and NPCs to be deleted.
And the bionic teardrops that have been accompanying us and are known as the real "King of Eldon" actually have their own stories. Originally, the Bionic Teardrops were created by the Eternal City with the King as the target, his real name is Ashmi, who can transform into various creatures and imitate their every move.
The first time the player encounters him, he should have had a fight, in which he will ask the player for forgiveness, and after obtaining forgiveness, the player will be able to suck Ashmi into his body with his mouth and gain special powers (possibly a blood consumption summoning bionic teardrops).
He will then ask us to take him to the Eternal City and have the player drink the liquid from the Eternal City Holy Grail. After drinking a key grail liquid, the player falls into a coma and wakes up again, where Ashmi has become one with the player, gaining powers similar to the player's and unfolding the same life.
According to him, after the player becomes the king of Eldon, one day he will also become the eternal king, although the world only allows one king to exist, but as long as they no longer meet, they can allow two kings to coexist, and the story of bionic teardrops ends here.
This plot development is more in line with the item description of the bionic teardrops, he himself is the eternal city in order to create its own king and make things, the bionic teardrops can completely copy the player's ability, then as the player becomes the king of Eldon, the bionic teardrops also have the power of the king, and the goal of the Eternal City is achieved.
However, these contents are now only in the game package, and it is a big pity that they have not been able to make it into the game.
Recently, many players and friends have passed the old ring, and the soul scientists' study of the game's plot has also begun to be on the right track, in addition to the above castrated content, the game has many unknown stories waiting for players to discover, looking forward to the soul science masters can show us more wonderful and interesting content of the game.