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The belated success is also sweet, and "Operation Wilderness" has been overseas for four years, delivering a perfect answer

Objectively speaking, it is not easy to make the development results of domestic games recognized by overseas players, even in today's Chinese mobile game achievements - in Q3 2021, a total of 33 domestic mobile games have entered the Japanese best-seller list Top100, and occupy a full 27.4% of the market share; but if "recognition" and "influence" are included in the measurement standards of a game, there are not many influential.

The belated success is also sweet, and "Operation Wilderness" has been overseas for four years, delivering a perfect answer

Take the list of "most mentioned games in 2021" released by a platform, although two domestic games have successfully made the list to break the monopoly of overseas games before, this day is really late: it has been a full four years since the launch of the veteran work "Wilderness Action" of the overseas games in Japan. However, a good meal is not afraid of late, and this excellent result in Japan, which does not advocate competitive games, is still a very memorable story.

The belated success is also sweet, and "Operation Wilderness" has been overseas for four years, delivering a perfect answer

There is no doubt that "Wild Ops" leaves a considerable creative space for players: the game itself is rich in content, the rhythmic competitive experience, and the map with enough dimensions and diverse environments to serve as a stage, and many high-quality content producers have joined "Wild Action" to create, establishing a perfect player community on the extranet.

The belated success is also sweet, and "Operation Wilderness" has been overseas for four years, delivering a perfect answer

"Pretending to be a foreigner playing Operation Wilderness" and a self-created manga buried in various wilderness jokes. Don't underestimate these inspirations from players, the direct playback alone reached 15 million and 450,000 fans is undoubtedly the first step in the game's "out of the circle".

The belated success is also sweet, and "Operation Wilderness" has been overseas for four years, delivering a perfect answer

After four years of steady development (and various slaughter lists in the Japanese and Korean mobile game areas), "Wilderness Action" has started its true character: on May 5, 2021, "The Day of Operation Wilderness (with official certification, Tong Soo is not deceived)", the related topics were on the hot search right of the extranet as a warm-up. When the fourth anniversary celebration begins to warm up, the domination of the hot search list really begins!

The belated success is also sweet, and "Operation Wilderness" has been overseas for four years, delivering a perfect answer

Please ask the popular Japanese funny group "NONSTYLE" to shoot the theme advertisement, ask Hiroyuki Sawano to compose the theme song for the anniversary, and finally set up an unprecedented 3-hour live broadcast, and brought the star attack and defense battle, peek-a-boo and professional e-sports level "Wilderness Show".

The belated success is also sweet, and "Operation Wilderness" has been overseas for four years, delivering a perfect answer

This celebration, which attracted hundreds of thousands of players to watch, made mainstream media such as Gamewith and 4gamer have to vacate the C position to follow up the whole process. It is said that the moment the star Hand Yue Yuya took the stage, he reached a staggering result of 318,000 at the same time.

The belated success is also sweet, and "Operation Wilderness" has been overseas for four years, delivering a perfect answer

Even if this rise is not discussed, the fancy linkage throughout 2021 is enough to ensure that "Operation Wilderness" retains a place in the annual list: at the beginning of the year, it cooperated with the Popular Japanese idol group "Nogizaka 46" to create a virtual LIVE, and worked with many blockbuster IPs such as EVA, LINEFRIENDS, One Punch Superman and "Spell Return", and achieved excellent performance and player praise. During the linkage period, the topic of "don't close the wilderness" was even on the hot search, which shows that Japanese players affirmed this game in their hearts.

The belated success is also sweet, and "Operation Wilderness" has been overseas for four years, delivering a perfect answer

Chinese games' conquest of the vast overseas market has just begun, and it is a difficult task to make Japanese players who have long been exposed to two-dimensional mobile games accept competitive games, but "Wilderness Action" has done it! Wait and see, after the development and rise of domestic games, the expansion of overseas markets is certainly very exciting.

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