Author: NGA-chillaze
The main consideration is that there is a unique function / a character that can add buff to a strong character, and a pure thug does not consider it. (If there is no Samsung thug, or XP practice card, pull out and use it of course)
Divided into three grades: useful, may be useful, useless, there are different opinions welcome to correct. B25 Stuka is well known

useful:
M3 Stuart – Stardust is light, and is useful when breaking through to add large maneuvers and armor to all light units of Stardust, and when it has to carry damage
Panzer-II - Black Cross light, drop people plus Black Cross tank firepower and restore 5CP, if there is a high difficult map in the future, relying on this should be able to write a good script
M10 Wolverine - Stardust Heavy Annihilation, Hellcat Special Abduction, high recommendation
SU-85 - Red October heavy annihilation, b4 turns, can play 4 blocks, high recommendation
Flak Pz-IV Whirlwind - Black Cross Light Air Defense Gun, attack probability plus 3cp, its own 4ap, ground-to-air can touch four blocks.
T77 - Stardust Light Air Defense Gun, which can also touch four blocks, and stardust ground units plus 10% anti-air damage reduction.
F4F Wildcat - Stardust Light Battle, high mobility, full of stars, suitable for early use, missing the event is not full is not necessarily easy to use. In the future, there may be Samsung light combat belt reconnaissance, and it is better to practice that
La-5F - Red October Light Combat, exclusive can turn the Red October fighter, but Red October currently does not have a Samsung fighter... However, including this one, at present, only three light combat aircraft can be used as reconnaissance aircraft, and we must always choose one to train
Yak - Red October Light War, the current version of the three major reconnaissance aircraft, always have to choose one
Mosquitoes - White Rose fights heavily, passively ignores storms, and functions are reconnaissance and air superiority. It makes strategic sense when it comes to rain knife people and markers
B-24 - Stardust heavy bombardment, plus stardust fire to the ground, exclusive a little subtle
Ju188 - Black Cross Medium Boom, Camp Halo Hit Light Plus Hit, Medium Plus Firepower, Heavy Plus Penetration, Available.
Possibly useful:
LTvz-38 – Black Cross is light, marked after being beaten, and may be useful for certain levels, but in most cases it is estimated to be useless.
Valentine - White Rose light, passive plus White Rose critical strike probability, originally very beautiful, but White Rose really lacks output big brother, empty buff but no one can be turned.
Panzer-IV - Black Cross Medium Tank, three tanks together and add 1 cp after the attack, I don't know when it may be used, but I think the probability is useless.
T-34 - Red October Medium Tank, plus the firepower of the Red October Tank, to be honest tanks most of the time do not expect to hit damage, so it is of little use.
M40 - Black Cross Light Annihilation, Black Cross Tank Number 3 Plus Tank Through, Meaning Unknown Playing Style, 3 All Yellow Meat Lumps Rush Together...
Achilles - White Rose Heavy Annihilation, the mechanism is a bit interesting, I will study it myself
Crickets - Black Cross Light Artillery, plus black cross fire and hits, but there is no big brother to give him a turn
He111 - Black Cross medium bombardment, breaking through the black cross ground fire, but the German system does not have Samsung bombers and attack aircraft, although the Stuka is strong, it is not strong in firepower; exclusive plus fighter firepower, may be able to turn swifts, but because it is an active skill, there is a possibility of a stuck hand.
A-20G - Stardust heavy attack, stardust, red October, white rose have people when the hit and through, the ground to put together a b4, the air to a fire breath what seems to be able to make up, the problem is that the strength of this set is questionable. (The Ashkenazi can't trigger the injury, and the single card strength of the Spitfire is a little far from 262)
Useless:
B1ter - White Rose Heavy Tank, Breakthrough Plus Tank Hit. To be honest, most of the tank output relies on white blades, and it is not necessary to make a special abduction hit, not to mention that it may not be able to turn up.
Bt-7 - Red October light, reduced armor after attack. Nothing ancillary.
CV33 - Black Cross light, fall formation plus Black Cross tank maneuver, exclusive plus self maneuver, but dodge after all has a limit...
T1 - Stardust is heavy, basically all self-buff, useless
Sherman - Stardust In The Tan, all self-buff is useless
Panzer-III – Black Cross Intan, all self-buff
Cromwell - White Rose Intam, since the buff thug is useless
Matilda - White Rose Intine, self-buff is useless
Locust - Black Cross Cannon, playing four blocks to practice Su85 is more cost-effective
M7 Priest – Stardust Cannon. Self-buff is useless
Pe2 - Red October heavy battle, self-buff is useless
Hurricane MK.I – White Rose Light Combat, self-buff is useless, of course, to reiterate: there is no better fighter can be practiced, the same is true for other characters
Bf110C – Black Cross Heavy Battle, self-buff is useless
F4U Pirates - Stardust Light Warfare, self-buff is useless
P40 – Stardust Light Warfare, self-buff is useless
HS129B - Black Cross Heavy Attack, self-buff is useless
SBD-3 Fearless - Stardust light attack, self-buff is useless