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Soul Hacker 2 producers supervise interviews: inheriting elements from previous games and digging deeper

ATLUS's new work "Soul Hacker 2" was officially released last night, and Mr. Eiji Ishida and Mr. Yahita Hirata, who are the producers and supervisors of this game, were interviewed by the Japanese media and introduced some more details of the game:

Soul Hacker 2 producers supervise interviews: inheriting elements from previous games and digging deeper

- This game inherits the origin of Soul Hacker, which is the many elements of the "Demon Summoner" series about "demons", and the various contents in the game are based on "demons" as the keyword.

- This game is equipped with a system similar to the previous game "VISION QUEST", although it looks completely different from before, but when you actually play it, you will find that it is basically the same.

-The game not only inherits the elements of the previous game, but also implements a lot of the content that the player wanted to dig deeper into.

- The protagonist, Lin Zhen, is also very different from the protagonist in many previous "Goddess Rebirth" series, and is a female protagonist who can speak on her own. The overall composition has also changed greatly, and previous works have been about humans using technology to fight, while this time it depicts the technical side intervening in the human world. Even if many of the elements are the same as before, after turning the composition upside down, it can bring a lot of freshness.

Soul Hacker 2 producers supervise interviews: inheriting elements from previous games and digging deeper

Soul Hacker 2 will be released on August 25, 2022, landing on PS5, PS4, XSX | S, Xbox One, PC platform.

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